Player Matchup

Heimdallr
Heimdallr
ArchFallen One
Heimdallr
Level 79
God Stats
0W - 1L
1,462 SR
Queue Stats
27W - 29L
1,480 Elo+
Solo
Aphrodite
Aphrodite
DeanEwok
Aphrodite
Level 94
God Stats
45W - 49L
1,472 SR
Queue Stats
379W - 426L
1,416 Elo+
Solo
King Arthur
King Arthur
Tenaciousang31
King Arthur
Level 82
God Stats
36W - 41L
1,425 SR
Queue Stats
323W - 362L
1,463 Elo+
Solo
Gilgamesh
Gilgamesh
TotableImpala2
Gilgamesh
Level 37
God Stats
1W - 3L
1,515 SR
Queue Stats
99W - 91L
1,320 Elo+
Solo
Geb
Geb
genkillr22
Geb
Level 86
God Stats
2W - 3L
1,455 SR
Queue Stats
66W - 62L
1,364 Elo+
Solo
Team Averages
Level 76
1,466 SR
1,409 Elo+

VS

Team Averages
Level 97
1,595 SR
1,399 Elo+
Chaac
Chaac
LOUISGOEZ_FTW
Chaac
Level 83
God Stats
6W - 3L
1,682 SR
Queue Stats
58W - 66L
1,391 Elo+
Solo
Heimdallr
Heimdallr
NACHO_FLOW_
Heimdallr
Level 85
God Stats
4W - 6L
1,415 SR
Queue Stats
327W - 361L
1,426 Elo+
Party 1
Ne Zha
Ne Zha
PixieWigglez
Ne Zha
Level 87
God Stats
4W - 10L
1,761 SR
Queue Stats
74W - 70L
1,398 Elo+
Solo
Atlas
Atlas
RezEffect
Atlas
Level 146
God Stats
5W - 6L
1,672 SR
Queue Stats
312W - 316L
1,408 Elo+
Solo
Kukulkan
Kukulkan
dveg__o
Kukulkan
Level 85
God Stats
4W - 4L
1,445 SR
Queue Stats
247W - 287L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ArchFallen One
Heimdallr
8
1 / 6 / 0
5,557
505
3,576
8,306
1,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
DeanEwok
Aphrodite
10
0 / 3 / 0
5,780
525
3,128
6,457
2,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Tenaciousang31
King Arthur
10
2 / 0 / 1
5,928
539
4,958
5,528
4,324
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gilgamesh
TotableImpala2
Gilgamesh
7
1 / 3 / 0
5,022
457
2,573
7,633
2,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 2 / 1
5,171
470
2,852
6,671
2,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,376
489
3,166
8,761
4,916
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
NACHO_FLOW_
Heimdallr
11
9 / 1 / 1
7,101
646
9,289
6,641
2,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
11
2 / 1 / 2
6,303
573
4,255
8,857
2,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atlas
RezEffect
Atlas
8
0 / 0 / 8
5,441
495
3,311
7,234
5,819
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
dveg__o
Kukulkan
11
3 / 0 / 1
6,575
598
3,897
3,807
958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
4
Kills
14
14
Deaths
4
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
ArchFallen One
Heimdallr
1
6
0
0.17
L
Aphrodite
DeanEwok
Aphrodite
0
3
0
0
W
0
2
1
0.25
W
Heimdallr
NACHO_FLOW_
Heimdallr
9
1
1
9.5
W
Ne Zha
2
1
2
3
W
Atlas
RezEffect
Atlas
0
0
8
4
L
King Arthur
Tenaciousang31
King Arthur
2
0
1
2.5
L
Gilgamesh
TotableImpala2
Gilgamesh
1
3
0
0.33
W
Kukulkan
dveg__o
Kukulkan
3
0
1
3.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,087
Damage
23,918
34,595
Taken
35,300
13,380
Mitigated
16,845
8,500
Healing
13,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
ArchFallen One
Heimdallr
3,576
1,658
0
1,754
8,306
1,654
0
857
7,448
0
19,785
L
Aphrodite
DeanEwok
Aphrodite
3,128
161
75
3,184
6,457
2,260
368
3,489
2,968
35,949
0
W
3,166
372
0
3,359
8,761
4,916
0
881
7,880
0
25,109
W
Heimdallr
NACHO_FLOW_
Heimdallr
9,289
5,246
0
2,797
6,641
2,367
273
1,909
4,732
0
38,668
W
Ne Zha
4,255
1,944
0
4,591
8,857
2,785
0
1,439
7,418
0
42,689
W
Atlas
RezEffect
Atlas
3,311
1,308
150
1,990
7,234
5,819
0
1,132
6,102
14,158
0
L
King Arthur
Tenaciousang31
King Arthur
4,958
720
0
633
5,528
4,324
0
0
5,528
5,590
21,012
L
Gilgamesh
TotableImpala2
Gilgamesh
2,573
768
0
992
7,633
2,214
644
1,345
6,288
0
14,715
W
Kukulkan
dveg__o
Kukulkan
3,897
478
0
558
3,807
958
165
1,761
2,046
37,979
0
L
2,852
465
0
1,862
6,671
2,928
0
1,517
5,154
10,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,458
Gold Earned
30,796
215
Minions Killed
312
0
Camps Cleared
0
1,047,814
Distance Traveled
1,083,469
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,557
505
37
3
0
231,556
0
L
Aphrodite
5,780
525
71
6
0
175,588
0
W
Chaac
5,376
489
48
4
0
219,544
6
W
Heimdallr
7,101
646
66
6
0
208,257
0
W
Ne Zha
6,303
573
86
8
0
219,028
0
W
Atlas
5,441
495
28
3
0
231,621
4
L
King Arthur
5,928
539
61
6
0
241,934
2
L
Gilgamesh
5,022
457
36
3
0
233,454
0
W
Kukulkan
6,575
598
84
8
0
205,019
2
L
Geb
5,171
470
10
1
0
165,282
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role