Player Matchup

Bacchus
Bacchus
LastSeven
Bacchus
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 77L
1,477 Elo+
Solo
Anhur
Anhur
Princess_C_nasse
Anhur
Level 149
God Stats
8W - 5L
1,511 SR
Queue Stats
310W - 314L
1,440 Elo+
Party 1
Achilles
Achilles
Rayli-Tm
Achilles
Level 65
God Stats
2W - 2L
1,469 SR
Queue Stats
195W - 205L
1,426 Elo+
Party 1
Danzaburou
Danzaburou
RuNNeRxDDDD
Danzaburou
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,266 Elo+
Party 2
Arachne
Arachne
hitman2828
Arachne
Level 15
God Stats
0W - 1L
1,229 SR
Queue Stats
1W - 7L
1,266 Elo+
Party 2
Team Averages
Level 76
1,442 SR
1,375 Elo+

VS

Team Averages
Level 96
1,453 SR
1,479 Elo+
Merlin
Merlin
 
Merlin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Aarshaarraahsraa
Geb
Level 17
God Stats
2W - 0L
1,806 SR
Queue Stats
11W - 5L
1,570 Elo+
Solo
Bellona
Bellona
Mr Grimholt
Bellona
Level 129
God Stats
1W - 2L
1,149 SR
Queue Stats
154W - 167L
1,404 Elo+
Solo
King Arthur
King Arthur
VenomSpiritUK
King Arthur
Level 88
God Stats
2W - 0L
1,309 SR
Queue Stats
60W - 61L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
LastSeven
Bacchus
20
8 / 5 / 11
12,626
701
25,170
27,630
40,669
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
4 / 5 / 12
12,069
671
18,450
23,574
11,421
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
Rayli-Tm
Achilles
18
1 / 7 / 15
11,655
648
13,047
24,279
27,598
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Danzaburou
RuNNeRxDDDD
Danzaburou
20
3 / 4 / 13
11,466
637
11,921
19,341
10,519
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
hitman2828
Arachne
19
7 / 10 / 3
12,307
684
12,821
23,699
12,078
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
9 / 4 / 12
13,665
759
31,237
15,421
7,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
 
Hachiman
20
10 / 6 / 14
13,190
733
24,673
18,613
9,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
2 / 2 / 20
12,051
670
19,587
18,188
27,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
Mr Grimholt
Bellona
19
6 / 5 / 17
12,732
707
17,098
22,392
28,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
VenomSpiritUK
King Arthur
19
4 / 6 / 22
12,247
680
13,980
20,147
13,119
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
116
23
Kills
31
31
Deaths
23
54
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
9
4
12
3.75
W
Hachiman
 
Hachiman
10
6
14
2.83
W
2
2
20
6
L
Bacchus
LastSeven
Bacchus
8
5
11
2.7
W
Bellona
Mr Grimholt
Bellona
6
5
17
2.9
L
4
5
12
2
L
Achilles
Rayli-Tm
Achilles
1
7
15
1.21
L
Danzaburou
RuNNeRxDDDD
Danzaburou
3
4
13
2.38
W
King Arthur
VenomSpiritUK
King Arthur
4
6
22
2.5
L
Arachne
hitman2828
Arachne
7
10
3
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,409
Damage
106,575
118,523
Taken
94,761
102,285
Mitigated
85,845
34,571
Healing
34,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
31,237
1,510
3,738
5,696
15,421
7,380
182
4,485
10,936
67,287
0
W
Hachiman
 
Hachiman
24,673
17,245
1,321
5,475
18,613
9,073
4,555
8,113
10,500
0
44,018
W
19,587
953
1,366
3,355
18,188
27,941
120
3,721
14,467
37,547
0
L
Bacchus
LastSeven
Bacchus
25,170
2,790
2,809
3,894
27,630
40,669
782
7,602
18,993
35,250
0
W
Bellona
Mr Grimholt
Bellona
17,098
1,283
598
5,054
22,392
28,332
949
4,992
17,400
3,071
28,729
L
18,450
6,368
5,300
7,274
23,574
11,421
556
12,563
10,006
0
45,573
L
Achilles
Rayli-Tm
Achilles
13,047
1,582
3,290
2,999
24,279
27,598
0
12,474
11,023
225
30,364
L
Danzaburou
RuNNeRxDDDD
Danzaburou
11,921
2,611
90
5,206
19,341
10,519
288
10,107
8,940
0
27,782
W
King Arthur
VenomSpiritUK
King Arthur
13,980
3,963
2,345
5,353
20,147
13,119
71
4,084
16,063
0
21,248
L
Arachne
hitman2828
Arachne
12,821
5,863
0
3,709
23,699
12,078
0
7,568
15,455
0
16,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,123
Gold Earned
63,885
156
Minions Killed
235
0
Camps Cleared
0
1,592,349
Distance Traveled
1,583,427
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,665
759
101
6
0
311,438
4
W
Hachiman
13,190
733
51
3
0
287,162
1
W
Geb
12,051
670
30
2
0
353,730
1
L
Bacchus
12,626
701
21
1
0
331,481
3
W
Bellona
12,732
707
37
2
0
317,329
1
L
Anhur
12,069
671
65
4
0
298,078
1
L
Achilles
11,655
648
25
1
0
351,151
0
L
Danzaburou
11,466
637
28
2
0
323,274
0
W
King Arthur
12,247
680
16
1
0
313,768
0
L
Arachne
12,307
684
17
1
0
288,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role