Player Matchup

Atlas
Atlas
Necrofaciz
Atlas
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 20L
1,551 Elo+
Solo
Hou Yi
Hou Yi
afroborinqueno
Hou Yi
Level 129
God Stats
30W - 22L
1,644 SR
Queue Stats
625W - 569L
1,522 Elo+
Party 1
Sol
Sol
the12gagesage
Sol
Level 144
God Stats
2W - 2L
1,583 SR
Queue Stats
177W - 140L
1,621 Elo+
Party 1
Team Averages
Level 122
1,576 SR
1,565 Elo+

VS

Team Averages
Level 117
1,500 SR
1,502 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
Cali Prim3
Atlas
Level 147
God Stats
0W - 4L
1,500 SR
Queue Stats
176W - 150L
1,517 Elo+
Party 2
Ravana
Ravana
Glox gluttony
Ravana
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 32L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
13
3 / 1 / 11
8,975
690
5,338
15,653
10,151
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
9 / 1 / 6
9,866
759
10,826
10,585
3,111
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
4 / 0 / 10
9,575
737
10,083
7,876
2,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
1 / 5 / 0
7,562
582
8,834
8,643
2,107
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
11
1 / 6 / 1
8,128
625
8,362
13,021
11,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
0 / 5 / 2
7,484
576
5,415
9,236
5,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
5
16
Kills
2
2
Deaths
16
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
1
5
0
0.2
L
Atlas
1
6
1
0.25
L
0
5
2
0.2
W
Atlas
3
1
11
8.5
W
9
1
6
12
W
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,247
Damage
22,611
34,114
Taken
30,900
15,996
Mitigated
19,195
13,704
Healing
2,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
8,834
2,822
0
674
8,643
2,107
549
3,101
5,542
0
29,019
L
Atlas
8,362
2,755
0
685
13,021
11,771
0
6,686
6,335
25,706
0
L
5,415
1,229
0
1,156
9,236
5,317
0
5,073
4,163
0
18,083
W
Atlas
5,338
1,131
587
5,666
15,653
10,151
72
2,716
12,344
15,140
0
W
10,826
6,378
0
3,422
10,585
3,111
1,178
1,874
7,921
0
29,733
W
10,083
3,643
0
4,029
7,876
2,734
1,710
3,339
4,290
49,318
3,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,416
Gold Earned
23,174
149
Minions Killed
121
7
Camps Cleared
5
730,464
Distance Traveled
649,353
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,562
582
65
5
5
191,858
2
L
Atlas
8,128
625
22
2
0
220,045
4
L
Ravana
7,484
576
34
3
0
237,450
4
W
Atlas
8,975
690
12
1
0
247,540
5
W
Hou Yi
9,866
759
44
3
1
230,383
0
W
Sol
9,575
737
93
7
6
252,541
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role