Player Matchup

Cupid
Cupid
 
Cupid
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Ant_Mullet
Atlas
Level 106
God Stats
16W - 11L
1,844 SR
Queue Stats
122W - 133L
1,443 Elo+
Party 1
Zeus
Zeus
SecksyMatt
Zeus
Level 121
God Stats
5W - 8L
1,449 SR
Queue Stats
238W - 265L
1,388 Elo+
Party 1
Team Averages
Level 117
1,598 SR
1,444 Elo+

VS

Team Averages
Level 114
1,369 SR
1,454 Elo+
Danzaburou
Danzaburou
AlexPer235
Danzaburou
Level 108
God Stats
0W - 1L
1,177 SR
Queue Stats
15W - 17L
1,476 Elo+
Party 2
Ra
Ra
ProfessorxPig
Ra
Level 127
God Stats
7W - 8L
1,573 SR
Queue Stats
383W - 429L
1,432 Elo+
Solo
Sun Wukong
Sun Wukong
ZeNoAsphyx
Sun Wukong
Level 108
God Stats
1W - 5L
1,357 SR
Queue Stats
25W - 29L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
10
1 / 1 / 5
6,129
766
2,672
2,487
754
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
10
3 / 1 / 5
7,132
892
3,638
7,242
5,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
4 / 1 / 1
6,707
838
7,107
4,298
1,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AlexPer235
Danzaburou
9
1 / 4 / 2
5,900
738
3,441
6,515
2,357
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
1 / 2 / 2
5,370
671
1,424
2,568
878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sun Wukong
ZeNoAsphyx
Sun Wukong
10
1 / 2 / 2
5,822
728
3,546
6,670
3,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
8
Kills
3
3
Deaths
8
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
1
1
5
3.5
L
Danzaburou
AlexPer235
Danzaburou
1
4
2
0.5
W
Atlas
3
1
5
5.5
L
1
2
2
1
W
4
1
1
4.5
L
Sun Wukong
ZeNoAsphyx
Sun Wukong
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,417
Damage
8,411
14,027
Taken
15,753
7,258
Mitigated
7,044
5,214
Healing
3,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
2,672
914
674
422
2,487
754
621
595
1,830
0
14,271
L
Danzaburou
AlexPer235
Danzaburou
3,441
992
0
1,265
6,515
2,357
0
4,377
1,890
0
13,373
W
Atlas
3,638
1,533
357
2,284
7,242
5,325
225
787
6,201
10,183
0
L
1,424
40
243
714
2,568
878
0
1,848
600
8,533
0
W
7,107
471
345
1,132
4,298
1,179
396
219
3,974
19,148
0
L
Sun Wukong
ZeNoAsphyx
Sun Wukong
3,546
463
0
1,623
6,670
3,809
0
4,159
2,189
0
17,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,968
Gold Earned
17,092
82
Minions Killed
85
2
Camps Cleared
5
484,010
Distance Traveled
385,349
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,129
766
32
4
0
158,765
0
L
Danzaburou
5,900
738
31
4
1
137,861
0
W
Atlas
7,132
892
19
2
0
169,087
2
L
Ra
5,370
671
15
2
2
85,120
0
W
Zeus
6,707
838
31
4
2
156,158
2
L
Sun Wukong
5,822
728
39
5
2
162,368
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role