Player Matchup

Atlas
Atlas
ChrisCross18
Atlas
Level 106
God Stats
1W - 2L
1,314 SR
Queue Stats
105W - 116L
1,504 Elo+
Party 1
Danzaburou
Danzaburou
Furman420
Danzaburou
Level 73
God Stats
14W - 16L
1,441 SR
Queue Stats
397W - 451L
1,537 Elo+
Solo
Mulan
Mulan
Nicktopolus
Mulan
Level 97
God Stats
37W - 30L
1,573 SR
Queue Stats
173W - 181L
1,526 Elo+
Party 1
Ratatoskr
Ratatoskr
Scyll1234567
Ratatoskr
Level 123
God Stats
9W - 6L
1,621 SR
Queue Stats
565W - 568L
1,461 Elo+
Solo
Ah Puch
Ah Puch
ThanksIdiot
Ah Puch
Level 107
God Stats
18W - 21L
1,529 SR
Queue Stats
369W - 372L
1,485 Elo+
Party 1
Team Averages
Level 101
1,496 SR
1,503 Elo+

VS

Team Averages
Level 91
1,530 SR
1,501 Elo+
Mercury
Mercury
AStolenPC
Mercury
Level 109
God Stats
7W - 5L
1,617 SR
Queue Stats
194W - 175L
1,506 Elo+
Party 3
Anhur
Anhur
All2Sparkly
Anhur
Level 82
God Stats
1W - 5L
1,346 SR
Queue Stats
136W - 143L
1,488 Elo+
Party 2
Sol
Sol
All2cool
Sol
Level 64
God Stats
2W - 4L
1,500 SR
Queue Stats
99W - 90L
1,532 Elo+
Party 2
Set
Set
FarFromDry
Set
Level 114
God Stats
28W - 18L
1,511 SR
Queue Stats
421W - 360L
1,510 Elo+
Party 3
Athena
Athena
Ofonix
Athena
Level 87
God Stats
7W - 7L
1,673 SR
Queue Stats
79W - 71L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 6
5,906
537
4,412
8,508
5,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
Furman420
Danzaburou
10
3 / 2 / 2
6,629
603
4,003
5,564
1,078
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
2 / 0 / 1
7,099
645
2,486
5,159
4,137
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ratatoskr
Scyll1234567
Ratatoskr
12
5 / 2 / 7
7,424
675
5,544
6,795
2,197
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
ThanksIdiot
Ah Puch
11
6 / 2 / 5
7,137
649
10,036
6,246
1,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AStolenPC
Mercury
9
2 / 3 / 0
5,711
519
1,841
7,194
2,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
4 / 4 / 2
6,634
603
5,189
8,119
2,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
1 / 6 / 4
5,323
484
4,629
7,493
2,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 2 / 0
5,991
545
1,447
5,280
3,197
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Athena
Ofonix
Athena
8
1 / 3 / 5
5,695
518
4,275
8,239
4,155
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
18
Kills
9
9
Deaths
18
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Mercury
AStolenPC
Mercury
2
3
0
0.67
L
4
4
2
1.25
L
1
6
4
0.5
W
2
3
6
1.67
L
1
2
0
0.5
W
Danzaburou
Furman420
Danzaburou
3
2
2
2
W
2
0
1
2.5
L
Athena
Ofonix
Athena
1
3
5
1.17
W
Ratatoskr
Scyll1234567
Ratatoskr
5
2
7
4.25
W
Ah Puch
ThanksIdiot
Ah Puch
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,481
Damage
17,381
32,272
Taken
36,325
14,691
Mitigated
14,201
12,042
Healing
7,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
AStolenPC
Mercury
1,841
658
0
213
7,194
2,262
0
2,648
4,335
0
26,662
L
5,189
2,066
0
1,852
8,119
2,274
0
2,371
5,683
0
30,760
L
4,629
1,461
0
1,551
7,493
2,313
234
3,956
3,289
21,811
1,795
W
4,412
2,092
157
2,476
8,508
5,563
128
3,378
5,130
12,736
0
L
1,447
597
0
1,068
5,280
3,197
0
1,252
3,962
0
29,597
W
Danzaburou
Furman420
Danzaburou
4,003
2,343
0
1,402
5,564
1,078
804
1,019
4,545
0
38,144
W
2,486
553
0
2,223
5,159
4,137
354
0
5,159
0
42,733
L
Athena
Ofonix
Athena
4,275
1,434
944
1,505
8,239
4,155
157
3,513
4,608
11,317
0
W
Ratatoskr
Scyll1234567
Ratatoskr
5,544
645
0
2,744
6,795
2,197
0
1,893
4,902
0
37,316
W
Ah Puch
ThanksIdiot
Ah Puch
10,036
882
0
3,040
6,246
1,716
479
2,388
3,858
28,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,195
Gold Earned
29,354
323
Minions Killed
255
0
Camps Cleared
0
1,084,798
Distance Traveled
1,095,328
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,711
519
54
5
0
242,340
2
L
Anhur
6,634
603
63
6
0
207,001
3
L
Sol
5,323
484
54
5
0
204,926
2
W
Atlas
5,906
537
12
1
0
210,258
3
L
Set
5,991
545
65
6
0
225,850
2
W
Danzaburou
6,629
603
76
7
0
188,797
0
W
Mulan
7,099
645
105
10
0
191,561
4
L
Athena
5,695
518
19
2
0
215,211
3
W
Ratatoskr
7,424
675
83
8
0
264,051
2
W
Ah Puch
7,137
649
47
4
0
230,131
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role