Player Matchup

Atlas
Atlas
 
Atlas
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Chambeh3
Cernunnos
Level 122
God Stats
7W - 5L
1,549 SR
Queue Stats
456W - 471L
1,339 Elo+
Party 1
Danzaburou
Danzaburou
TheeGasm216
Danzaburou
Level 89
God Stats
14W - 5L
1,603 SR
Queue Stats
24W - 20L
1,438 Elo+
Solo
Scylla
Scylla
WyvernSlayer007
Scylla
Level 112
God Stats
20W - 14L
1,504 SR
Queue Stats
368W - 380L
1,369 Elo+
Party 1
Sol
Sol
kevin_rc1889
Sol
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
164W - 179L
1,413 Elo+
Solo
Team Averages
Level 107
1,531 SR
1,412 Elo+

VS

Team Averages
Level 67
1,484 SR
1,467 Elo+
Fenrir
Fenrir
Braxorin
Fenrir
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,349 Elo+
Party 2
Yemoja
Yemoja
ESPRE550
Yemoja
Level 140
God Stats
15W - 20L
1,463 SR
Queue Stats
453W - 460L
1,414 Elo+
Solo
Chronos
Chronos
LilDiablos
Chronos
Level 26
God Stats
4W - 2L
1,647 SR
Queue Stats
4W - 3L
1,594 Elo+
Party 2
Skadi
Skadi
calculonthebot
Skadi
Level 99
God Stats
33W - 30L
1,612 SR
Queue Stats
402W - 564L
1,384 Elo+
Solo
Hera
Hera
madjon9412
Hera
Level 22
God Stats
0W - 3L
1,198 SR
Queue Stats
4W - 3L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
7 / 4 / 7
9,958
524
4,710
13,888
16,491
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cernunnos
Chambeh3
Cernunnos
17
12 / 2 / 9
11,505
606
21,248
16,203
5,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Danzaburou
TheeGasm216
Danzaburou
15
4 / 1 / 1
10,180
536
1,211
15,925
4,933
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
12 / 2 / 7
11,575
609
14,133
9,285
3,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
11 / 2 / 7
13,078
688
17,170
15,962
6,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Braxorin
Fenrir
11
2 / 9 / 0
7,349
387
5,881
13,402
3,773
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Yemoja
ESPRE550
Yemoja
9
0 / 4 / 3
7,031
370
3,718
10,779
3,969
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Chronos
LilDiablos
Chronos
13
0 / 13 / 2
7,990
421
7,300
18,201
12,224
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
4 / 7 / 0
9,655
508
9,167
15,002
3,803
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
3 / 13 / 2
9,290
489
7,898
16,710
5,138
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
16
46
Kills
9
11
Deaths
46
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
7
4
7
2.63
L
Fenrir
Braxorin
Fenrir
2
9
0
0.22
W
Cernunnos
Chambeh3
Cernunnos
12
2
9
8.25
L
Yemoja
ESPRE550
Yemoja
0
4
3
0.38
L
Chronos
LilDiablos
Chronos
0
13
2
0.08
W
Danzaburou
TheeGasm216
Danzaburou
4
1
1
4.5
W
12
2
7
7.75
L
4
7
0
0.57
W
11
2
7
7.25
L
3
13
2
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,472
Damage
33,964
71,263
Taken
74,094
37,110
Mitigated
28,907
32,444
Healing
12,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
4,710
1,888
1,003
2,120
13,888
16,491
383
2,115
11,429
29,401
0
L
Fenrir
Braxorin
Fenrir
5,881
1,483
0
1,796
13,402
3,773
0
4,178
9,133
0
27,049
W
Cernunnos
Chambeh3
Cernunnos
21,248
12,584
263
9,211
16,203
5,583
4,834
5,469
10,692
0
74,674
L
Yemoja
ESPRE550
Yemoja
3,718
501
1,743
3,028
10,779
3,969
0
2,248
8,531
11,636
0
L
Chronos
LilDiablos
Chronos
7,300
2,379
0
1,840
18,201
12,224
738
11,582
6,586
34,371
0
W
Danzaburou
TheeGasm216
Danzaburou
1,211
431
0
8,509
15,925
4,933
336
35
15,890
0
83,614
W
14,133
1,046
0
1,825
9,285
3,312
2,767
2,641
6,644
65,398
0
L
9,167
3,499
0
476
15,002
3,803
1,002
4,729
10,133
0
65,630
W
17,170
7,242
0
9,513
15,962
6,791
6,333
8,270
7,692
95,190
10,267
L
7,898
2,902
0
3,253
16,710
5,138
211
10,592
5,510
38,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,296
Gold Earned
41,315
519
Minions Killed
282
0
Camps Cleared
0
1,669,366
Distance Traveled
1,496,054
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,958
524
38
2
0
334,273
0
L
Fenrir
7,349
387
46
2
0
334,704
0
W
Cernunnos
11,505
606
100
5
0
296,533
3
L
Yemoja
7,031
370
12
1
0
263,999
0
L
Chronos
7,990
421
62
3
0
299,664
0
W
Danzaburou
10,180
536
97
5
0
364,724
2
W
Scylla
11,575
609
109
6
0
361,359
5
L
Skadi
9,655
508
99
5
0
325,350
4
W
Sol
13,078
688
175
9
0
312,477
1
L
Hera
9,290
489
63
3
0
272,337
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role