Player Matchup

Atlas
Atlas
BlackDots44
Atlas
Level 60
God Stats
0W - 4L
1,500 SR
Queue Stats
2W - 9L
1,353 Elo+
Party 1
Guan Yu
Guan Yu
CrackPigeon
Guan Yu
Level 29
God Stats
1W - 3L
1,327 SR
Queue Stats
3W - 13L
1,257 Elo+
Party 1
Ra
Ra
DumbJazz830
Ra
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,145 Elo+
Party 1
Danzaburou
Danzaburou
Tyler031105
Danzaburou
Level 23
God Stats
1W - 3L
1,565 SR
Queue Stats
1W - 9L
1,237 Elo+
Party 1
Mercury
Mercury
zombieGR8R1216
Mercury
Level 49
God Stats
0W - 2L
1,669 SR
Queue Stats
2W - 13L
1,180 Elo+
Party 1
Team Averages
Level 35
1,512 SR
1,234 Elo+

VS

Team Averages
Level 65
1,465 SR
1,426 Elo+
Sol
Sol
 
Sol
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
dire69
Artio
Level 60
God Stats
8W - 6L
1,511 SR
Queue Stats
22W - 19L
1,478 Elo+
Party 2
Cliodhna
Cliodhna
estebansume
Cliodhna
Level 78
God Stats
6W - 3L
1,456 SR
Queue Stats
193W - 172L
1,523 Elo+
Solo
Ares
Ares
kevincruz215
Ares
Level 69
God Stats
33W - 19L
1,636 SR
Queue Stats
348W - 391L
1,419 Elo+
Solo
Neith
Neith
spore3505
Neith
Level 4
God Stats
1W - 5L
1,219 SR
Queue Stats
1W - 5L
1,212 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 0
4,570
457
2,162
7,322
3,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
CrackPigeon
Guan Yu
7
0 / 2 / 0
4,560
456
2,711
5,285
1,565
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

7
0 / 4 / 1
4,331
433
1,242
4,058
1,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Tyler031105
Danzaburou
6
1 / 6 / 1
4,439
444
4,154
7,172
1,938
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

1
0 / 0 / 0
1,851
185
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
4 / 0 / 2
7,276
728
1,789
3,038
1,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artio
dire69
Artio
10
4 / 0 / 0
5,862
586
3,866
5,850
5,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
estebansume
Cliodhna
10
4 / 0 / 3
5,923
592
2,926
4,794
1,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
4 / 0 / 4
5,396
540
4,713
6,283
4,358
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
spore3505
Neith
9
0 / 2 / 6
5,510
551
3,480
3,309
1,064
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
2
Kills
16
16
Deaths
2
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
0
2
5
L
1
4
0
0.25
L
Guan Yu
CrackPigeon
Guan Yu
0
2
0
0
L
0
4
1
0.13
L
Danzaburou
Tyler031105
Danzaburou
1
6
1
0.25
W
Artio
dire69
Artio
4
0
0
4
W
Cliodhna
estebansume
Cliodhna
4
0
3
5.5
W
4
0
4
6
W
Neith
spore3505
Neith
0
2
6
1.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,269
Damage
16,774
23,837
Taken
23,274
8,167
Mitigated
13,279
2,821
Healing
9,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
1,789
936
0
2,095
3,038
1,128
100
633
2,325
42,750
5,583
L
2,162
863
0
778
7,322
3,467
0
1,918
5,404
7,982
0
L
Guan Yu
CrackPigeon
Guan Yu
2,711
1,075
0
420
5,285
1,565
0
3,120
1,659
0
14,463
L
1,242
280
0
581
4,058
1,197
0
1,596
2,422
14,508
0
L
Danzaburou
Tyler031105
Danzaburou
4,154
1,919
0
1,042
7,172
1,938
0
3,003
4,169
0
15,342
W
Artio
dire69
Artio
3,866
567
0
3,142
5,850
5,355
0
99
5,727
24,108
0
W
Cliodhna
estebansume
Cliodhna
2,926
581
0
3,020
4,794
1,374
352
605
4,179
0
31,112
W
4,713
404
47
513
6,283
4,358
0
1,059
5,224
21,746
0
W
Neith
spore3505
Neith
3,480
1,703
0
541
3,309
1,064
0
894
2,415
0
21,173
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,751
Gold Earned
29,967
99
Minions Killed
312
0
Camps Cleared
0
717,138
Distance Traveled
1,000,174
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,276
728
116
12
0
209,667
0
L
Atlas
4,570
457
13
1
0
167,600
0
L
Guan Yu
4,560
456
29
3
0
192,478
0
L
Ra
4,331
433
31
3
0
188,324
0
L
Danzaburou
4,439
444
26
3
0
168,736
0
W
Artio
5,862
586
54
5
0
200,335
3
W
Cliodhna
5,923
592
69
7
0
206,872
0
W
Ares
5,396
540
29
3
0
214,394
0
W
Neith
5,510
551
44
4
0
168,906
0
L
Mercury
1,851
185
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role