Player Matchup

Yemoja
Yemoja
AKA tsiou
Yemoja
Level 40
God Stats
14W - 13L
1,449 SR
Queue Stats
19W - 27L
1,422 Elo+
Party 2
Guan Yu
Guan Yu
DamR21
Guan Yu
Level 27
God Stats
2W - 1L
1,469 SR
Queue Stats
3W - 8L
1,360 Elo+
Party 2
Anubis
Anubis
DrRespectaBle
Anubis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,458 Elo+
Party 2
Scylla
Scylla
FacelessUwU
Scylla
Level 10
God Stats
20W - 17L
1,530 SR
Queue Stats
26W - 20L
1,576 Elo+
Party 1
Heimdallr
Heimdallr
Shadowpeixera
Heimdallr
Level 129
God Stats
2W - 7L
1,403 SR
Queue Stats
413W - 434L
1,558 Elo+
Party 1
Team Averages
Level 44
1,470 SR
1,475 Elo+

VS

Team Averages
Level 60
1,627 SR
1,672 Elo+
Zeus
Zeus
Beastro
Zeus
Level 138
God Stats
3W - 2L
1,733 SR
Queue Stats
79W - 54L
1,560 Elo+
Party 4
Arachne
Arachne
DarckS0ul
Arachne
Level 123
God Stats
1W - 1L
1,297 SR
Queue Stats
37W - 21L
1,707 Elo+
Party 3
Hercules
Hercules
Gusaninn
Hercules
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 13L
1,728 Elo+
Party 3
Neith
Neith
SirAxlSrod
Neith
Level 13
God Stats
3W - 0L
1,716 SR
Queue Stats
37W - 23L
1,650 Elo+
Party 3
Yemoja
Yemoja
gorby274
Yemoja
Level 11
God Stats
7W - 1L
1,887 SR
Queue Stats
7W - 4L
1,713 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AKA tsiou
Yemoja
19
1 / 5 / 8
12,959
997
8,155
21,860
27,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Guan Yu
DamR21
Guan Yu
19
5 / 10 / 6
12,170
936
13,057
27,771
17,308
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
5 / 9 / 12
14,152
1,089
23,997
30,103
12,825
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
19
3 / 10 / 9
12,701
977
16,939
20,866
5,755
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
Shadowpeixera
Heimdallr
20
4 / 4 / 10
13,700
1,054
25,277
20,946
6,928
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

138

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Beastro
Zeus
20
14 / 8 / 17
15,518
1,194
49,739
17,508
5,651
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
DarckS0ul
Arachne
20
8 / 2 / 17
14,407
1,108
14,741
18,139
6,388
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hercules
Gusaninn
Hercules
20
3 / 6 / 22
13,051
1,004
12,694
32,071
33,713
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
20
13 / 1 / 20
16,258
1,251
35,393
13,210
4,935
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Yemoja
gorby274
Yemoja
20
0 / 1 / 21
13,401
1,031
3,789
12,596
16,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
135
18
Kills
38
38
Deaths
18
45
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Yemoja
AKA tsiou
Yemoja
1
5
8
1
W
Zeus
Beastro
Zeus
14
8
17
2.81
L
Guan Yu
DamR21
Guan Yu
5
10
6
0.8
W
Arachne
DarckS0ul
Arachne
8
2
17
8.25
L
5
9
12
1.22
L
Scylla
3
10
9
0.75
W
Hercules
Gusaninn
Hercules
3
6
22
2.33
L
Heimdallr
Shadowpeixera
Heimdallr
4
4
10
2.25
W
Neith
13
1
20
23
W
Yemoja
gorby274
Yemoja
0
1
21
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,425
Damage
116,356
121,546
Taken
93,524
70,466
Mitigated
67,062
17,237
Healing
28,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
AKA tsiou
Yemoja
8,155
1,189
1,128
1,084
21,860
27,650
0
10,754
11,106
22,804
0
W
Zeus
Beastro
Zeus
49,739
7,185
0
2,676
17,508
5,651
0
5,189
12,317
76,310
0
L
Guan Yu
DamR21
Guan Yu
13,057
2,823
2,376
2,469
27,771
17,308
0
11,124
16,647
0
20,591
W
Arachne
DarckS0ul
Arachne
14,741
11,558
0
4,615
18,139
6,388
0
9,114
9,025
0
33,119
L
23,997
671
0
6,642
30,103
12,825
0
12,188
17,915
56,179
0
L
Scylla
16,939
2,568
0
38
20,866
5,755
0
10,737
10,129
37,301
0
W
Hercules
Gusaninn
Hercules
12,694
3,435
250
7,507
32,071
33,713
0
19,759
12,312
0
20,553
L
Heimdallr
Shadowpeixera
Heimdallr
25,277
11,245
0
3,500
20,946
6,928
0
8,725
12,221
0
68,212
W
Neith
35,393
17,728
0
5,776
13,210
4,935
0
6,674
6,536
0
80,319
W
Yemoja
gorby274
Yemoja
3,789
1,049
5,217
2,143
12,596
16,375
0
8,355
4,241
19,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,682
Gold Earned
72,635
281
Minions Killed
257
3
Camps Cleared
12
1,196,119
Distance Traveled
1,356,582
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
12,959
997
27
2
0
211,279
0
W
Zeus
15,518
1,194
64
5
2
274,170
0
L
Guan Yu
12,170
936
6
0
2
274,648
1
W
Arachne
14,407
1,108
40
3
8
315,544
0
L
Anubis
14,152
1,089
100
8
0
223,539
0
L
Scylla
12,701
977
49
4
0
229,777
0
W
Hercules
13,051
1,004
13
1
0
264,057
0
L
Heimdallr
13,700
1,054
99
8
1
256,876
3
W
Neith
16,258
1,251
118
9
0
273,545
0
W
Yemoja
13,401
1,031
22
2
2
229,266
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role