Player Matchup

Danzaburou
Danzaburou
Cezk
Danzaburou
Level 82
God Stats
8W - 14L
1,327 SR
Queue Stats
431W - 463L
1,405 Elo+
Party 2
Cthulhu
Cthulhu
Claumar
Cthulhu
Level 106
God Stats
9W - 7L
1,474 SR
Queue Stats
427W - 459L
1,410 Elo+
Party 2
Achilles
Achilles
LAS3R87
Achilles
Level 120
God Stats
1W - 1L
1,321 SR
Queue Stats
35W - 28L
1,440 Elo+
Party 2
Atlas
Atlas
SuperDragon0321
Atlas
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 39L
1,490 Elo+
Solo
Horus
Horus
Warforts
Horus
Level 146
God Stats
2W - 2L
1,509 SR
Queue Stats
376W - 407L
1,410 Elo+
Party 2
Team Averages
Level 106
1,426 SR
1,431 Elo+

VS

Team Averages
Level 44
1,521 SR
1,421 Elo+
Merlin
Merlin
Flapchop Vince
Merlin
Level 78
God Stats
7W - 10L
1,401 SR
Queue Stats
618W - 605L
1,374 Elo+
Solo
Hades
Hades
HowdyPardnur
Hades
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,472 Elo+
Party 1
Zhong Kui
Zhong Kui
KatanaBri
Zhong Kui
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 57L
1,410 Elo+
Solo
Susano
Susano
PapaSmurfinYoBut
Susano
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 28L
1,441 Elo+
Party 1
Terra
Terra
ProtheanWolf
Terra
Level 65
God Stats
0W - 1L
1,701 SR
Queue Stats
11W - 14L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cezk
Danzaburou
17
7 / 2 / 7
10,410
868
15,536
13,999
6,662
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Claumar
Cthulhu
16
6 / 1 / 7
9,303
775
11,580
13,553
12,884
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
LAS3R87
Achilles
15
0 / 1 / 10
8,301
692
5,951
12,704
11,960
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
0 / 2 / 14
9,045
754
9,800
15,899
17,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Horus
Warforts
Horus
15
2 / 2 / 10
8,731
728
8,564
14,782
16,844
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 2
8,256
688
14,945
7,052
2,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
2 / 3 / 0
8,313
693
14,177
12,943
9,929
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
KatanaBri
Zhong Kui
15
0 / 3 / 2
8,185
682
7,020
12,510
8,591
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
3 / 5 / 1
8,615
718
12,503
13,728
6,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 1 / 5
9,171
764
4,485
12,548
8,042
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
17
15
Kills
7
8
Deaths
15
48
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Cezk
Danzaburou
7
2
7
5.25
W
Cthulhu
Claumar
Cthulhu
6
1
7
9.5
L
0
3
2
0.33
L
2
3
0
0.67
L
Zhong Kui
KatanaBri
Zhong Kui
0
3
2
0.33
W
Achilles
LAS3R87
Achilles
0
1
10
5
L
3
5
1
0.7
L
2
1
5
4.5
W
0
2
14
3.5
W
Horus
Warforts
Horus
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,431
Damage
53,130
70,937
Taken
58,781
65,648
Mitigated
35,582
45,102
Healing
20,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Cezk
Danzaburou
15,536
5,457
3,996
4,911
13,999
6,662
2,563
7,818
6,181
0
45,356
W
Cthulhu
Claumar
Cthulhu
11,580
361
3,800
1,855
13,553
12,884
520
8,725
4,792
24,555
0
L
14,945
754
1,096
396
7,052
2,479
477
3,048
3,920
35,236
0
L
14,177
309
1,677
3,847
12,943
9,929
521
3,440
9,118
29,018
0
L
Zhong Kui
KatanaBri
Zhong Kui
7,020
1,377
311
1,360
12,510
8,591
498
4,202
7,850
17,296
0
W
Achilles
LAS3R87
Achilles
5,951
1,477
2,350
4,836
12,704
11,960
925
6,821
5,593
0
11,608
L
12,503
1,798
653
1,684
13,728
6,541
0
4,185
9,008
0
15,317
L
4,485
472
5,413
4,015
12,548
8,042
203
6,505
5,550
5,910
0
W
9,800
5,175
2,144
2,327
15,899
17,298
805
7,973
7,890
15,774
0
W
Horus
Warforts
Horus
8,564
4,454
11,523
7,360
14,782
16,844
416
9,290
5,186
0
11,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,790
Gold Earned
42,540
121
Minions Killed
118
0
Camps Cleared
0
1,139,340
Distance Traveled
1,036,671
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,410
868
66
6
0
227,563
2
W
Cthulhu
9,303
775
19
2
0
249,683
0
L
Merlin
8,256
688
43
4
0
200,946
0
L
Hades
8,313
693
34
3
0
204,952
0
L
Zhong Kui
8,185
682
33
3
0
199,454
2
W
Achilles
8,301
692
13
1
0
226,100
0
L
Susano
8,615
718
2
0
0
208,432
3
L
Terra
9,171
764
6
1
0
222,887
0
W
Atlas
9,045
754
16
1
0
216,832
1
W
Horus
8,731
728
7
1
0
219,162
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role