Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
BasicArmor
Cu Chulainn
Level 88
God Stats
4W - 5L
1,472 SR
Queue Stats
139W - 131L
1,459 Elo+
Party 1
Baba Yaga
Baba Yaga
MunroB0T
Baba Yaga
Level 86
God Stats
3W - 6L
1,331 SR
Queue Stats
116W - 106L
1,483 Elo+
Party 1
Sobek
Sobek
ceanothuz
Sobek
Level 25
God Stats
0W - 1L
1,287 SR
Queue Stats
8W - 9L
1,542 Elo+
Solo
Neith
Neith
cricket23
Neith
Level 123
God Stats
1W - 4L
1,458 SR
Queue Stats
150W - 120L
1,514 Elo+
Party 1
Team Averages
Level 70
1,410 SR
1,499 Elo+

VS

Team Averages
Level 45
1,494 SR
1,482 Elo+
The Morrigan
The Morrigan
DISNOTME
The Morrigan
Level 26
God Stats
2W - 0L
1,705 SR
Queue Stats
6W - 3L
1,538 Elo+
Solo
Tyr
Tyr
DJQUADS
Tyr
Level 101
God Stats
2W - 2L
1,422 SR
Queue Stats
205W - 225L
1,507 Elo+
Solo
Izanami
Izanami
JustRo4ch
Izanami
Level 29
God Stats
5W - 3L
1,556 SR
Queue Stats
146W - 164L
1,431 Elo+
Solo
Merlin
Merlin
Tony_pajamas12
Merlin
Level 42
God Stats
3W - 3L
1,284 SR
Queue Stats
111W - 128L
1,431 Elo+
Solo
Jormungandr
Jormungandr
Vesund
Jormungandr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 37L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
9 / 7 / 7
10,039
837
12,699
12,695
4,694
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
BasicArmor
Cu Chulainn
19
10 / 4 / 8
11,299
942
21,106
18,706
15,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Baba Yaga
MunroB0T
Baba Yaga
16
2 / 4 / 11
9,445
787
8,970
12,171
5,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
ceanothuz
Sobek
14
2 / 5 / 13
9,260
772
6,997
16,459
21,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
cricket23
Neith
14
1 / 6 / 14
8,518
710
8,616
11,627
4,478
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DISNOTME
The Morrigan
15
2 / 6 / 8
9,429
786
11,903
10,012
4,233
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tyr
17
7 / 7 / 11
11,366
947
11,757
16,927
19,314
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
JustRo4ch
Izanami
18
7 / 4 / 9
10,974
915
9,094
11,168
5,112
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
6 / 3 / 12
10,818
902
16,719
10,721
4,781
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Vesund
Jormungandr
18
4 / 4 / 15
10,833
903
10,957
18,592
20,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
81
24
Kills
26
26
Deaths
24
53
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
9
7
7
1.79
L
Cu Chulainn
BasicArmor
Cu Chulainn
10
4
8
3.5
W
The Morrigan
DISNOTME
The Morrigan
2
6
8
1
W
Tyr
7
7
11
1.79
W
Izanami
JustRo4ch
Izanami
7
4
9
2.88
L
Baba Yaga
MunroB0T
Baba Yaga
2
4
11
1.88
W
6
3
12
4
W
Jormungandr
Vesund
Jormungandr
4
4
15
2.88
L
Sobek
ceanothuz
Sobek
2
5
13
1.7
L
Neith
cricket23
Neith
1
6
14
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,388
Damage
60,430
71,658
Taken
67,420
51,777
Mitigated
54,063
23,147
Healing
20,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
12,699
9,433
0
1,652
12,695
4,694
1,079
9,750
2,945
0
24,063
L
Cu Chulainn
BasicArmor
Cu Chulainn
21,106
3,734
720
6,025
18,706
15,767
48
8,385
10,321
7,159
35,239
W
The Morrigan
DISNOTME
The Morrigan
11,903
1,245
1,602
1,700
10,012
4,233
561
2,212
7,371
19,870
1,410
W
Tyr
11,757
1,691
1,753
3,178
16,927
19,314
725
4,395
12,087
0
16,237
W
Izanami
JustRo4ch
Izanami
9,094
5,801
1,850
1,782
11,168
5,112
2,226
3,014
7,794
0
26,740
L
Baba Yaga
MunroB0T
Baba Yaga
8,970
648
1,782
4,329
12,171
5,781
610
7,682
4,489
23,102
0
W
16,719
1,441
963
2,097
10,721
4,781
1,283
3,467
7,027
37,861
0
W
Jormungandr
Vesund
Jormungandr
10,957
2,912
568
4,533
18,592
20,623
414
5,676
12,815
25,484
0
L
Sobek
ceanothuz
Sobek
6,997
466
1,763
3,921
16,459
21,057
0
6,578
9,881
12,387
0
L
Neith
cricket23
Neith
8,616
3,243
1,277
1,678
11,627
4,478
672
5,994
5,633
0
19,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,561
Gold Earned
53,420
133
Minions Killed
138
0
Camps Cleared
0
1,108,950
Distance Traveled
1,135,629
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,039
837
27
2
0
186,079
1
L
Cu Chulainn
11,299
942
36
3
0
247,232
0
W
The Morrigan
9,429
786
25
2
0
219,354
1
W
Tyr
11,366
947
10
1
0
221,632
0
W
Izanami
10,974
915
35
3
0
221,030
1
L
Baba Yaga
9,445
787
37
3
0
232,763
0
W
Merlin
10,818
902
51
4
0
232,694
2
W
Jormungandr
10,833
903
17
1
0
240,919
0
L
Sobek
9,260
772
13
1
0
246,776
0
L
Neith
8,518
710
20
2
0
196,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role