Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
GiornoEz
Ra
Level 42
God Stats
5W - 1L
1,704 SR
Queue Stats
125W - 101L
1,578 Elo+
Party 1
Sobek
Sobek
Marqui888
Sobek
Level 69
God Stats
4W - 1L
1,736 SR
Queue Stats
43W - 32L
1,546 Elo+
Party 1
Sun Wukong
Sun Wukong
Proloopedfish
Sun Wukong
Level 12
God Stats
6W - 4L
1,488 SR
Queue Stats
10W - 10L
1,430 Elo+
Party 3
Medusa
Medusa
Skinark
Medusa
Level 40
God Stats
6W - 2L
1,676 SR
Queue Stats
105W - 112L
1,466 Elo+
Party 1
Team Averages
Level 64
1,621 SR
1,504 Elo+

VS

Team Averages
Level 90
1,458 SR
1,461 Elo+
Chaac
Chaac
Darknight1243
Chaac
Level 36
God Stats
1W - 3L
1,500 SR
Queue Stats
40W - 36L
1,465 Elo+
Party 2
Persephone
Persephone
Deweylite
Persephone
Level 84
God Stats
25W - 29L
1,496 SR
Queue Stats
68W - 82L
1,414 Elo+
Party 2
Atlas
Atlas
DustyMill
Atlas
Level 128
God Stats
6W - 6L
1,500 SR
Queue Stats
198W - 193L
1,466 Elo+
Party 2
Jing Wei
Jing Wei
nhseagle112
Jing Wei
Level 118
God Stats
1W - 2L
1,294 SR
Queue Stats
167W - 166L
1,471 Elo+
Party 2
Awilix
Awilix
notArtes
Awilix
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 27L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
20
16 / 4 / 5
13,050
621
20,972
17,888
8,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
5 / 2 / 10
12,940
616
18,917
13,189
6,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
Marqui888
Sobek
16
1 / 0 / 15
10,864
517
7,132
17,447
24,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sun Wukong
Proloopedfish
Sun Wukong
18
1 / 1 / 1
11,164
532
5,771
13,679
11,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
Skinark
Medusa
19
10 / 1 / 1
12,442
592
15,570
11,316
4,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 0
9,348
445
8,201
24,559
12,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Persephone
Deweylite
Persephone
15
3 / 5 / 0
9,811
467
7,976
11,386
2,966
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
DustyMill
Atlas
13
1 / 7 / 3
8,538
407
5,110
18,090
15,053
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jing Wei
nhseagle112
Jing Wei
15
1 / 7 / 2
10,020
477
7,260
20,124
4,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Awilix
notArtes
Awilix
14
2 / 8 / 2
9,326
444
6,920
14,339
4,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
15
33
Kills
8
8
Deaths
32
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
16
4
5
4.63
L
1
5
0
0.2
L
Persephone
Deweylite
Persephone
3
5
0
0.6
L
Atlas
DustyMill
Atlas
1
7
3
0.36
W
5
2
10
5
W
Sobek
Marqui888
Sobek
1
0
15
8.5
W
Sun Wukong
Proloopedfish
Sun Wukong
1
1
1
1.5
W
Medusa
Skinark
Medusa
10
1
1
10.5
L
Jing Wei
nhseagle112
Jing Wei
1
7
2
0.29
L
Awilix
notArtes
Awilix
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,362
Damage
35,467
73,519
Taken
88,498
56,131
Mitigated
39,733
23,598
Healing
23,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
20,972
4,541
0
4,790
17,888
8,593
974
3,292
14,579
0
86,028
L
8,201
1,917
0
8,831
24,559
12,935
740
5,121
18,720
471
60,351
L
Persephone
Deweylite
Persephone
7,976
471
0
1,530
11,386
2,966
0
3,512
7,869
46,880
0
L
Atlas
DustyMill
Atlas
5,110
1,137
1,341
2,214
18,090
15,053
0
9,077
8,964
17,857
0
W
18,917
2,125
1,622
6,574
13,189
6,569
1,860
3,633
9,443
120,765
0
W
Sobek
Marqui888
Sobek
7,132
1,533
0
6,537
17,447
24,689
312
3,848
13,599
29,512
0
W
Sun Wukong
Proloopedfish
Sun Wukong
5,771
905
0
1,297
13,679
11,599
2,961
0
13,679
9,895
57,579
W
Medusa
Skinark
Medusa
15,570
7,517
0
2,778
11,316
4,681
2,740
2,654
8,662
0
100,682
L
Jing Wei
nhseagle112
Jing Wei
7,260
5,494
0
5,711
20,124
4,486
0
3,956
16,168
0
72,583
L
Awilix
notArtes
Awilix
6,920
2,117
0
3,539
14,339
4,293
0
5,192
9,147
0
47,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,460
Gold Earned
47,043
684
Minions Killed
471
0
Camps Cleared
0
2,076,099
Distance Traveled
1,729,076
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
13,050
621
108
5
0
443,209
1
L
Chaac
9,348
445
114
5
0
351,448
3
L
Persephone
9,811
467
103
5
0
380,924
3
L
Atlas
8,538
407
21
1
0
318,134
3
W
Ra
12,940
616
206
10
0
417,844
3
W
Sobek
10,864
517
36
2
0
399,807
4
W
Sun Wukong
11,164
532
150
7
0
403,148
6
W
Medusa
12,442
592
184
9
0
412,091
4
L
Jing Wei
10,020
477
147
7
0
362,141
5
L
Awilix
9,326
444
86
4
0
316,429
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role