Player Matchup

Jing Wei
Jing Wei
ArbitraryCarp
Jing Wei
Level 121
God Stats
3W - 6L
1,428 SR
Queue Stats
421W - 496L
1,393 Elo+
Party 1
Chang'e
Chang'e
GETNSQUATCHY
Chang'e
Level 66
God Stats
6W - 10L
1,082 SR
Queue Stats
242W - 314L
1,308 Elo+
Party 1
Geb
Geb
jokerRicKxC137
Geb
Level 48
God Stats
4W - 12L
1,293 SR
Queue Stats
98W - 134L
1,320 Elo+
Party 1
Team Averages
Level 78
1,267 SR
1,340 Elo+

VS

Team Averages
Level 80
1,557 SR
1,348 Elo+
Hercules
Hercules
 
Hercules
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
KingOfGamez100
Chiron
Level 89
God Stats
8W - 7L
1,672 SR
Queue Stats
102W - 160L
1,273 Elo+
Solo
Atlas
Atlas
crisBonilla
Atlas
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
107W - 162L
1,270 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ArbitraryCarp
Jing Wei
13
4 / 3 / 2
8,906
685
15,174
10,194
3,904
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
GETNSQUATCHY
Chang'e
13
2 / 2 / 4
8,751
673
9,378
10,537
4,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 0 / 6
8,790
676
7,441
18,727
17,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
2 / 3 / 2
8,619
663
9,146
17,522
12,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
0 / 2 / 2
6,966
536
4,476
4,686
1,529
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
3 / 1 / 2
8,436
649
8,367
15,861
15,014
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
6
Kills
5
5
Deaths
6
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
3
2
1
W
Jing Wei
ArbitraryCarp
Jing Wei
4
3
2
1.67
W
Chang'e
GETNSQUATCHY
Chang'e
2
2
4
2
L
0
2
2
0.5
L
3
1
2
4
W
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,993
Damage
21,989
39,458
Taken
38,069
25,402
Mitigated
29,124
18,902
Healing
8,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
9,146
1,311
582
4,869
17,522
12,581
0
8,535
8,987
7,634
24,001
W
Jing Wei
ArbitraryCarp
Jing Wei
15,174
9,715
777
2,884
10,194
3,904
2,331
3,252
6,942
0
39,883
W
Chang'e
GETNSQUATCHY
Chang'e
9,378
803
3,400
4,816
10,537
4,352
224
3,127
7,410
37,017
0
L
4,476
1,898
472
1,016
4,686
1,529
0
2,713
1,973
0
11,102
L
8,367
2,950
674
938
15,861
15,014
0
6,600
9,261
20,964
0
W
7,441
312
712
6,313
18,727
17,146
142
4,517
14,210
19,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,447
Gold Earned
24,021
140
Minions Killed
73
9
Camps Cleared
1
782,054
Distance Traveled
570,936
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,619
663
42
3
1
222,655
1
W
Jing Wei
8,906
685
55
4
4
232,751
2
W
Chang'e
8,751
673
66
5
2
267,552
2
L
Chiron
6,966
536
13
1
0
127,430
2
L
Atlas
8,436
649
18
1
0
220,851
3
W
Geb
8,790
676
19
1
3
281,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role