Player Matchup

Geb
Geb
Bronze I
 
Geb
Bronze I
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Bronze I
 
Artemis
Bronze I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Silver II
Fuiti
Bastet
Silver II
Level 152
God Stats
2W - 1L
1,532 SR
Queue Stats
60W - 72L
985 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
gustCx
Cu Chulainn
Silver II
Level 108
God Stats
4W - 1L
1,442 SR
Queue Stats
219W - 225L
974 MMR
Solo
Vulcan
Vulcan
Silver II
jwmartin090
Vulcan
Silver II
Level 146
God Stats
14W - 20L
931 SR
Queue Stats
748W - 772L
987 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 132
1,381 SR
1,189 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 147
1,389 SR
1,103 MMR
Sun Wukong
Sun Wukong
Silver III
 
Sun Wukong
Silver III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver V
 
Ymir
Silver V
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Silver III
ap0cal1ps3
Ra
Silver III
Level 142
God Stats
25W - 13L
1,613 SR
Queue Stats
305W - 320L
1,002 MMR
Solo
Cupid
Cupid
Bronze I
kN0XWizOne
Cupid
Bronze I
Level 127
God Stats
0W - 1L
1,014 SR
Queue Stats
18W - 38L
515 MMR
Solo
Thor
Thor
Silver II
xAnnunaki
Thor
Silver II
Level 154
God Stats
1W - 4L
1,316 SR
Queue Stats
594W - 560L
1,000 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
5
0 / 0 / 1
3,466
693
831
1,359
598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
 
Artemis
6
0 / 0 / 2
3,416
683
2,044
1,270
304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bastet
Fuiti
Bastet
7
1 / 0 / 1
3,892
778
595
2,986
631
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cu Chulainn
gustCx
Cu Chulainn
6
0 / 2 / 0
3,619
724
1,919
4,212
2,152
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
7
1 / 0 / 1
3,997
799
1,165
1,761
485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bans
IzanamiSolGilgamesh

VS

Bans
CliodhnaMorgan Le FayScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
7
2 / 0 / 0
4,328
866
2,621
3,590
1,296
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
 
Ymir
5
0 / 1 / 0
3,572
714
232
4,159
1,210
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 0 / 0
3,785
757
651
1,272
331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
5
0 / 1 / 0
3,228
646
1,026
2,600
558
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
1
0 / 0 / 0
1,047
209
0
0
0

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
2
Kills
2
2
Deaths
2
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
0
1
0.5
W
Artemis
 
Artemis
0
0
2
1
L
Sun Wukong
 
Sun Wukong
2
0
0
2
L
Ymir
 
Ymir
0
1
0
0
W
Bastet
Fuiti
Bastet
1
0
1
1.5
L
0
0
0
0
W
Cu Chulainn
gustCx
Cu Chulainn
0
2
0
0
W
Vulcan
1
0
1
1.5
L
Cupid
0
1
0
0
L
Thor
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,554
Damage
4,530
11,588
Taken
11,621
4,170
Mitigated
3,395
5,929
Healing
4,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
831
68
0
686
1,359
598
0
38
1,321
5,659
0
W
Artemis
 
Artemis
2,044
914
0
681
1,270
304
0
153
1,117
0
15,729
L
Sun Wukong
 
Sun Wukong
2,621
694
0
1,654
3,590
1,296
0
0
3,590
0
16,298
L
Ymir
 
Ymir
232
34
627
1,467
4,159
1,210
0
637
3,486
7,229
0
W
Bastet
Fuiti
Bastet
595
219
0
2,346
2,986
631
0
41
2,945
0
16,474
L
651
126
0
488
1,272
331
0
576
584
19,065
0
W
Cu Chulainn
gustCx
Cu Chulainn
1,919
269
0
1,716
4,212
2,152
0
0
4,212
0
14,125
W
Vulcan
1,165
253
0
500
1,761
485
0
651
1,110
16,905
0
L
Cupid
1,026
527
43
685
2,600
558
0
635
1,965
0
13,270
L
Thor
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,390
Gold Earned
15,960
159
Minions Killed
128
0
Camps Cleared
0
577,329
Distance Traveled
454,881
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
3,466
693
10
2
0
119,875
1
W
Artemis
3,416
683
31
6
0
112,360
0
L
Sun Wukong
4,328
866
36
7
0
128,556
2
L
Ymir
3,572
714
14
3
0
95,463
1
W
Bastet
3,892
778
40
8
0
118,606
3
L
Ra
3,785
757
44
9
0
127,202
3
W
Cu Chulainn
3,619
724
30
6
0
106,718
0
W
Vulcan
3,997
799
48
10
0
119,770
1
L
Cupid
3,228
646
34
7
0
103,660
0
L
Thor
1,047
209
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role