Player Matchup

Odin
Odin
TheGameMeister
Odin
Level 145
God Stats
1W - 0L
1,657 SR
Queue Stats
6W - 6L
1,550 Elo+
Party 3
Sol
Sol
UmbraAngelus
Sol
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
240W - 219L
1,492 Elo+
Party 2
Atlas
Atlas
Xantheron
Atlas
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
177W - 177L
1,467 Elo+
Party 2
Set
Set
earthdragon1988
Set
Level 42
God Stats
2W - 1L
1,471 SR
Queue Stats
107W - 139L
1,368 Elo+
Party 3
Heimdallr
Heimdallr
izanagio
Heimdallr
Level 118
God Stats
13W - 13L
1,548 SR
Queue Stats
293W - 261L
1,490 Elo+
Party 2
Team Averages
Level 104
1,535 SR
1,473 Elo+

VS

Team Averages
Level 71
1,500 SR
1,527 Elo+
Ullr
Ullr
Beefyboy28
Ullr
Level 35
God Stats
2W - 6L
1,418 SR
Queue Stats
70W - 81L
1,397 Elo+
Solo
Hercules
Hercules
Bipolurbear
Hercules
Level 108
God Stats
1W - 1L
1,493 SR
Queue Stats
324W - 312L
1,568 Elo+
Party 1
Sun Wukong
Sun Wukong
JewishHagrid
Sun Wukong
Level 28
God Stats
2W - 4L
1,666 SR
Queue Stats
62W - 52L
1,623 Elo+
Party 1
Tiamat
Tiamat
TwentyTHunder3
Tiamat
Level 120
God Stats
0W - 4L
1,184 SR
Queue Stats
308W - 285L
1,552 Elo+
Party 1
Atlas
Atlas
sojago
Atlas
Level 65
God Stats
0W - 2L
1,737 SR
Queue Stats
73W - 85L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 1
7,359
613
7,927
6,417
3,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
0 / 2 / 1
6,464
539
4,785
7,917
2,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Atlas
Xantheron
Atlas
9
3 / 0 / 4
6,547
546
3,563
10,943
5,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 2 / 2
6,157
513
2,549
8,102
2,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
izanagio
Heimdallr
11
6 / 2 / 4
7,015
585
8,736
7,807
2,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
5,228
436
2,942
8,556
1,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Bipolurbear
Hercules
11
4 / 1 / 1
6,658
555
8,638
8,230
3,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
JewishHagrid
Sun Wukong
10
0 / 2 / 0
5,305
442
2,813
8,306
4,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
1 / 1 / 3
6,943
579
6,545
6,176
3,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Atlas
sojago
Atlas
7
1 / 3 / 3
5,489
457
3,281
9,569
5,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
14
12
Kills
6
6
Deaths
12
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
Hercules
Bipolurbear
Hercules
4
1
1
4.5
L
Sun Wukong
JewishHagrid
Sun Wukong
0
2
0
0
W
3
0
1
3.5
L
1
1
3
2.5
W
0
2
1
0.25
W
Atlas
Xantheron
Atlas
3
0
4
5
W
0
2
2
0.5
W
Heimdallr
izanagio
Heimdallr
6
2
4
4
L
Atlas
sojago
Atlas
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,560
Damage
24,219
41,186
Taken
40,837
16,099
Mitigated
17,796
16,616
Healing
10,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,942
1,376
0
1,412
8,556
1,692
0
1,559
6,996
0
23,047
L
Hercules
Bipolurbear
Hercules
8,638
2,579
0
2,847
8,230
3,039
0
2,240
5,911
0
37,210
L
Sun Wukong
JewishHagrid
Sun Wukong
2,813
532
0
2,227
8,306
4,197
0
466
7,391
0
21,808
W
7,927
2,489
0
2,163
6,417
3,399
0
767
5,326
1,613
33,878
L
6,545
698
73
2,158
6,176
3,402
0
2,527
3,607
45,515
0
W
4,785
1,702
0
3,058
7,917
2,540
455
2,890
4,853
39,623
4,664
W
Atlas
Xantheron
Atlas
3,563
1,604
194
5,394
10,943
5,361
0
3,715
7,148
11,448
0
W
2,549
915
0
2,513
8,102
2,367
0
1,009
7,035
0
27,901
W
Heimdallr
izanagio
Heimdallr
8,736
5,490
298
2,996
7,807
2,432
230
1,105
6,696
0
38,416
L
Atlas
sojago
Atlas
3,281
1,577
243
1,492
9,569
5,466
0
2,227
7,279
8,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,542
Gold Earned
29,623
340
Minions Killed
277
0
Camps Cleared
0
1,189,382
Distance Traveled
1,270,333
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,228
436
36
3
0
235,572
0
L
Hercules
6,658
555
66
6
0
287,298
2
L
Sun Wukong
5,305
442
51
4
0
227,798
1
W
Odin
7,359
613
86
7
0
252,502
4
L
Tiamat
6,943
579
111
9
0
264,424
6
W
Sol
6,464
539
95
8
0
240,148
4
W
Atlas
6,547
546
18
2
0
240,332
2
W
Set
6,157
513
77
6
0
226,345
1
W
Heimdallr
7,015
585
64
5
0
230,055
0
L
Atlas
5,489
457
13
1
0
255,241
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role