Player Matchup

Athena
Athena
Hayden Spicer
Athena
Level 83
God Stats
14W - 16L
1,519 SR
Queue Stats
162W - 154L
1,411 Elo+
Party 3
Loki
Loki
InHerJungle
Loki
Level 106
God Stats
2W - 3L
1,504 SR
Queue Stats
249W - 265L
1,417 Elo+
Party 2
Anhur
Anhur
Ouch Ow Ants
Anhur
Level 34
God Stats
7W - 9L
1,474 SR
Queue Stats
25W - 29L
1,397 Elo+
Party 2
Atlas
Atlas
True iva
Atlas
Level 102
God Stats
0W - 3L
1,500 SR
Queue Stats
322W - 358L
1,337 Elo+
Party 2
Anubis
Anubis
brewskisalotta
Anubis
Level 31
God Stats
78W - 43L
1,634 SR
Queue Stats
187W - 150L
1,452 Elo+
Party 3
Team Averages
Level 71
1,526 SR
1,403 Elo+

VS

Team Averages
Level 83
1,468 SR
1,441 Elo+
Ymir
Ymir
CrayonConsumer
Ymir
Level 125
God Stats
25W - 20L
1,424 SR
Queue Stats
125W - 112L
1,474 Elo+
Party 1
Bacchus
Bacchus
DumpyGoose
Bacchus
Level 138
God Stats
5W - 3L
1,781 SR
Queue Stats
133W - 125L
1,476 Elo+
Party 1
Heimdallr
Heimdallr
OeyIsB
Heimdallr
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 105L
1,495 Elo+
Party 1
Discordia
Discordia
Schtickytoys
Discordia
Level 22
God Stats
1W - 3L
1,111 SR
Queue Stats
25W - 26L
1,404 Elo+
Party 1
Loki
Loki
yo mama Vc
Loki
Level 45
God Stats
4W - 2L
1,524 SR
Queue Stats
30W - 39L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 1
9,904
472
13,125
18,287
14,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
5 / 5 / 3
10,827
516
12,907
15,112
5,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 10 / 3
8,306
396
7,828
16,872
4,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atlas
True iva
Atlas
11
0 / 9 / 2
7,888
376
3,894
19,948
11,621
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 6 / 0
9,288
442
11,050
14,792
7,194
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 4
10,530
501
10,287
19,574
18,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
DumpyGoose
Bacchus
17
9 / 1 / 17
11,528
549
14,374
15,789
18,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
OeyIsB
Heimdallr
19
12 / 4 / 7
12,067
575
21,051
18,293
6,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Schtickytoys
Discordia
16
4 / 2 / 11
10,243
488
10,764
11,227
3,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
5 / 1 / 5
10,920
520
6,280
12,660
4,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
77
9
Kills
33
33
Deaths
10
9
Assists
44
Player
Kills
Deaths
Assists
KDA
W
3
2
4
2.5
W
Bacchus
DumpyGoose
Bacchus
9
1
17
17.5
L
1
3
1
0.5
L
5
5
3
1.3
W
Heimdallr
OeyIsB
Heimdallr
12
4
7
3.88
L
1
10
3
0.25
W
Discordia
Schtickytoys
Discordia
4
2
11
4.75
L
Atlas
True iva
Atlas
0
9
2
0.11
L
2
6
0
0.33
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,804
Damage
62,756
85,011
Taken
77,543
42,902
Mitigated
51,725
23,928
Healing
26,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,287
2,066
0
6,731
19,574
18,331
164
9,198
9,224
63,816
0
W
Bacchus
DumpyGoose
Bacchus
14,374
1,518
433
4,599
15,789
18,786
264
6,398
9,265
37,275
0
L
13,125
3,367
0
6,646
18,287
14,925
216
6,399
10,886
59,587
0
L
12,907
3,821
0
4,422
15,112
5,009
0
5,107
9,732
0
68,188
W
Heimdallr
OeyIsB
Heimdallr
21,051
10,224
0
7,059
18,293
6,793
560
5,380
12,817
0
104,707
L
7,828
4,065
0
2,911
16,872
4,153
1,002
5,534
11,264
0
37,733
W
Discordia
Schtickytoys
Discordia
10,764
839
91
3,372
11,227
3,219
692
2,721
8,506
57,651
0
L
Atlas
True iva
Atlas
3,894
1,608
1,370
3,247
19,948
11,621
174
7,553
12,181
24,710
0
L
11,050
55
0
5,332
14,792
7,194
1,425
8,712
5,523
59,308
0
W
6,280
1,284
0
4,709
12,660
4,596
0
2,976
9,585
0
75,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,213
Gold Earned
55,288
429
Minions Killed
545
0
Camps Cleared
0
1,927,704
Distance Traveled
2,080,287
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,530
501
123
6
0
366,016
2
W
Bacchus
11,528
549
30
1
0
439,029
5
L
Athena
9,904
472
118
6
0
422,225
5
L
Loki
10,827
516
102
5
0
425,452
3
W
Heimdallr
12,067
575
159
8
0
406,814
8
L
Anhur
8,306
396
70
3
0
368,802
2
W
Discordia
10,243
488
106
5
0
418,874
2
L
Atlas
7,888
376
24
1
0
359,133
0
L
Anubis
9,288
442
115
5
0
352,092
5
W
Loki
10,920
520
127
6
0
449,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role