Player Matchup

Sol
Sol
 
Sol
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
DepressionRocks
Zeus
Level 145
God Stats
3W - 1L
1,714 SR
Queue Stats
538W - 560L
1,523 Elo+
Party 4
Ymir
Ymir
Duki_55
Ymir
Level 127
God Stats
19W - 14L
1,687 SR
Queue Stats
522W - 470L
1,531 Elo+
Party 3
Pele
Pele
stalkernight65
Pele
Level 110
God Stats
7W - 10L
1,575 SR
Queue Stats
207W - 221L
1,419 Elo+
Party 4
Gilgamesh
Gilgamesh
vmbr3456
Gilgamesh
Level 101
God Stats
33W - 32L
1,535 SR
Queue Stats
414W - 386L
1,486 Elo+
Party 3
Team Averages
Level 128
1,602 SR
1,492 Elo+

VS

Team Averages
Level 116
1,515 SR
1,535 Elo+
Ratatoskr
Ratatoskr
Chaxe
Ratatoskr
Level 121
God Stats
6W - 8L
1,524 SR
Queue Stats
399W - 360L
1,553 Elo+
Party 2
Danzaburou
Danzaburou
Dead Hand Dran
Danzaburou
Level 107
God Stats
22W - 21L
1,529 SR
Queue Stats
197W - 192L
1,550 Elo+
Party 1
King Arthur
King Arthur
KitaKirin
King Arthur
Level 108
God Stats
0W - 2L
1,228 SR
Queue Stats
291W - 253L
1,543 Elo+
Party 1
Chang'e
Chang'e
Psyco420NEBS
Chang'e
Level 88
God Stats
6W - 6L
1,551 SR
Queue Stats
128W - 124L
1,508 Elo+
Party 2
Atlas
Atlas
TheCrunkMan420
Atlas
Level 158
God Stats
26W - 25L
1,742 SR
Queue Stats
261W - 254L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
5 / 0 / 3
6,798
618
6,631
6,195
1,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
9 / 1 / 3
8,109
737
9,346
4,676
1,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ymir
Duki_55
Ymir
10
1 / 0 / 7
5,799
527
3,646
6,631
4,480
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
0 / 1 / 6
6,266
570
2,758
7,603
2,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
vmbr3456
Gilgamesh
11
0 / 0 / 0
6,339
576
3,997
5,156
3,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Chaxe
Ratatoskr
12
1 / 4 / 1
6,670
606
3,167
7,905
2,583
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
Dead Hand Dran
Danzaburou
9
0 / 5 / 1
5,100
464
4,188
8,030
2,210
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
KitaKirin
King Arthur
11
0 / 0 / 0
6,010
546
3,425
7,419
3,557
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
Psyco420NEBS
Chang'e
9
1 / 4 / 1
5,748
523
2,453
8,714
2,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 2 / 1
5,622
511
3,708
7,841
4,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
15
Kills
2
2
Deaths
15
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
0
3
6.5
L
Ratatoskr
Chaxe
Ratatoskr
1
4
1
0.38
L
Danzaburou
Dead Hand Dran
Danzaburou
0
5
1
0.1
W
9
1
3
10.5
W
Ymir
Duki_55
Ymir
1
0
7
4.5
L
King Arthur
KitaKirin
King Arthur
0
0
0
0
L
Chang'e
Psyco420NEBS
Chang'e
1
4
1
0.38
L
0
2
1
0.25
W
0
1
6
3
W
Gilgamesh
vmbr3456
Gilgamesh
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,378
Damage
16,941
30,261
Taken
39,909
13,054
Mitigated
15,883
11,862
Healing
10,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,631
3,397
0
3,902
6,195
1,868
414
1,552
4,643
42,591
0
L
Ratatoskr
Chaxe
Ratatoskr
3,167
491
0
1,962
7,905
2,583
0
3,046
4,733
0
38,144
L
Danzaburou
Dead Hand Dran
Danzaburou
4,188
2,023
108
1,812
8,030
2,210
0
5,986
2,036
0
25,781
W
9,346
775
0
820
4,676
1,309
262
860
3,733
43,575
0
W
Ymir
Duki_55
Ymir
3,646
1,075
105
945
6,631
4,480
0
2,075
4,523
19,834
0
L
King Arthur
KitaKirin
King Arthur
3,425
234
0
2,500
7,419
3,557
0
568
6,342
0
30,908
L
Chang'e
Psyco420NEBS
Chang'e
2,453
127
363
2,956
8,714
2,644
0
5,129
3,207
29,069
0
L
3,708
1,346
0
1,243
7,841
4,889
0
4,884
2,891
22,121
0
W
2,758
273
0
4,136
7,603
2,119
248
1,452
6,045
0
31,069
W
Gilgamesh
vmbr3456
Gilgamesh
3,997
666
0
1,954
5,156
3,278
0
0
5,156
4,713
24,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,311
Gold Earned
29,150
347
Minions Killed
303
0
Camps Cleared
0
1,066,897
Distance Traveled
1,107,804
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,798
618
100
9
0
191,053
1
L
Ratatoskr
6,670
606
96
9
0
254,288
3
L
Danzaburou
5,100
464
52
5
0
198,233
0
W
Zeus
8,109
737
92
8
0
227,791
5
W
Ymir
5,799
527
22
2
0
231,650
1
L
King Arthur
6,010
546
64
6
0
233,957
2
L
Chang'e
5,748
523
63
6
0
215,753
2
L
Atlas
5,622
511
28
3
0
205,573
9
W
Pele
6,266
570
69
6
0
230,867
4
W
Gilgamesh
6,339
576
64
6
0
185,536
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role