Player Matchup

Anubis
Anubis
 
Anubis
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
MagykWes
Fenrir
Level 157
God Stats
22W - 28L
1,543 SR
Queue Stats
272W - 265L
1,555 Elo+
Party 3
Atlas
Atlas
Slop
Atlas
Level 129
God Stats
1W - 0L
1,662 SR
Queue Stats
528W - 451L
1,677 Elo+
Party 4
Scylla
Scylla
panicplz
Scylla
Level 157
God Stats
14W - 7L
1,739 SR
Queue Stats
674W - 557L
1,667 Elo+
Party 4
Jing Wei
Jing Wei
xXRailxxGunXx
Jing Wei
Level 27
God Stats
2W - 0L
1,913 SR
Queue Stats
22W - 21L
1,478 Elo+
Party 4
Team Averages
Level 115
1,671 SR
1,575 Elo+

VS

Team Averages
Level 50
1,609 SR
1,612 Elo+
Charybdis
Charybdis
CovidHoaxFE88
Charybdis
Level 99
God Stats
0W - 1L
1,681 SR
Queue Stats
125W - 90L
1,610 Elo+
Party 1
Tyr
Tyr
Rartus
Tyr
Level 28
God Stats
1W - 5L
1,233 SR
Queue Stats
86W - 68L
1,604 Elo+
Party 1
Bastet
Bastet
RimCreamer69
Bastet
Level 45
God Stats
20W - 8L
1,842 SR
Queue Stats
120W - 86L
1,693 Elo+
Solo
Atlas
Atlas
californiaracer
Atlas
Level 60
God Stats
1W - 1L
1,688 SR
Queue Stats
192W - 206L
1,535 Elo+
Party 2
Sol
Sol
wahlburgers3286
Sol
Level 18
God Stats
4W - 8L
1,601 SR
Queue Stats
52W - 58L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
5 / 4 / 6
11,083
554
13,367
14,283
6,852
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
MagykWes
Fenrir
19
12 / 3 / 3
11,936
597
16,765
17,199
7,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Atlas
Slop
Atlas
15
3 / 2 / 6
10,012
501
9,468
17,783
19,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
panicplz
Scylla
19
3 / 0 / 7
11,807
590
20,043
9,437
3,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
xXRailxxGunXx
Jing Wei
17
2 / 1 / 4
10,623
531
3,857
10,376
4,016
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CovidHoaxFE88
Charybdis
16
4 / 3 / 0
10,266
513
8,671
15,416
4,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tyr
Rartus
Tyr
14
0 / 6 / 3
8,756
438
5,250
16,469
13,234
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
16
6 / 7 / 3
10,999
550
17,746
21,916
7,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

10
0 / 4 / 3
7,663
383
5,215
15,034
12,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
0 / 5 / 1
9,138
457
7,638
16,246
6,805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
20
25
Kills
10
10
Deaths
25
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
4
6
2
L
Charybdis
CovidHoaxFE88
Charybdis
4
3
0
1.33
W
Fenrir
MagykWes
Fenrir
12
3
3
4.5
L
Tyr
Rartus
Tyr
0
6
3
0.25
L
Bastet
6
7
3
1.07
W
Atlas
Slop
Atlas
3
2
6
3
L
0
4
3
0.38
W
Scylla
panicplz
Scylla
3
0
7
6.5
L
0
5
1
0.1
W
Jing Wei
xXRailxxGunXx
Jing Wei
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,500
Damage
44,520
69,078
Taken
85,081
41,160
Mitigated
44,727
22,999
Healing
26,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
13,367
1,568
0
7,400
14,283
6,852
1,107
1,118
13,165
72,862
0
L
Charybdis
CovidHoaxFE88
Charybdis
8,671
3,012
0
3,919
15,416
4,500
0
8,497
6,919
0
76,688
W
Fenrir
MagykWes
Fenrir
16,765
3,646
0
6,420
17,199
7,297
0
1,066
16,133
0
88,115
L
Tyr
Rartus
Tyr
5,250
898
0
3,802
16,469
13,234
144
8,313
8,156
0
36,235
L
Bastet
17,746
4,538
0
9,117
21,916
7,430
0
8,766
13,150
0
75,288
W
Atlas
Slop
Atlas
9,468
3,681
0
2,492
17,783
19,307
0
5,850
11,933
28,275
0
L
5,215
2,524
0
1,914
15,034
12,758
0
9,030
6,004
18,616
0
W
Scylla
panicplz
Scylla
20,043
1,638
0
4,145
9,437
3,688
258
1,208
8,229
123,373
0
L
7,638
4,454
0
7,332
16,246
6,805
1,028
8,272
7,974
73,453
0
W
Jing Wei
xXRailxxGunXx
Jing Wei
3,857
3,099
0
2,542
10,376
4,016
1,086
3,720
6,656
0
73,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,461
Gold Earned
46,822
607
Minions Killed
482
0
Camps Cleared
0
2,000,871
Distance Traveled
1,881,475
27
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,083
554
115
6
0
326,131
3
L
Charybdis
10,266
513
162
8
0
386,222
2
W
Fenrir
11,936
597
129
6
0
444,545
3
L
Tyr
8,756
438
66
3
0
376,771
1
L
Bastet
10,999
550
98
5
0
407,319
4
W
Atlas
10,012
501
23
1
0
393,784
6
L
Atlas
7,663
383
17
1
0
353,702
5
W
Scylla
11,807
590
198
10
0
424,325
10
L
Sol
9,138
457
139
7
0
357,461
4
W
Jing Wei
10,623
531
142
7
0
412,086
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role