Player Matchup

Izanami
Izanami
 
Izanami
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mercury
Mercury
Cаrnagе
Mercury
Level 125
God Stats
4W - 6L
1,555 SR
Queue Stats
256W - 277L
1,563 Elo+
Party 2
Atlas
Atlas
Gravе
Atlas
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
444W - 460L
1,618 Elo+
Party 2
Achilles
Achilles
Leapedparrot
Achilles
Level 155
God Stats
0W - 1L
1,412 SR
Queue Stats
66W - 52L
1,535 Elo+
Party 3
The Morrigan
The Morrigan
rob_9570
The Morrigan
Level 129
God Stats
4W - 5L
1,440 SR
Queue Stats
199W - 188L
1,535 Elo+
Solo
Team Averages
Level 140
1,481 SR
1,550 Elo+

VS

Team Averages
Level 115
1,544 SR
1,521 Elo+
Ratatoskr
Ratatoskr
Daslothman93
Ratatoskr
Level 126
God Stats
8W - 12L
1,433 SR
Queue Stats
605W - 625L
1,527 Elo+
Party 1
Bastet
Bastet
FinicalJester08
Bastet
Level 109
God Stats
1W - 1L
1,394 SR
Queue Stats
78W - 112L
1,482 Elo+
Party 1
Chiron
Chiron
T0XIC FIRE 64
Chiron
Level 129
God Stats
6W - 2L
1,753 SR
Queue Stats
323W - 373L
1,520 Elo+
Party 1
Atlas
Atlas
cSpadez
Atlas
Level 126
God Stats
3W - 2L
1,563 SR
Queue Stats
639W - 616L
1,595 Elo+
Party 1
Hera
Hera
jcawnis19
Hera
Level 83
God Stats
13W - 11L
1,577 SR
Queue Stats
399W - 389L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
1 / 6 / 0
7,717
429
5,662
9,108
1,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
Cаrnagе
Mercury
16
6 / 8 / 4
9,579
532
10,202
18,771
7,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atlas
Gravе
Atlas
13
1 / 4 / 5
8,405
467
6,096
17,972
18,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Achilles
Leapedparrot
Achilles
14
5 / 4 / 5
9,164
509
12,176
14,809
15,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Morrigan
rob_9570
The Morrigan
15
3 / 7 / 3
9,205
511
7,198
11,714
4,186
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Daslothman93
Ratatoskr
16
7 / 5 / 8
9,998
555
12,673
18,722
10,028
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
7 / 4 / 7
9,399
522
11,925
12,802
4,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
10 / 0 / 7
11,100
617
12,727
11,223
3,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
cSpadez
Atlas
14
2 / 2 / 12
8,638
480
4,305
11,035
10,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hera
15
3 / 5 / 5
9,609
534
12,821
9,504
3,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
68
16
Kills
29
29
Deaths
16
17
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
6
0
0.17
L
Mercury
Cаrnagе
Mercury
6
8
4
1
W
Ratatoskr
Daslothman93
Ratatoskr
7
5
8
2.2
W
7
4
7
2.63
L
Atlas
Gravе
Atlas
1
4
5
0.88
L
Achilles
Leapedparrot
Achilles
5
4
5
1.88
W
10
0
7
13.5
W
Atlas
cSpadez
Atlas
2
2
12
4
W
Hera
3
5
5
1.1
L
The Morrigan
rob_9570
The Morrigan
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,334
Damage
54,451
72,374
Taken
63,286
48,121
Mitigated
33,065
9,945
Healing
23,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
5,662
4,272
0
1,913
9,108
1,760
81
556
8,489
0
56,488
L
Mercury
Cаrnagе
Mercury
10,202
4,281
0
2,570
18,771
7,918
836
4,267
14,049
0
64,954
W
Ratatoskr
Daslothman93
Ratatoskr
12,673
2,093
0
9,510
18,722
10,028
718
3,133
14,878
2,071
46,433
W
11,925
2,471
0
3,924
12,802
4,828
27
1,916
10,689
0
58,265
L
Atlas
Gravе
Atlas
6,096
1,741
0
1,086
17,972
18,829
0
7,012
10,515
29,988
0
L
Achilles
Leapedparrot
Achilles
12,176
3,776
0
2,740
14,809
15,428
130
1,771
12,497
0
38,886
W
12,727
6,544
601
5,648
11,223
3,971
567
2,433
8,747
0
88,936
W
Atlas
cSpadez
Atlas
4,305
1,652
0
1,838
11,035
10,980
0
3,416
7,539
27,090
0
W
Hera
12,821
2,906
72
1,736
9,504
3,258
771
4,085
5,372
75,767
0
L
The Morrigan
rob_9570
The Morrigan
7,198
1,440
0
1,636
11,714
4,186
0
3,891
7,552
62,516
27

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,070
Gold Earned
48,744
465
Minions Killed
523
0
Camps Cleared
0
1,594,181
Distance Traveled
1,785,156
14
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,717
429
92
5
0
237,495
4
L
Mercury
9,579
532
113
6
0
357,084
4
W
Ratatoskr
9,998
555
76
4
0
329,148
3
W
Bastet
9,399
522
89
5
0
429,655
7
L
Atlas
8,405
467
60
3
0
341,806
2
L
Achilles
9,164
509
81
5
0
370,318
2
W
Chiron
11,100
617
165
9
0
353,311
1
W
Atlas
8,638
480
42
2
0
360,487
7
W
Hera
9,609
534
151
8
0
312,555
6
L
The Morrigan
9,205
511
119
7
0
287,478
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role