Player Matchup

Bastet
Bastet
HelloNoKittyWOAH
Bastet
Level 69
God Stats
2W - 1L
1,306 SR
Queue Stats
186W - 234L
1,322 Elo+
Party 1
Sol
Sol
RadicalSquire7
Sol
Level 66
God Stats
5W - 4L
1,402 SR
Queue Stats
68W - 65L
1,428 Elo+
Solo
Ymir
Ymir
SadDrxbble-
Ymir
Level 74
God Stats
18W - 18L
1,473 SR
Queue Stats
357W - 438L
1,327 Elo+
Party 1
Amaterasu
Amaterasu
ninja_lin313
Amaterasu
Level 105
God Stats
1W - 1L
1,697 SR
Queue Stats
4W - 11L
1,245 Elo+
Party 2
Skadi
Skadi
sambam737
Skadi
Level 87
God Stats
6W - 6L
1,523 SR
Queue Stats
12W - 12L
1,437 Elo+
Party 2
Team Averages
Level 80
1,480 SR
1,352 Elo+

VS

Team Averages
Level 70
1,473 SR
1,421 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
IK1G1A
Danzaburou
Level 42
God Stats
4W - 8L
1,396 SR
Queue Stats
13W - 18L
1,370 Elo+
Party 3
Mercury
Mercury
NitroEnergy88
Mercury
Level 45
God Stats
26W - 35L
1,429 SR
Queue Stats
124W - 152L
1,411 Elo+
Party 3
Athena
Athena
SwichtWarior
Athena
Level 87
God Stats
8W - 10L
1,541 SR
Queue Stats
91W - 95L
1,398 Elo+
Solo
Atlas
Atlas
cinquay
Atlas
Level 90
God Stats
1W - 3L
1,500 SR
Queue Stats
75W - 95L
1,425 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 1
6,633
663
4,100
5,875
1,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
8 / 1 / 1
7,030
703
9,750
6,840
1,943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 2 / 3
5,003
500
2,756
6,061
4,176
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
ninja_lin313
Amaterasu
9
1 / 2 / 1
5,606
561
2,292
6,506
3,178
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Skadi
sambam737
Skadi
9
3 / 1 / 2
5,352
535
5,054
3,716
862
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
8
1 / 8 / 0
5,071
507
1,774
8,637
2,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
IK1G1A
Danzaburou
8
3 / 3 / 0
5,005
501
3,298
6,760
1,679
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
7
0 / 4 / 1
4,640
464
2,535
5,910
1,701
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Athena
8
1 / 2 / 3
5,188
519
3,091
9,022
5,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Atlas
cinquay
Atlas
9
1 / 2 / 1
5,170
517
3,563
5,993
2,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
18
Kills
6
6
Deaths
19
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
8
0
0.13
W
6
0
1
6.5
L
Danzaburou
IK1G1A
Danzaburou
3
3
0
1
L
Mercury
0
4
1
0.13
W
8
1
1
8.5
W
0
2
3
0.75
L
Athena
1
2
3
1.25
L
Atlas
cinquay
Atlas
1
2
1
0.75
W
Amaterasu
ninja_lin313
Amaterasu
1
2
1
0.75
W
Skadi
sambam737
Skadi
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,952
Damage
14,261
28,998
Taken
36,322
11,802
Mitigated
14,512
11,852
Healing
10,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
1,774
85
0
2,622
8,637
2,955
0
5,786
2,851
22,766
0
W
4,100
1,488
0
4,020
5,875
1,643
0
412
5,431
0
31,547
L
Danzaburou
IK1G1A
Danzaburou
3,298
1,525
0
3,191
6,760
1,679
0
659
6,101
0
20,776
L
Mercury
2,535
1,616
0
965
5,910
1,701
0
2,673
3,237
0
21,098
W
9,750
5,875
0
3,004
6,840
1,943
806
2,128
4,712
39,992
0
W
2,756
1,289
349
1,648
6,061
4,176
220
1,603
4,458
17,283
0
L
Athena
3,091
1,108
0
2,820
9,022
5,787
188
3,388
5,634
14,398
0
L
Atlas
cinquay
Atlas
3,563
1,205
0
1,320
5,993
2,390
0
0
5,993
19,387
0
W
Amaterasu
ninja_lin313
Amaterasu
2,292
706
0
2,268
6,506
3,178
350
3,119
3,018
0
22,113
W
Skadi
sambam737
Skadi
5,054
2,964
0
563
3,716
862
575
765
2,951
0
25,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,624
Gold Earned
25,074
287
Minions Killed
193
0
Camps Cleared
0
969,412
Distance Traveled
943,205
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,071
507
44
4
0
165,683
2
W
Bastet
6,633
663
76
8
0
235,093
1
L
Danzaburou
5,005
501
42
4
0
171,785
0
L
Mercury
4,640
464
47
5
0
222,167
2
W
Sol
7,030
703
74
7
0
173,864
3
W
Ymir
5,003
500
35
4
0
167,417
1
L
Athena
5,188
519
24
2
0
200,908
1
L
Atlas
5,170
517
36
4
0
182,662
1
W
Amaterasu
5,606
561
54
5
0
212,798
2
W
Skadi
5,352
535
48
5
0
180,240
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role