Player Matchup

Atlas
Atlas
CrayonConsumer
Atlas
Level 125
God Stats
5W - 1L
1,695 SR
Queue Stats
125W - 112L
1,465 Elo+
Party 2
Geb
Geb
DumpyGoose
Geb
Level 138
God Stats
3W - 2L
1,392 SR
Queue Stats
133W - 125L
1,467 Elo+
Party 2
Cernunnos
Cernunnos
OeyIsB
Cernunnos
Level 86
God Stats
1W - 4L
1,314 SR
Queue Stats
98W - 105L
1,486 Elo+
Party 2
Awilix
Awilix
Schtickytoys
Awilix
Level 22
God Stats
5W - 1L
1,589 SR
Queue Stats
25W - 26L
1,390 Elo+
Party 2
Chang'e
Chang'e
kevin_rc1889
Chang'e
Level 107
God Stats
7W - 3L
1,507 SR
Queue Stats
164W - 179L
1,390 Elo+
Solo
Team Averages
Level 96
1,499 SR
1,440 Elo+

VS

Team Averages
Level 75
1,597 SR
1,471 Elo+
King Arthur
King Arthur
 
King Arthur
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
FlambeSteak7270
Bastet
Level 43
God Stats
19W - 2L
1,903 SR
Queue Stats
113W - 86L
1,543 Elo+
Party 1
Atlas
Atlas
l M1NTEY l
Atlas
Level 80
God Stats
4W - 5L
1,580 SR
Queue Stats
216W - 209L
1,442 Elo+
Party 1
Discordia
Discordia
lumba_vuk
Discordia
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 172L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 8
6,270
523
4,646
7,677
5,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
3 / 0 / 0
7,124
594
5,719
7,530
5,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
OeyIsB
Cernunnos
12
3 / 1 / 2
7,011
584
4,848
7,062
1,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Awilix
12
7 / 1 / 3
7,104
592
5,171
7,922
2,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
kevin_rc1889
Chang'e
11
5 / 3 / 5
6,825
569
8,604
9,754
3,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
0 / 3 / 0
6,160
513
4,358
8,139
4,028
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
 
Jing Wei
9
0 / 3 / 4
5,758
480
5,441
7,343
1,409
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
4 / 3 / 1
6,600
550
6,671
6,777
2,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atlas
8
2 / 5 / 1
5,704
475
4,416
11,726
5,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
lumba_vuk
Discordia
8
0 / 4 / 1
5,113
426
2,638
5,233
1,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
18
Kills
6
6
Deaths
18
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
3
0
0
L
Jing Wei
 
Jing Wei
0
3
4
0.67
W
0
1
8
4
W
3
0
0
3
L
4
3
1
1.5
W
Cernunnos
OeyIsB
Cernunnos
3
1
2
4
W
Awilix
7
1
3
8.5
W
Chang'e
kevin_rc1889
Chang'e
5
3
5
2.5
L
Atlas
2
5
1
0.5
L
Discordia
lumba_vuk
Discordia
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,988
Damage
23,524
39,945
Taken
39,218
18,879
Mitigated
14,404
18,705
Healing
9,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
4,358
502
0
1,417
8,139
4,028
0
4,365
2,789
0
39,516
L
Jing Wei
 
Jing Wei
5,441
4,737
0
2,038
7,343
1,409
0
1,056
6,283
0
30,694
W
4,646
2,003
453
3,182
7,677
5,566
35
1,798
5,879
16,534
0
W
5,719
460
144
4,247
7,530
5,411
0
0
7,530
43,126
0
L
6,671
1,611
0
2,283
6,777
2,036
0
3,297
3,324
0
24,814
W
Cernunnos
OeyIsB
Cernunnos
4,848
1,624
0
2,843
7,062
1,985
630
1,185
5,877
0
49,952
W
Awilix
5,171
2,024
0
3,184
7,922
2,568
0
625
7,297
0
33,208
W
Chang'e
kevin_rc1889
Chang'e
8,604
998
1,116
3,536
9,754
3,349
341
3,446
6,308
36,200
0
L
Atlas
4,416
1,575
84
2,754
11,726
5,514
0
6,402
5,058
12,559
0
L
Discordia
lumba_vuk
Discordia
2,638
139
0
438
5,233
1,417
0
2,292
2,795
23,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,334
Gold Earned
29,335
332
Minions Killed
254
0
Camps Cleared
0
1,146,007
Distance Traveled
1,093,787
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,160
513
84
7
0
206,142
6
L
Jing Wei
5,758
480
63
5
0
229,640
1
W
Atlas
6,270
523
17
1
0
225,510
2
W
Geb
7,124
594
78
7
0
236,141
0
L
Bastet
6,600
550
52
4
0
238,866
0
W
Cernunnos
7,011
584
94
8
0
215,123
4
W
Awilix
7,104
592
66
6
0
257,479
0
W
Chang'e
6,825
569
77
6
0
211,754
2
L
Atlas
5,704
475
15
1
0
217,811
0
L
Discordia
5,113
426
40
3
0
201,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role