Player Matchup

Neith
Neith
BuckActual
Neith
Level 105
God Stats
2W - 2L
1,591 SR
Queue Stats
80W - 58L
1,644 Elo+
Party 2
Atlas
Atlas
Strifester
Atlas
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 65L
1,651 Elo+
Party 2
Kukulkan
Kukulkan
bwilli
Kukulkan
Level 97
God Stats
3W - 0L
1,667 SR
Queue Stats
52W - 40L
1,581 Elo+
Party 2
Team Averages
Level 107
1,586 SR
1,625 Elo+

VS

Team Averages
Level 44
1,287 SR
1,209 Elo+
Neith
Neith
Sabaticle
Neith
Level 2
God Stats
0W - 2L
1,231 SR
Queue Stats
0W - 3L
1,154 Elo+
Party 1
Chronos
Chronos
StarboyMinty
Chronos
Level 101
God Stats
9W - 8L
1,470 SR
Queue Stats
43W - 71L
1,304 Elo+
Party 1
Atlas
Atlas
Valhollywood
Atlas
Level 29
God Stats
0W - 3L
1,159 SR
Queue Stats
6W - 25L
1,169 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
9 / 0 / 8
10,560
754
14,515
7,710
2,909
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atlas
14
3 / 0 / 14
10,479
749
6,404
15,775
17,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
bwilli
Kukulkan
15
7 / 1 / 11
10,441
746
10,172
8,143
3,225
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Sabaticle
Neith
10
0 / 8 / 0
7,215
515
4,832
12,069
3,288
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chronos
StarboyMinty
Chronos
11
0 / 3 / 1
7,614
544
6,609
9,944
2,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 8 / 0
7,749
554
6,229
14,146
10,945
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
2
19
Kills
1
1
Deaths
19
33
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
9
0
8
13
L
Neith
Sabaticle
Neith
0
8
0
0
L
Chronos
StarboyMinty
Chronos
0
3
1
0.17
W
Atlas
3
0
14
10
L
1
8
0
0.13
W
Kukulkan
bwilli
Kukulkan
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,091
Damage
17,670
31,628
Taken
36,159
23,328
Mitigated
17,040
15,855
Healing
2,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
14,515
7,211
278
4,809
7,710
2,909
1,200
3,972
3,616
0
58,840
L
Neith
Sabaticle
Neith
4,832
1,595
52
368
12,069
3,288
0
5,499
6,570
0
17,028
L
Chronos
StarboyMinty
Chronos
6,609
1,585
0
499
9,944
2,807
0
4,598
5,346
28,897
0
W
Atlas
6,404
1,640
759
5,996
15,775
17,194
421
5,539
10,032
15,303
0
L
6,229
2,168
0
1,657
14,146
10,945
0
6,603
7,543
17,343
0
W
Kukulkan
bwilli
Kukulkan
10,172
969
1,196
2,817
8,143
3,225
1,328
4,256
3,669
44,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,480
Gold Earned
22,578
173
Minions Killed
113
8
Camps Cleared
1
749,240
Distance Traveled
653,025
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,560
754
78
6
5
254,131
3
L
Neith
7,215
515
25
2
1
210,403
1
L
Chronos
7,614
544
63
5
0
223,956
0
W
Atlas
10,479
749
9
1
1
250,744
3
L
Atlas
7,749
554
25
2
0
218,666
0
W
Kukulkan
10,441
746
86
6
2
244,365
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role