Player Matchup

Hercules
Hercules
 
Hercules
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Rarely Scared
Ao Kuang
Level 92
God Stats
2W - 1L
1,287 SR
Queue Stats
123W - 94L
1,492 Elo+
Party 3
Bacchus
Bacchus
SAJAHAND420g
Bacchus
Level 29
God Stats
3W - 1L
1,299 SR
Queue Stats
76W - 102L
1,304 Elo+
Party 3
Freya
Freya
SniffWolf
Freya
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 44L
1,417 Elo+
Party 1
Baron Samedi
Baron Samedi
Steelfire305
Baron Samedi
Level 83
God Stats
10W - 2L
1,540 SR
Queue Stats
164W - 139L
1,422 Elo+
Party 1
Team Averages
Level 67
1,425 SR
1,427 Elo+

VS

Team Averages
Level 68
1,515 SR
1,488 Elo+
Zeus
Zeus
BerserkerViking
Zeus
Level 94
God Stats
0W - 1L
1,677 SR
Queue Stats
1W - 1L
1,649 Elo+
Solo
Xbalanque
Xbalanque
Devour42
Xbalanque
Level 119
God Stats
0W - 3L
1,183 SR
Queue Stats
121W - 158L
1,403 Elo+
Party 4
Anubis
Anubis
ItsWolfieSonny
Anubis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
cyberwolfy210
The Morrigan
Level 28
God Stats
0W - 1L
1,715 SR
Queue Stats
29W - 47L
1,348 Elo+
Party 4
Olorun
Olorun
xXxRazerBlade69
Olorun
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
18
14 / 3 / 17
11,773
906
17,150
24,443
20,443
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
Rarely Scared
Ao Kuang
18
8 / 2 / 25
10,972
844
6,888
15,882
12,302
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
SAJAHAND420g
Bacchus
19
9 / 1 / 21
11,351
873
12,766
21,827
23,800
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Freya
SniffWolf
Freya
16
5 / 6 / 18
10,131
779
6,457
14,133
7,709
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
Steelfire305
Baron Samedi
17
5 / 3 / 21
10,701
823
18,317
14,305
8,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 8 / 7
10,327
794
25,770
12,645
4,156
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Devour42
Xbalanque
18
7 / 7 / 4
10,751
827
15,956
12,810
5,211
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

14
1 / 10 / 6
8,763
674
9,215
15,346
7,098
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

The Morrigan
cyberwolfy210
The Morrigan
15
1 / 8 / 3
8,721
671
4,584
10,329
3,430
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 8 / 7
9,046
696
10,671
15,541
5,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
41
41
Kills
14
15
Deaths
41
102
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
14
3
17
7.5
L
3
8
7
0.81
L
Xbalanque
Devour42
Xbalanque
7
7
4
1.29
L
1
10
6
0.4
W
Ao Kuang
Rarely Scared
Ao Kuang
8
2
25
10.25
W
Bacchus
SAJAHAND420g
Bacchus
9
1
21
19.5
W
Freya
SniffWolf
Freya
5
6
18
2.33
W
Baron Samedi
Steelfire305
Baron Samedi
5
3
21
5.17
L
The Morrigan
cyberwolfy210
The Morrigan
1
8
3
0.31
L
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,578
Damage
66,196
90,590
Taken
66,671
72,525
Mitigated
25,434
50,212
Healing
12,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
17,150
5,199
2,820
9,669
24,443
20,443
751
11,402
13,041
0
33,130
L
25,770
1,645
914
1,654
12,645
4,156
315
7,128
5,209
44,229
0
L
Xbalanque
Devour42
Xbalanque
15,956
6,548
81
1,580
12,810
5,211
532
8,185
4,396
0
32,727
L
9,215
186
236
2,937
15,346
7,098
0
9,636
5,468
18,406
0
W
Ao Kuang
Rarely Scared
Ao Kuang
6,888
2,266
3,118
5,436
15,882
12,302
1,751
9,737
6,145
20,347
0
W
Bacchus
SAJAHAND420g
Bacchus
12,766
891
156
8,009
21,827
23,800
673
13,000
8,827
26,227
0
W
Freya
SniffWolf
Freya
6,457
1,693
2,775
2,967
14,133
7,709
1,194
9,123
5,010
15,987
0
W
Baron Samedi
Steelfire305
Baron Samedi
18,317
182
8,746
6,516
14,305
8,271
1,341
6,978
7,327
32,429
0
L
The Morrigan
cyberwolfy210
The Morrigan
4,584
1,310
220
152
10,329
3,430
505
6,898
3,206
8,705
0
L
10,671
5,995
1,170
3,692
15,541
5,539
414
11,250
3,911
15,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,928
Gold Earned
47,608
120
Minions Killed
115
0
Camps Cleared
0
1,193,107
Distance Traveled
882,696
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,773
906
29
2
0
247,169
2
L
Zeus
10,327
794
37
3
0
186,050
0
L
Xbalanque
10,751
827
38
3
0
171,699
0
L
Anubis
8,763
674
21
2
0
160,403
0
W
Ao Kuang
10,972
844
22
2
0
248,973
2
W
Bacchus
11,351
873
29
2
0
268,770
0
W
Freya
10,131
779
18
1
0
201,834
0
W
Baron Samedi
10,701
823
22
2
0
226,361
0
L
The Morrigan
8,721
671
11
1
0
175,300
1
L
Olorun
9,046
696
8
1
0
189,244
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role