Player Matchup

Nox
Nox
CheesyFeetGaming
Nox
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,218 Elo+
Party 1
Sun Wukong
Sun Wukong
Ewalken
Sun Wukong
Level 97
God Stats
4W - 8L
1,366 SR
Queue Stats
471W - 428L
1,472 Elo+
Party 2
Yemoja
Yemoja
Memphii
Yemoja
Level 121
God Stats
3W - 8L
1,506 SR
Queue Stats
845W - 808L
1,453 Elo+
Party 2
Thanatos
Thanatos
Weoni
Thanatos
Level 84
God Stats
1W - 2L
1,270 SR
Queue Stats
16W - 22L
1,422 Elo+
Party 1
Arachne
Arachne
XDarthxWalshX
Arachne
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 54L
1,460 Elo+
Party 2
Team Averages
Level 86
1,428 SR
1,405 Elo+

VS

Team Averages
Level 111
1,497 SR
1,506 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
BROC GRAVES
Kuzenbo
Level 123
God Stats
2W - 3L
1,417 SR
Queue Stats
229W - 231L
1,475 Elo+
Party 3
Sun Wukong
Sun Wukong
BrocsBad
Sun Wukong
Level 28
God Stats
2W - 0L
1,723 SR
Queue Stats
31W - 13L
1,660 Elo+
Party 3
Neith
Neith
RetiredPirate34
Neith
Level 99
God Stats
1W - 3L
1,341 SR
Queue Stats
94W - 117L
1,384 Elo+
Solo
Thoth
Thoth
Shinjiwolf74
Thoth
Level 160
God Stats
2W - 1L
1,504 SR
Queue Stats
37W - 40L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 8 / 5
10,435
580
10,466
18,250
7,615
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
Ewalken
Sun Wukong
18
5 / 5 / 8
11,407
634
21,609
30,687
49,633
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Yemoja
Memphii
Yemoja
19
3 / 5 / 11
11,322
629
8,053
27,007
26,305
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
Weoni
Thanatos
19
9 / 7 / 4
12,009
667
26,174
23,144
14,636
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Arachne
17
1 / 7 / 12
10,605
589
11,322
24,491
19,656
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
20
2 / 4 / 20
12,960
720
21,401
18,771
19,577
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kuzenbo
BROC GRAVES
Kuzenbo
19
7 / 4 / 15
12,473
693
18,544
20,391
18,083
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
BrocsBad
Sun Wukong
20
15 / 2 / 13
15,176
843
32,670
34,662
39,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
4 / 2 / 14
11,645
647
13,714
9,483
4,104
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
4 / 6 / 14
12,400
689
18,669
11,500
3,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
108
18
Kills
32
32
Deaths
18
40
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
2
4
20
3
W
Kuzenbo
BROC GRAVES
Kuzenbo
7
4
15
3.63
W
Sun Wukong
BrocsBad
Sun Wukong
15
2
13
10.75
L
0
8
5
0.31
L
Sun Wukong
Ewalken
Sun Wukong
5
5
8
1.8
L
Yemoja
Memphii
Yemoja
3
5
11
1.7
W
4
2
14
5.5
W
4
6
14
1.83
L
Thanatos
Weoni
Thanatos
9
7
4
1.57
L
Arachne
1
7
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,624
Damage
104,998
123,579
Taken
94,807
117,845
Mitigated
85,209
64,035
Healing
52,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
21,401
2,589
14,855
11,871
18,771
19,577
922
3,241
15,530
50,976
0
W
Kuzenbo
BROC GRAVES
Kuzenbo
18,544
5,481
2,129
3,425
20,391
18,083
63
5,911
14,480
26,580
0
W
Sun Wukong
BrocsBad
Sun Wukong
32,670
5,958
693
14,132
34,662
39,482
632
6,556
28,106
0
53,285
L
10,466
2,195
0
85
18,250
7,615
406
9,350
8,384
28,272
0
L
Sun Wukong
Ewalken
Sun Wukong
21,609
3,758
3,837
7,287
30,687
49,633
335
13,382
15,859
0
47,723
L
Yemoja
Memphii
Yemoja
8,053
3,614
19,645
10,339
27,007
26,305
356
14,507
11,627
17,870
0
W
13,714
6,694
659
2,981
9,483
4,104
1,573
1,360
8,123
0
27,494
W
18,669
588
993
788
11,500
3,963
2,239
1,451
10,049
35,629
0
L
Thanatos
Weoni
Thanatos
26,174
7,584
1,632
11,893
23,144
14,636
664
8,527
13,531
0
40,029
L
Arachne
11,322
5,813
1,721
7,596
24,491
19,656
239
11,280
12,394
0
27,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,778
Gold Earned
64,654
157
Minions Killed
229
0
Camps Cleared
0
1,527,339
Distance Traveled
1,574,927
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,960
720
77
4
0
304,433
4
W
Kuzenbo
12,473
693
28
2
0
358,651
0
W
Sun Wukong
15,176
843
37
2
0
396,137
0
L
Nox
10,435
580
35
2
0
265,285
1
L
Sun Wukong
11,407
634
39
2
0
319,114
0
L
Yemoja
11,322
629
19
1
0
316,827
1
W
Neith
11,645
647
43
2
0
222,349
0
W
Thoth
12,400
689
44
2
0
293,357
0
L
Thanatos
12,009
667
33
2
0
322,180
0
L
Arachne
10,605
589
31
2
0
303,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role