Player Matchup

Anubis
Anubis
DemonicMisery
Anubis
Level 123
God Stats
7W - 5L
1,610 SR
Queue Stats
106W - 111L
1,412 Elo+
Party 1
Cthulhu
Cthulhu
YaaMommasMan-
Cthulhu
Level 24
God Stats
0W - 2L
1,336 SR
Queue Stats
12W - 29L
1,170 Elo+
Party 1
Gilgamesh
Gilgamesh
unwanted-KD
Gilgamesh
Level 13
God Stats
3W - 8L
1,334 SR
Queue Stats
6W - 13L
1,191 Elo+
Party 1
Team Averages
Level 53
1,427 SR
1,257 Elo+

VS

Team Averages
Level 36
1,556 SR
1,413 Elo+
Guan Yu
Guan Yu
Hypper_Ghost
Guan Yu
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
IIRefugeII
Gilgamesh
Level 39
God Stats
5W - 3L
1,500 SR
Queue Stats
7W - 10L
1,313 Elo+
Party 2
Aphrodite
Aphrodite
kevin_smith94
Aphrodite
Level 68
God Stats
6W - 3L
1,669 SR
Queue Stats
102W - 100L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 3
7,673
639
8,271
9,340
3,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
8
0 / 4 / 2
7,359
613
5,417
10,977
10,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
unwanted-KD
Gilgamesh
11
3 / 4 / 0
8,181
682
8,624
10,265
4,491
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Hypper_Ghost
Guan Yu
14
6 / 0 / 8
9,138
762
9,526
14,016
11,820
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
IIRefugeII
Gilgamesh
11
4 / 1 / 5
8,323
694
5,112
9,643
8,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
kevin_smith94
Aphrodite
13
4 / 2 / 9
8,741
728
11,245
11,000
4,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
3
Kills
14
14
Deaths
3
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
W
Guan Yu
Hypper_Ghost
Guan Yu
6
0
8
10
W
Gilgamesh
IIRefugeII
Gilgamesh
4
1
5
6.5
L
Cthulhu
0
4
2
0.25
W
Aphrodite
kevin_smith94
Aphrodite
4
2
9
4.25
L
Gilgamesh
unwanted-KD
Gilgamesh
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,312
Damage
25,883
30,582
Taken
34,659
18,190
Mitigated
24,379
4,730
Healing
22,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,271
310
293
1,791
9,340
3,547
628
2,512
6,688
33,394
0
W
Guan Yu
Hypper_Ghost
Guan Yu
9,526
2,148
1,909
6,040
14,016
11,820
751
4,274
8,533
0
25,661
W
Gilgamesh
IIRefugeII
Gilgamesh
5,112
1,122
374
1,069
9,643
8,058
420
3,934
5,586
0
14,156
L
Cthulhu
5,417
635
287
1,216
10,977
10,152
44
4,717
6,166
11,613
0
W
Aphrodite
kevin_smith94
Aphrodite
11,245
2,589
5,999
6,642
11,000
4,501
556
5,853
4,988
35,720
0
L
Gilgamesh
unwanted-KD
Gilgamesh
8,624
2,374
251
892
10,265
4,491
0
4,099
6,021
0
16,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,213
Gold Earned
26,202
91
Minions Killed
115
3
Camps Cleared
4
590,909
Distance Traveled
608,215
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,673
639
55
5
2
176,385
2
W
Guan Yu
9,138
762
27
2
2
217,546
0
W
Gilgamesh
8,323
694
24
2
1
173,568
0
L
Cthulhu
7,359
613
19
2
1
194,445
0
W
Aphrodite
8,741
728
64
5
1
217,101
2
L
Gilgamesh
8,181
682
17
1
0
220,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role