Player Matchup

Atlas
Atlas
Alastor_Seynire
Atlas
Level 124
God Stats
4W - 0L
1,500 SR
Queue Stats
296W - 270L
1,529 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Jubei_Valentine
Morgan Le Fay
Level 151
God Stats
34W - 21L
1,624 SR
Queue Stats
637W - 594L
1,472 Elo+
Party 1
Medusa
Medusa
LordLeQuack
Medusa
Level 126
God Stats
2W - 4L
1,305 SR
Queue Stats
429W - 384L
1,482 Elo+
Party 1
He Bo
He Bo
hotzrod
He Bo
Level 86
God Stats
6W - 13L
1,519 SR
Queue Stats
231W - 199L
1,499 Elo+
Solo
Ares
Ares
il_BURRITO_Ii
Ares
Level 101
God Stats
24W - 16L
1,553 SR
Queue Stats
253W - 270L
1,478 Elo+
Solo
Team Averages
Level 118
1,500 SR
1,492 Elo+

VS

Team Averages
Level 103
1,550 SR
1,501 Elo+
Chiron
Chiron
 
Chiron
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
SpiritousRJ
Atlas
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
228W - 209L
1,492 Elo+
Party 3
Hera
Hera
Szkéda
Hera
Level 95
God Stats
2W - 1L
1,731 SR
Queue Stats
43W - 38L
1,543 Elo+
Party 2
Achilles
Achilles
xEveryday420x
Achilles
Level 128
God Stats
1W - 2L
1,463 SR
Queue Stats
487W - 434L
1,534 Elo+
Party 3
Cupid
Cupid
xXLeprechaunXx0
Cupid
Level 65
God Stats
26W - 24L
1,557 SR
Queue Stats
218W - 230L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 9
6,086
468
3,120
6,902
3,680
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
Jubei_Valentine
Morgan Le Fay
12
4 / 2 / 2
7,534
580
7,730
5,964
2,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
12
2 / 0 / 2
6,914
532
4,937
4,721
1,300
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

He Bo
hotzrod
He Bo
16
9 / 0 / 0
8,598
661
7,502
6,726
2,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 0 / 2
7,052
542
5,655
8,281
7,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
0 / 3 / 0
6,210
478
3,529
8,093
2,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
0 / 2 / 0
4,826
371
2,554
7,457
4,232
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hera
Szkéda
Hera
10
1 / 3 / 1
6,482
499
4,134
6,581
2,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
xEveryday420x
Achilles
11
1 / 1 / 0
6,293
484
3,923
10,657
9,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

7
0 / 7 / 0
4,962
382
3,879
8,869
2,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
16
Kills
2
2
Deaths
16
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
3
0
0
W
0
0
9
4.5
W
Morgan Le Fay
Jubei_Valentine
Morgan Le Fay
4
2
2
2.5
W
Medusa
2
0
2
3
L
0
2
0
0
L
Hera
Szkéda
Hera
1
3
1
0.5
W
He Bo
hotzrod
He Bo
9
0
0
9
W
1
0
2
2
L
Achilles
xEveryday420x
Achilles
1
1
0
1
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,944
Damage
18,019
32,594
Taken
41,657
16,478
Mitigated
20,688
12,050
Healing
13,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
3,529
1,430
419
3,484
8,093
2,361
0
3,415
4,564
0
46,946
W
3,120
1,216
164
1,240
6,902
3,680
0
1,552
5,350
13,471
0
W
Morgan Le Fay
Jubei_Valentine
Morgan Le Fay
7,730
1,207
71
1,268
5,964
2,170
0
3,284
2,680
44,187
0
W
Medusa
4,937
1,772
0
2,050
4,721
1,300
858
994
3,727
0
42,932
L
2,554
946
68
1,246
7,457
4,232
0
3,354
4,025
9,517
0
L
Hera
Szkéda
Hera
4,134
1,403
0
1,303
6,581
2,186
90
4,520
1,907
38,002
0
W
He Bo
hotzrod
He Bo
7,502
706
0
3,747
6,726
2,028
23
858
5,757
61,550
0
W
5,655
59
223
3,287
8,281
7,300
0
0
7,738
35,361
0
L
Achilles
xEveryday420x
Achilles
3,923
1,089
0
4,961
10,657
9,187
0
5,908
3,979
0
33,727
L
3,879
1,822
0
1,639
8,869
2,722
352
5,483
3,175
0
22,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,184
Gold Earned
28,773
380
Minions Killed
308
0
Camps Cleared
0
1,307,651
Distance Traveled
1,144,416
29
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,210
478
109
8
0
221,612
1
W
Atlas
6,086
468
20
2
0
250,896
7
W
Morgan Le Fay
7,534
580
81
6
0
250,803
7
W
Medusa
6,914
532
90
7
0
271,163
8
L
Atlas
4,826
371
10
1
0
239,429
1
L
Hera
6,482
499
85
7
0
234,947
0
W
He Bo
8,598
661
130
10
0
281,661
1
W
Ares
7,052
542
59
5
0
253,128
6
L
Achilles
6,293
484
69
5
0
241,106
3
L
Cupid
4,962
382
35
3
0
207,322
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role