Player Matchup

Nike
Nike
CAROLALOLA
Nike
Level 24
God Stats
7W - 17L
1,223 SR
Queue Stats
31W - 61L
1,327 Elo+
Party 1
Eset
Eset
CELSOLALOLA
Eset
Level 62
God Stats
1W - 2L
1,350 SR
Queue Stats
133W - 225L
1,362 Elo+
Party 1
Artemis
Artemis
CrAZy-Alex_Gamer
Artemis
Level 16
God Stats
5W - 7L
1,362 SR
Queue Stats
10W - 13L
1,373 Elo+
Party 2
Thanatos
Thanatos
pedrtyyyu
Thanatos
Level 157
God Stats
28W - 17L
1,524 SR
Queue Stats
192W - 169L
1,510 Elo+
Solo
Ymir
Ymir
yMeGaWaRe
Ymir
Level 49
God Stats
1W - 3L
1,458 SR
Queue Stats
19W - 37L
1,330 Elo+
Party 2
Team Averages
Level 62
1,383 SR
1,381 Elo+

VS

Team Averages
Level 99
1,554 SR
1,498 Elo+
Sol
Sol
 
Sol
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Awilix
Awilix
FX RE4P3R
Awilix
Level 44
God Stats
5W - 4L
1,539 SR
Queue Stats
201W - 146L
1,503 Elo+
Party 3
He Bo
He Bo
Fx Cozianha
He Bo
Level 107
God Stats
6W - 5L
1,518 SR
Queue Stats
389W - 335L
1,605 Elo+
Party 3
Ares
Ares
fredcica
Ares
Level 156
God Stats
5W - 2L
1,760 SR
Queue Stats
372W - 340L
1,410 Elo+
Party 3
Mulan
Mulan
ghost_stars-13
Mulan
Level 94
God Stats
10W - 9L
1,455 SR
Queue Stats
239W - 280L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
5,628
512
3,686
7,734
6,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mace

Mace

+10
Physical Power

10
1 / 5 / 0
6,141
558
1,591
5,800
1,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
2 / 5 / 0
5,419
493
3,143
5,503
1,301
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
pedrtyyyu
Thanatos
11
3 / 4 / 1
6,713
610
3,490
9,607
2,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
7
0 / 3 / 2
4,819
438
1,675
7,550
4,558
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
4 / 1 / 3
7,143
649
7,126
4,434
1,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Awilix
FX RE4P3R
Awilix
11
4 / 2 / 7
7,065
642
4,985
8,479
2,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
7 / 1 / 4
8,025
730
5,158
3,942
1,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
11
4 / 1 / 4
7,168
652
2,306
5,220
3,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 1 / 6
7,242
658
5,062
6,488
3,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
6
Kills
20
20
Deaths
6
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
1
3
5.5
L
0
3
2
0.33
L
1
5
0
0.2
L
2
5
0
0.4
W
Awilix
FX RE4P3R
Awilix
4
2
7
3.75
W
7
1
4
9
W
Ares
4
1
4
6
W
1
1
6
4
L
Thanatos
pedrtyyyu
Thanatos
3
4
1
0.88
L
Ymir
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,585
Damage
24,637
36,194
Taken
28,563
16,478
Mitigated
12,165
10,625
Healing
11,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,126
3,169
0
2,227
4,434
1,559
2,655
324
4,110
40,260
6,458
L
3,686
354
0
2,546
7,734
6,000
0
984
6,348
0
29,056
L
1,591
391
0
328
5,800
1,660
484
2,636
2,963
29,015
0
L
3,143
1,999
0
0
5,503
1,301
0
3,172
2,331
0
12,095
W
Awilix
FX RE4P3R
Awilix
4,985
2,119
0
3,758
8,479
2,403
0
717
7,610
0
36,587
W
5,158
150
0
796
3,942
1,243
152
1,213
2,655
38,713
0
W
Ares
2,306
76
0
1,793
5,220
3,180
269
556
4,632
14,738
0
W
5,062
628
0
2,923
6,488
3,780
0
358
5,696
0
35,321
L
Thanatos
pedrtyyyu
Thanatos
3,490
703
0
7,247
9,607
2,959
0
3,307
6,163
0
31,016
L
Ymir
1,675
446
0
504
7,550
4,558
0
3,174
4,243
8,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,720
Gold Earned
36,643
265
Minions Killed
327
0
Camps Cleared
0
1,045,032
Distance Traveled
1,157,643
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,143
649
88
8
0
222,779
3
L
Nike
5,628
512
69
6
0
211,946
4
L
Eset
6,141
558
79
7
0
188,790
3
L
Artemis
5,419
493
32
3
0
192,042
2
W
Awilix
7,065
642
66
6
0
253,265
2
W
He Bo
8,025
730
73
7
0
225,980
3
W
Ares
7,168
652
20
2
0
227,584
1
W
Mulan
7,242
658
80
7
0
228,035
1
L
Thanatos
6,713
610
75
7
0
234,664
3
L
Ymir
4,819
438
10
1
0
217,590
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role