Player Matchup

Kali
Kali
GivnrBeanz
Kali
Level 16
God Stats
8W - 23L
1,441 SR
Queue Stats
15W - 44L
1,321 Elo+
Party 1
Jing Wei
Jing Wei
HAWK3Y310
Jing Wei
Level 58
God Stats
2W - 2L
1,500 SR
Queue Stats
160W - 216L
1,253 Elo+
Party 1
Atlas
Atlas
VinnieGaming115
Atlas
Level 88
God Stats
2W - 3L
1,306 SR
Queue Stats
56W - 120L
1,246 Elo+
Party 1
Team Averages
Level 54
1,416 SR
1,273 Elo+

VS

Team Averages
Level 72
1,514 SR
1,362 Elo+
Atlas
Atlas
 
Atlas
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
McYeeter
Vulcan
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 19L
1,367 Elo+
Party 2
Medusa
Medusa
NDMKID
Medusa
Level 8
God Stats
2W - 2L
1,542 SR
Queue Stats
6W - 13L
1,220 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
6,572
548
3,286
12,043
4,973
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
HAWK3Y310
Jing Wei
10
0 / 5 / 0
6,715
560
3,029
9,141
3,224
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

10
0 / 0 / 0
7,296
608
8,532
7,434
7,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
2 / 0 / 7
8,659
722
4,590
9,349
10,364
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vulcan
McYeeter
Vulcan
13
5 / 0 / 3
8,653
721
11,926
7,318
3,227
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
NDMKID
Medusa
12
2 / 0 / 7
8,183
682
7,439
7,274
3,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
26
0
Kills
9
9
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
0
7
5.5
L
0
4
0
0
L
Jing Wei
HAWK3Y310
Jing Wei
0
5
0
0
W
Vulcan
McYeeter
Vulcan
5
0
3
6.5
W
Medusa
NDMKID
Medusa
2
0
7
5.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,847
Damage
23,955
28,618
Taken
23,941
15,256
Mitigated
17,172
2,971
Healing
5,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
4,590
722
514
1,537
9,349
10,364
420
3,412
5,937
22,625
0
L
3,286
820
0
588
12,043
4,973
0
7,182
4,861
0
16,647
L
Jing Wei
HAWK3Y310
Jing Wei
3,029
1,333
282
516
9,141
3,224
0
5,207
3,934
0
19,235
W
Vulcan
McYeeter
Vulcan
11,926
6,149
0
2,699
7,318
3,227
314
2,963
4,355
37,864
0
W
Medusa
NDMKID
Medusa
7,439
3,352
0
710
7,274
3,581
1,508
2,998
4,276
0
27,970
L
8,532
2,691
188
1,397
7,434
7,059
0
4,280
3,154
21,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,583
Gold Earned
25,495
92
Minions Killed
139
0
Camps Cleared
10
658,739
Distance Traveled
711,520
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,659
722
25
2
2
213,196
2
L
Kali
6,572
548
22
2
0
247,037
2
L
Jing Wei
6,715
560
48
4
0
196,904
5
W
Vulcan
8,653
721
48
4
4
256,614
1
W
Medusa
8,183
682
66
6
4
241,710
3
L
Atlas
7,296
608
22
2
0
214,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role