Player Matchup

Chronos
Chronos
 
Chronos
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
STR8KILLNU247
Thanatos
Level 89
God Stats
7W - 11L
1,360 SR
Queue Stats
82W - 111L
1,374 Elo+
Party 1
Artemis
Artemis
ZiGSTV
Artemis
Level 63
God Stats
19W - 16L
1,468 SR
Queue Stats
123W - 165L
1,302 Elo+
Party 1
Nu Wa
Nu Wa
αvαlon
Nu Wa
Level 120
God Stats
23W - 17L
1,484 SR
Queue Stats
233W - 344L
1,333 Elo+
Party 1
Team Averages
Level 97
1,462 SR
1,402 Elo+

VS

Team Averages
Level 86
1,382 SR
1,408 Elo+
Hel
Hel
Gigio7
Hel
Level 46
God Stats
2W - 2L
1,572 SR
Queue Stats
4W - 5L
1,391 Elo+
Party 2
Atlas
Atlas
IriaZeph
Atlas
Level 155
God Stats
0W - 4L
1,321 SR
Queue Stats
621W - 660L
1,409 Elo+
Solo
King Arthur
King Arthur
KaiserSupimpa
King Arthur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,441 Elo+
Party 2
Charybdis
Charybdis
Knowckted
Charybdis
Level 83
God Stats
0W - 2L
1,192 SR
Queue Stats
5W - 5L
1,414 Elo+
Party 2
Nox
Nox
xSarahx
Nox
Level 119
God Stats
0W - 1L
1,324 SR
Queue Stats
8W - 7L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
16
2 / 2 / 5
9,846
579
11,126
12,249
4,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
 
Atlas
13
1 / 2 / 4
8,512
501
3,124
12,125
9,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
STR8KILLNU247
Thanatos
17
3 / 3 / 3
9,954
586
5,673
15,109
5,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
ZiGSTV
Artemis
13
7 / 1 / 2
9,047
532
10,992
4,322
1,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
αvαlon
Nu Wa
15
2 / 0 / 7
9,485
558
9,665
4,519
1,699
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Gigio7
Hel
11
2 / 6 / 3
6,609
389
3,722
11,717
2,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Atlas
IriaZeph
Atlas
11
2 / 2 / 2
7,111
418
2,819
16,432
5,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
KaiserSupimpa
King Arthur
11
2 / 2 / 1
6,705
394
2,565
10,312
5,701
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
Knowckted
Charybdis
12
1 / 2 / 3
7,255
427
4,966
9,857
2,990
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Nox
12
1 / 3 / 1
7,038
414
6,761
9,803
2,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
15
Kills
8
8
Deaths
15
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
2
2
5
2.25
W
Atlas
 
Atlas
1
2
4
1.5
L
Hel
Gigio7
Hel
2
6
3
0.58
L
Atlas
IriaZeph
Atlas
2
2
2
1.5
L
King Arthur
KaiserSupimpa
King Arthur
2
2
1
1.25
L
Charybdis
Knowckted
Charybdis
1
2
3
1.25
W
Thanatos
STR8KILLNU247
Thanatos
3
3
3
1.5
W
Artemis
ZiGSTV
Artemis
7
1
2
8
L
Nox
1
3
1
0.5
W
Nu Wa
αvαlon
Nu Wa
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,580
Damage
20,833
48,324
Taken
58,121
23,193
Mitigated
19,481
23,081
Healing
18,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
11,126
1,690
0
3,511
12,249
4,661
3,346
4,282
7,723
64,549
0
W
Atlas
 
Atlas
3,124
976
0
1,976
12,125
9,261
222
2,183
9,583
26,475
0
L
Hel
Gigio7
Hel
3,722
278
4,203
5,155
11,717
2,881
0
4,851
6,866
21,119
0
L
Atlas
IriaZeph
Atlas
2,819
379
335
5,834
16,432
5,095
0
5,979
10,453
25,506
0
L
King Arthur
KaiserSupimpa
King Arthur
2,565
649
0
750
10,312
5,701
0
3,067
7,245
0
14,893
L
Charybdis
Knowckted
Charybdis
4,966
2,117
0
1,157
9,857
2,990
0
4,926
4,931
0
48,274
W
Thanatos
STR8KILLNU247
Thanatos
5,673
1,264
175
14,396
15,109
5,789
0
3,849
11,044
0
75,635
W
Artemis
ZiGSTV
Artemis
10,992
3,365
0
994
4,322
1,783
4,557
698
3,530
0
47,029
L
Nox
6,761
395
0
1,092
9,803
2,814
0
5,092
4,711
41,094
0
W
Nu Wa
αvαlon
Nu Wa
9,665
1,644
0
2,029
4,519
1,699
2,605
1,309
3,142
60,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,844
Gold Earned
34,718
455
Minions Killed
307
0
Camps Cleared
0
1,577,976
Distance Traveled
1,568,589
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,846
579
122
7
0
318,390
6
W
Atlas
8,512
501
34
2
0
319,193
2
L
Hel
6,609
389
36
2
0
301,463
0
L
Atlas
7,111
418
56
3
0
283,319
2
L
King Arthur
6,705
394
28
2
0
310,709
4
L
Charybdis
7,255
427
100
6
0
331,418
6
W
Thanatos
9,954
586
115
7
0
315,961
2
W
Artemis
9,047
532
81
5
0
308,660
4
L
Nox
7,038
414
87
5
0
341,680
5
W
Nu Wa
9,485
558
103
6
0
315,772
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role