Player Matchup

Agni
Agni
Hypnos Sleepman
Agni
Level 100
God Stats
2W - 0L
1,492 SR
Queue Stats
243W - 189L
1,470 Elo+
Party 3
Ares
Ares
ImperatorRex112
Ares
Level 69
God Stats
4W - 1L
1,867 SR
Queue Stats
139W - 124L
1,504 Elo+
Party 3
Hun Batz
Hun Batz
Shadow_FF7
Hun Batz
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 104L
1,561 Elo+
Solo
Tsukuyomi
Tsukuyomi
WielderOfNarsil
Tsukuyomi
Level 127
God Stats
9W - 8L
1,578 SR
Queue Stats
79W - 79L
1,512 Elo+
Party 2
Ah Puch
Ah Puch
ZEUS5764
Ah Puch
Level 61
God Stats
2W - 0L
1,574 SR
Queue Stats
4W - 1L
1,657 Elo+
Party 2
Team Averages
Level 88
1,602 SR
1,541 Elo+

VS

Team Averages
Level 67
1,467 SR
1,523 Elo+
Discordia
Discordia
Impluse12
Discordia
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
226W - 228L
1,465 Elo+
Party 1
King Arthur
King Arthur
Oh_ur_Raging_
King Arthur
Level 49
God Stats
1W - 3L
1,427 SR
Queue Stats
188W - 218L
1,435 Elo+
Party 1
Atlas
Atlas
Regret6428
Atlas
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,586 Elo+
Party 4
Charybdis
Charybdis
WeTheKlaw
Charybdis
Level 108
God Stats
0W - 1L
1,231 SR
Queue Stats
11W - 8L
1,632 Elo+
Party 4
Sun Wukong
Sun Wukong
iFDP
Sun Wukong
Level 103
God Stats
1W - 2L
1,679 SR
Queue Stats
107W - 115L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 3 / 19
14,979
1,152
29,799
10,628
5,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
3 / 4 / 21
12,771
982
15,787
24,312
30,946
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
Shadow_FF7
Hun Batz
20
7 / 2 / 18
12,660
974
14,880
18,445
23,670
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
WielderOfNarsil
Tsukuyomi
19
7 / 5 / 18
13,303
1,023
24,813
18,751
7,905
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
ZEUS5764
Ah Puch
20
5 / 4 / 28
13,579
1,045
35,415
12,019
5,806
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

141

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Impluse12
Discordia
19
2 / 8 / 8
11,975
921
11,951
16,185
6,705
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Oh_ur_Raging_
King Arthur
19
0 / 14 / 10
11,364
874
6,382
29,260
31,142
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Atlas
19
4 / 3 / 11
12,731
979
17,996
30,834
29,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
WeTheKlaw
Charybdis
19
5 / 4 / 8
13,661
1,051
20,437
24,463
10,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
iFDP
Sun Wukong
19
7 / 8 / 6
13,277
1,021
20,752
28,131
19,997
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
61
37
Kills
18
18
Deaths
37
104
Assists
43
Player
Kills
Deaths
Assists
KDA
W
15
3
19
8.17
W
3
4
21
3.38
L
Discordia
Impluse12
Discordia
2
8
8
0.75
L
King Arthur
Oh_ur_Raging_
King Arthur
0
14
10
0.36
L
Atlas
4
3
11
3.17
W
Hun Batz
Shadow_FF7
Hun Batz
7
2
18
8
L
Charybdis
WeTheKlaw
Charybdis
5
4
8
2.25
W
Tsukuyomi
WielderOfNarsil
Tsukuyomi
7
5
18
3.2
W
Ah Puch
ZEUS5764
Ah Puch
5
4
28
4.75
L
Sun Wukong
iFDP
Sun Wukong
7
8
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,694
Damage
77,518
84,155
Taken
128,873
73,723
Mitigated
97,319
14,392
Healing
9,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,799
1,957
0
1,388
10,628
5,396
0
4,376
5,983
48,651
0
W
15,787
435
279
1,770
24,312
30,946
0
7,576
16,236
26,533
0
L
Discordia
Impluse12
Discordia
11,951
775
0
311
16,185
6,705
0
9,755
6,168
29,352
0
L
King Arthur
Oh_ur_Raging_
King Arthur
6,382
998
0
905
29,260
31,142
0
17,990
10,610
6,211
15,589
L
Atlas
17,996
4,566
0
1,829
30,834
29,105
0
18,852
11,695
46,416
0
W
Hun Batz
Shadow_FF7
Hun Batz
14,880
2,435
0
0
18,445
23,670
0
6,264
11,770
1,827
35,906
L
Charybdis
WeTheKlaw
Charybdis
20,437
12,545
0
4,235
24,463
10,370
0
14,823
9,510
0
61,410
W
Tsukuyomi
WielderOfNarsil
Tsukuyomi
24,813
7,359
1,133
5,354
18,751
7,905
0
8,020
9,836
0
60,537
W
Ah Puch
ZEUS5764
Ah Puch
35,415
106
728
3,740
12,019
5,806
0
5,019
6,781
60,129
0
L
Sun Wukong
iFDP
Sun Wukong
20,752
4,502
0
1,911
28,131
19,997
0
17,966
9,732
1,989
35,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,292
Gold Earned
63,008
256
Minions Killed
265
7
Camps Cleared
11
1,173,449
Distance Traveled
1,204,054
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
14,979
1,152
41
3
0
224,445
1
W
Ares
12,771
982
24
2
2
211,278
1
L
Discordia
11,975
921
49
4
0
234,919
0
L
King Arthur
11,364
874
49
4
0
241,993
0
L
Atlas
12,731
979
52
4
0
245,125
0
W
Hun Batz
12,660
974
41
3
2
261,680
0
L
Charybdis
13,661
1,051
91
7
8
224,870
0
W
Tsukuyomi
13,303
1,023
71
5
3
238,725
2
W
Ah Puch
13,579
1,045
79
6
0
237,321
0
L
Sun Wukong
13,277
1,021
24
2
3
257,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role