Player Matchup

Janus
Janus
Humbiecat
Janus
Level 157
God Stats
13W - 20L
1,443 SR
Queue Stats
282W - 312L
1,519 Elo+
Party 3
Awilix
Awilix
TheWoodFrog
Awilix
Level 157
God Stats
2W - 3L
1,497 SR
Queue Stats
205W - 194L
1,607 Elo+
Party 3
Xbalanque
Xbalanque
seatrend13
Xbalanque
Level 128
God Stats
15W - 9L
1,633 SR
Queue Stats
341W - 281L
1,617 Elo+
Party 2
Atlas
Atlas
thejewinator9000
Atlas
Level 109
God Stats
5W - 3L
1,549 SR
Queue Stats
436W - 404L
1,577 Elo+
Party 2
Sol
Sol
vanillalilly
Sol
Level 157
God Stats
7W - 4L
1,571 SR
Queue Stats
190W - 201L
1,502 Elo+
Party 3
Team Averages
Level 142
1,539 SR
1,564 Elo+

VS

Team Averages
Level 114
1,497 SR
1,575 Elo+
Izanami
Izanami
DankusDratinus
Izanami
Level 102
God Stats
4W - 5L
1,590 SR
Queue Stats
62W - 47L
1,605 Elo+
Party 1
Gilgamesh
Gilgamesh
Kinglab
Gilgamesh
Level 124
God Stats
1W - 6L
1,366 SR
Queue Stats
142W - 108L
1,603 Elo+
Party 1
Ullr
Ullr
SaintBeowulf
Ullr
Level 154
God Stats
59W - 72L
1,530 SR
Queue Stats
448W - 442L
1,558 Elo+
Solo
Atlas
Atlas
Vaithro
Atlas
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 94L
1,604 Elo+
Party 1
Sol
Sol
inbook
Sol
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 69L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Humbiecat
Janus
14
1 / 2 / 3
8,486
530
3,203
5,448
2,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
16
8 / 3 / 2
9,986
624
13,862
10,555
4,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Xbalanque
seatrend13
Xbalanque
16
9 / 1 / 1
10,224
639
14,080
10,945
3,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 2 / 5
8,089
506
2,749
11,928
10,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 4 / 3
8,768
548
4,751
10,321
2,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 1
7,325
458
3,037
11,442
1,262
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
Kinglab
Gilgamesh
14
7 / 3 / 3
9,478
592
10,188
11,336
3,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
3 / 4 / 2
9,226
577
6,252
8,889
3,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Atlas
Vaithro
Atlas
11
0 / 2 / 3
6,997
437
3,429
10,970
9,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sol
inbook
Sol
13
2 / 3 / 3
8,134
508
5,397
8,162
1,891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
24
20
Kills
12
12
Deaths
20
14
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
W
Janus
Humbiecat
Janus
1
2
3
1.25
L
Gilgamesh
Kinglab
Gilgamesh
7
3
3
2.83
L
3
4
2
1
W
Awilix
8
3
2
3
L
Atlas
Vaithro
Atlas
0
2
3
0.75
L
Sol
inbook
Sol
2
3
3
1.17
W
Xbalanque
seatrend13
Xbalanque
9
1
1
9.5
W
0
2
5
1.25
W
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,645
Damage
28,303
49,197
Taken
50,799
23,707
Mitigated
19,704
16,706
Healing
11,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,037
1,724
0
1,395
11,442
1,262
242
409
11,033
0
46,503
W
Janus
Humbiecat
Janus
3,203
482
0
773
5,448
2,086
0
1,741
3,707
61,060
0
L
Gilgamesh
Kinglab
Gilgamesh
10,188
2,958
0
2,691
11,336
3,952
27
1,298
10,038
0
42,763
L
6,252
3,017
0
2,078
8,889
3,311
485
3,990
4,899
0
62,032
W
Awilix
13,862
5,439
0
2,243
10,555
4,726
120
422
10,133
0
70,017
L
Atlas
Vaithro
Atlas
3,429
1,220
0
2,329
10,970
9,288
0
1,990
8,940
21,154
0
L
Sol
inbook
Sol
5,397
979
0
2,616
8,162
1,891
0
2,810
5,186
47,398
0
W
Xbalanque
seatrend13
Xbalanque
14,080
9,106
0
6,735
10,945
3,801
1,300
1,159
9,786
0
82,896
W
2,749
917
0
2,025
11,928
10,510
0
5,504
6,424
18,275
0
W
4,751
1,173
0
4,930
10,321
2,584
1,060
0
10,321
53,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,553
Gold Earned
41,160
508
Minions Killed
433
0
Camps Cleared
0
1,456,049
Distance Traveled
1,486,566
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,325
458
99
6
0
252,323
5
W
Janus
8,486
530
135
8
0
300,613
1
L
Gilgamesh
9,478
592
76
5
0
336,343
2
L
Ullr
9,226
577
131
8
0
303,907
0
W
Awilix
9,986
624
115
7
0
376,714
6
L
Atlas
6,997
437
28
2
0
306,882
2
L
Sol
8,134
508
99
6
0
287,111
1
W
Xbalanque
10,224
639
134
8
0
276,159
1
W
Atlas
8,089
506
26
2
0
266,647
4
W
Sol
8,768
548
98
6
0
235,916
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role