Player Matchup
Team Averages
Silver V
Average Tier
Level 49
1,475 SR
799
MMR
VS
Team Averages
Bronze V
Average Tier
Level 160
1,176 SR
333
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rokomar
Chronos
12
0 / 0 / 0
8,191
745
276
3,606
1,160
Y10 Tiny Trinket
+25
Magical Power
+4%
Magical Lifesteal
Bumba's Dagger
+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana
PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.
OLD Ring of Hecate
+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal
PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).
Ritual Blade
+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
一Zachxy一
Charybdis
4
0 / 0 / 0
5,766
524
0
276
517
Bulwark of Hope
+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction
PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.
Heartward Amulet
+45
Magical Protection
+250
Health
+200
Mana
AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.
Match Insights
Player Kills, Deaths, and Assists
Damage Breakdown
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
8,191
745
91
8
5
142,981
1
L
5,766
524
0
0
0
141
0