Player Matchup

Atlas
Atlas
BeanDip421
Atlas
Level 97
God Stats
5W - 2L
1,707 SR
Queue Stats
318W - 231L
1,602 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TGav87
Ah Muzen Cab
Level 117
God Stats
3W - 5L
1,722 SR
Queue Stats
236W - 176L
1,588 Elo+
Party 2
Thanatos
Thanatos
Targha2490
Thanatos
Level 109
God Stats
24W - 15L
1,663 SR
Queue Stats
292W - 212L
1,611 Elo+
Party 2
Sylvanus
Sylvanus
reallyshiesty
Sylvanus
Level 74
God Stats
1W - 4L
1,741 SR
Queue Stats
142W - 98L
1,594 Elo+
Party 2
Raijin
Raijin
steeztexas
Raijin
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 26L
1,617 Elo+
Party 2
Team Averages
Level 88
1,667 SR
1,602 Elo+

VS

Team Averages
Level 65
1,607 SR
1,613 Elo+
Chronos
Chronos
H20btw
Chronos
Level 86
God Stats
3W - 2L
1,515 SR
Queue Stats
144W - 123L
1,591 Elo+
Party 1
Sol
Sol
JayLaFuze
Sol
Level 14
God Stats
2W - 0L
1,805 SR
Queue Stats
27W - 12L
1,680 Elo+
Party 1
Bakasura
Bakasura
ProfLoki
Bakasura
Level 37
God Stats
5W - 7L
1,466 SR
Queue Stats
118W - 109L
1,597 Elo+
Solo
Artio
Artio
Troublebrewing1
Artio
Level 49
God Stats
9W - 8L
1,820 SR
Queue Stats
162W - 149L
1,590 Elo+
Solo
Ah Puch
Ah Puch
TssiiiKevLaSauce
Ah Puch
Level 141
God Stats
1W - 2L
1,430 SR
Queue Stats
265W - 277L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
8
1 / 1 / 1
5,388
539
5,262
6,907
4,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
TGav87
Ah Muzen Cab
9
1 / 1 / 1
5,512
551
8,612
6,850
1,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Targha2490
Thanatos
10
3 / 3 / 1
6,240
624
3,641
6,776
1,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sylvanus
reallyshiesty
Sylvanus
11
2 / 2 / 0
6,359
636
3,083
5,794
2,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Raijin
steeztexas
Raijin
9
0 / 4 / 1
5,700
570
2,256
7,130
2,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
H20btw
Chronos
10
0 / 2 / 0
5,185
519
4,287
5,544
1,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
7 / 1 / 0
6,628
663
6,545
6,754
1,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
ProfLoki
Bakasura
12
2 / 0 / 2
6,644
664
5,989
6,503
2,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
0 / 1 / 4
5,659
566
2,598
9,344
3,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
2 / 3 / 0
6,520
652
2,853
6,109
2,007
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
17
7
Kills
11
11
Deaths
7
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Atlas
1
1
1
1.5
W
Chronos
H20btw
Chronos
0
2
0
0
W
7
1
0
7
W
Bakasura
ProfLoki
Bakasura
2
0
2
3
L
Ah Muzen Cab
TGav87
Ah Muzen Cab
1
1
1
1.5
L
Thanatos
Targha2490
Thanatos
3
3
1
1.17
W
0
1
4
2
W
2
3
0
0.67
L
Sylvanus
reallyshiesty
Sylvanus
2
2
0
1
L
Raijin
steeztexas
Raijin
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,854
Damage
22,272
33,457
Taken
34,254
12,401
Mitigated
10,120
14,726
Healing
14,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
5,262
2,166
0
1,490
6,907
4,085
31
4,495
2,190
14,213
0
W
Chronos
H20btw
Chronos
4,287
1,653
0
709
5,544
1,051
0
818
4,726
28,594
0
W
6,545
2,957
0
2,988
6,754
1,748
623
2,540
4,064
33,160
0
W
Bakasura
ProfLoki
Bakasura
5,989
4,242
0
1,969
6,503
2,134
0
1,716
4,729
0
39,228
L
Ah Muzen Cab
TGav87
Ah Muzen Cab
8,612
4,439
0
4,024
6,850
1,746
392
3,231
3,424
0
38,510
L
Thanatos
Targha2490
Thanatos
3,641
1,250
0
5,666
6,776
1,781
0
1,947
4,365
0
27,356
W
2,598
310
698
5,364
9,344
3,180
0
2,324
6,992
6,952
0
W
2,853
273
0
2,605
6,109
2,007
0
2,385
3,724
35,599
0
L
Sylvanus
reallyshiesty
Sylvanus
3,083
1,283
0
2,175
5,794
2,718
432
2,774
2,977
30,402
8,862
L
Raijin
steeztexas
Raijin
2,256
518
0
1,371
7,130
2,071
0
3,426
3,409
27,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,199
Gold Earned
30,636
311
Minions Killed
346
0
Camps Cleared
0
993,860
Distance Traveled
1,020,274
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,388
539
19
2
0
201,334
1
W
Chronos
5,185
519
75
8
0
179,033
2
W
Sol
6,628
663
68
7
0
191,348
3
W
Bakasura
6,644
664
93
9
0
237,804
2
L
Ah Muzen Cab
5,512
551
65
7
0
194,229
2
L
Thanatos
6,240
624
69
7
0
228,091
0
W
Artio
5,659
566
10
1
0
227,600
1
W
Ah Puch
6,520
652
100
10
0
184,489
3
L
Sylvanus
6,359
636
93
9
0
188,822
2
L
Raijin
5,700
570
65
7
0
181,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role