Player Matchup

Atlas
Atlas
A_C_l_D__T_R_I_P
Atlas
Level 105
God Stats
2W - 2L
1,722 SR
Queue Stats
364W - 413L
1,394 Elo+
Solo
Mulan
Mulan
BangBoomKaChang
Mulan
Level 108
God Stats
15W - 11L
1,590 SR
Queue Stats
161W - 201L
1,507 Elo+
Party 1
Eset
Eset
IcyHair
Eset
Level 117
God Stats
3W - 1L
1,648 SR
Queue Stats
146W - 174L
1,447 Elo+
Party 1
Artemis
Artemis
Jakes A Truck
Artemis
Level 100
God Stats
5W - 7L
1,586 SR
Queue Stats
126W - 128L
1,502 Elo+
Party 1
Serqet
Serqet
Yah Boi9943
Serqet
Level 121
God Stats
12W - 8L
1,657 SR
Queue Stats
722W - 690L
1,566 Elo+
Party 1
Team Averages
Level 110
1,641 SR
1,483 Elo+

VS

Team Averages
Level 99
1,452 SR
1,516 Elo+
Atlas
Atlas
 
Atlas
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
K-fizzle42
Ah Muzen Cab
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 61L
1,582 Elo+
Solo
Sol
Sol
Ol Slick Billy
Sol
Level 127
God Stats
9W - 15L
1,568 SR
Queue Stats
363W - 297L
1,551 Elo+
Solo
Ao Kuang
Ao Kuang
boyled eggs
Ao Kuang
Level 85
God Stats
11W - 16L
1,390 SR
Queue Stats
251W - 262L
1,480 Elo+
Party 2
Hades
Hades
ghost479
Hades
Level 69
God Stats
4W - 12L
1,301 SR
Queue Stats
195W - 198L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 8
7,223
380
4,431
13,085
11,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
5 / 2 / 4
9,661
508
7,288
12,952
11,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Eset
IcyHair
Eset
18
10 / 0 / 7
11,546
608
15,279
8,749
4,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Artemis
18
2 / 2 / 5
10,426
549
8,755
9,098
2,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serqet
17
6 / 0 / 7
10,383
546
9,395
13,454
5,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
2 / 4 / 2
8,424
443
5,212
16,726
16,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
K-fizzle42
Ah Muzen Cab
16
2 / 3 / 1
9,646
508
7,884
12,228
3,928
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
0 / 6 / 2
8,938
470
7,218
12,525
4,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
boyled eggs
Ao Kuang
14
1 / 5 / 3
8,710
458
5,596
13,533
4,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hades
ghost479
Hades
14
1 / 5 / 1
9,075
478
5,676
14,153
6,611
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
15
23
Kills
6
6
Deaths
23
31
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
2
4
2
0.75
W
0
2
8
2
W
5
2
4
3.5
W
Eset
IcyHair
Eset
10
0
7
13.5
W
Artemis
2
2
5
2.25
L
Ah Muzen Cab
K-fizzle42
Ah Muzen Cab
2
3
1
0.83
L
0
6
2
0.17
W
Serqet
6
0
7
9.5
L
Ao Kuang
boyled eggs
Ao Kuang
1
5
3
0.5
L
Hades
ghost479
Hades
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,148
Damage
31,586
57,338
Taken
69,165
35,960
Mitigated
35,877
15,950
Healing
21,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
5,212
1,516
493
3,162
16,726
16,533
602
6,264
9,462
19,410
0
W
4,431
1,077
0
612
13,085
11,007
132
5,397
7,688
15,652
0
W
7,288
585
0
3,966
12,952
11,905
506
6,909
6,043
606
43,229
W
Eset
IcyHair
Eset
15,279
857
476
1,576
8,749
4,758
327
5,022
3,727
76,783
0
W
Artemis
8,755
3,192
0
2,913
9,098
2,942
530
2,043
7,055
0
92,321
L
Ah Muzen Cab
K-fizzle42
Ah Muzen Cab
7,884
1,843
0
3,914
12,228
3,928
700
1,489
10,507
0
84,911
L
7,218
1,598
0
3,524
12,525
4,465
1,006
5,460
6,596
70,439
5,994
W
Serqet
9,395
1,694
0
6,407
13,454
5,348
814
3,846
9,608
0
79,237
L
Ao Kuang
boyled eggs
Ao Kuang
5,596
1,516
0
5,604
13,533
4,340
0
3,949
9,043
47,212
0
L
Hades
ghost479
Hades
5,676
1,093
188
4,317
14,153
6,611
420
1,293
11,968
53,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,239
Gold Earned
44,793
570
Minions Killed
528
0
Camps Cleared
0
1,819,916
Distance Traveled
1,652,211
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,424
443
27
1
0
317,995
1
W
Atlas
7,223
380
27
1
0
304,940
8
W
Mulan
9,661
508
93
5
0
333,796
0
W
Eset
11,546
608
154
8
0
386,295
3
W
Artemis
10,426
549
164
9
0
346,767
0
L
Ah Muzen Cab
9,646
508
149
8
0
344,617
5
L
Sol
8,938
470
136
7
0
333,541
2
W
Serqet
10,383
546
132
7
0
448,118
0
L
Ao Kuang
8,710
458
94
5
0
351,134
6
L
Hades
9,075
478
122
6
0
304,924
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role