Player Matchup

Bastet
Bastet
PaperBoi33
Bastet
Level 42
God Stats
68W - 67L
1,441 SR
Queue Stats
135W - 182L
1,316 Elo+
Solo
Izanami
Izanami
TH1B0LT
Izanami
Level 87
God Stats
0W - 7L
1,554 SR
Queue Stats
35W - 57L
1,198 Elo+
Solo
Bellona
Bellona
chr-isti-aan
Bellona
Level 69
God Stats
9W - 19L
1,334 SR
Queue Stats
149W - 177L
1,349 Elo+
Solo
Nu Wa
Nu Wa
jammel888
Nu Wa
Level 160
God Stats
5W - 5L
1,607 SR
Queue Stats
181W - 226L
1,356 Elo+
Solo
Geb
Geb
kezzered
Geb
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 84
1,487 SR
1,344 Elo+

VS

Team Averages
Level 66
1,488 SR
1,378 Elo+
Zeus
Zeus
 
Zeus
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
BearRustaagh
Geb
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
189W - 220L
1,347 Elo+
Solo
Mulan
Mulan
DarkStarkAM
Mulan
Level 98
God Stats
3W - 3L
1,632 SR
Queue Stats
49W - 75L
1,399 Elo+
Party 1
Neith
Neith
ShanaDragneel
Neith
Level 16
God Stats
3W - 7L
1,379 SR
Queue Stats
3W - 7L
1,314 Elo+
Party 1
Nemesis
Nemesis
rulomoreno72
Nemesis
Level 105
God Stats
10W - 13L
1,428 SR
Queue Stats
78W - 85L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
PaperBoi33
Bastet
9
0 / 1 / 1
5,077
462
2,143
5,943
1,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
TH1B0LT
Izanami
9
0 / 2 / 1
5,517
502
2,891
5,020
1,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
chr-isti-aan
Bellona
11
3 / 3 / 0
5,987
544
4,510
8,538
5,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
jammel888
Nu Wa
9
0 / 1 / 0
5,274
479
1,670
4,754
1,329
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

5
1 / 4 / 0
4,057
369
1,023
6,707
4,359
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
7 / 0 / 1
7,109
646
7,539
4,013
1,060
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
0 / 1 / 6
5,228
475
1,185
5,055
2,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 2 / 3
6,293
572
4,994
6,970
5,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

8
1 / 0 / 5
4,873
443
1,675
2,722
637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
rulomoreno72
Nemesis
8
1 / 1 / 4
5,443
495
876
3,771
970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
4
Kills
10
11
Deaths
4
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
7
0
1
7.5
W
0
1
6
3
W
1
2
3
1.25
L
Bastet
PaperBoi33
Bastet
0
1
1
0.5
W
1
0
5
3.5
L
Izanami
TH1B0LT
Izanami
0
2
1
0.25
L
Bellona
chr-isti-aan
Bellona
3
3
0
1
L
Nu Wa
jammel888
Nu Wa
0
1
0
0
L
1
4
0
0.25
W
Nemesis
rulomoreno72
Nemesis
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,237
Damage
16,269
30,962
Taken
22,531
13,801
Mitigated
10,782
8,479
Healing
4,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
7,539
909
0
1,166
4,013
1,060
0
466
3,547
43,757
0
W
1,185
31
218
1,051
5,055
2,524
270
630
4,425
13,430
0
W
4,994
1,043
0
915
6,970
5,591
0
380
6,590
0
29,773
L
Bastet
PaperBoi33
Bastet
2,143
465
0
3,502
5,943
1,672
0
1,097
4,780
0
21,766
W
1,675
684
0
508
2,722
637
46
605
2,117
0
9,197
L
Izanami
TH1B0LT
Izanami
2,891
1,740
0
1,340
5,020
1,441
145
1,992
3,028
0
35,328
L
Bellona
chr-isti-aan
Bellona
4,510
1,559
0
2,343
8,538
5,000
0
0
8,160
0
29,502
L
Nu Wa
jammel888
Nu Wa
1,670
274
0
813
4,754
1,329
0
1,477
3,277
27,543
0
L
1,023
179
0
481
6,707
4,359
0
4,158
2,469
2,221
0
W
Nemesis
rulomoreno72
Nemesis
876
190
0
467
3,771
970
1,032
612
3,159
0
13,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,912
Gold Earned
28,946
247
Minions Killed
217
0
Camps Cleared
0
1,011,348
Distance Traveled
1,024,343
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,109
646
88
8
0
226,992
2
W
Geb
5,228
475
21
2
0
207,181
0
W
Mulan
6,293
572
64
6
0
177,267
2
L
Bastet
5,077
462
51
5
0
250,829
3
W
Neith
4,873
443
13
1
0
202,453
0
L
Izanami
5,517
502
74
7
0
179,191
0
L
Bellona
5,987
544
64
6
0
207,660
3
L
Nu Wa
5,274
479
55
5
0
183,326
0
L
Geb
4,057
369
3
0
0
190,342
3
W
Nemesis
5,443
495
31
3
0
210,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role