Player Matchup

Neith
Neith
HabKeinHuhn
Neith
Level 88
God Stats
2W - 3L
1,258 SR
Queue Stats
324W - 425L
1,408 Elo+
Party 1
Hercules
Hercules
HabKeinMana
Hercules
Level 93
God Stats
5W - 6L
1,436 SR
Queue Stats
298W - 339L
1,379 Elo+
Party 1
Anubis
Anubis
aimarsuarez2
Anubis
Level 76
God Stats
5W - 5L
1,671 SR
Queue Stats
150W - 235L
1,374 Elo+
Solo
Susano
Susano
x__Gourmet_x
Susano
Level 26
God Stats
3W - 1L
1,501 SR
Queue Stats
34W - 65L
1,280 Elo+
Party 1
Yemoja
Yemoja
x__Laura_x
Yemoja
Level 29
God Stats
1W - 4L
1,190 SR
Queue Stats
33W - 65L
1,200 Elo+
Party 1
Team Averages
Level 62
1,411 SR
1,328 Elo+

VS

Team Averages
Level 95
1,515 SR
1,442 Elo+
Atlas
Atlas
 
Atlas
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Evo234_
Neith
Level 86
God Stats
21W - 27L
1,490 SR
Queue Stats
343W - 384L
1,448 Elo+
Solo
Chaac
Chaac
R2_Bebop
Chaac
Level 68
God Stats
1W - 3L
1,437 SR
Queue Stats
171W - 178L
1,376 Elo+
Solo
Kukulkan
Kukulkan
SavGaribay
Kukulkan
Level 129
God Stats
11W - 15L
1,481 SR
Queue Stats
505W - 539L
1,402 Elo+
Solo
Fenrir
Fenrir
teresolandia
Fenrir
Level 82
God Stats
12W - 6L
1,670 SR
Queue Stats
41W - 33L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,586
512
2,652
2,662
635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hercules
HabKeinMana
Hercules
8
1 / 0 / 0
4,423
632
1,675
2,360
911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Anubis
9
5 / 1 / 0
5,373
768
3,154
4,222
1,911
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
5
0 / 0 / 0
3,690
527
465
3,634
899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
x__Laura_x
Yemoja
6
0 / 0 / 0
3,925
561
1,286
2,798
798
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
6
0 / 0 / 0
4,054
579
2,501
4,214
1,310
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
Evo234_
Neith
6
0 / 0 / 0
3,605
515
1,325
2,034
688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
R2_Bebop
Chaac
8
0 / 1 / 0
4,423
632
1,652
4,807
1,587
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
SavGaribay
Kukulkan
2
0 / 0 / 0
2,874
411
0
164
26
Fenrir
7
1 / 5 / 0
4,351
622
1,980
5,477
1,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
1
6
Kills
1
1
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
0
0
0
L
Neith
Evo234_
Neith
0
0
0
0
W
0
0
0
0
W
Hercules
HabKeinMana
Hercules
1
0
0
1
L
Chaac
R2_Bebop
Chaac
0
1
0
0
L
Kukulkan
SavGaribay
Kukulkan
0
0
0
0
W
Anubis
5
1
0
5
L
Fenrir
1
5
0
0.2
W
Susano
0
0
0
0
W
Yemoja
x__Laura_x
Yemoja
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,232
Damage
7,458
15,676
Taken
16,696
5,154
Mitigated
4,693
8,366
Healing
5,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
2,501
1,177
820
1,603
4,214
1,310
0
861
3,353
8,072
0
L
Neith
Evo234_
Neith
1,325
241
0
292
2,034
688
0
425
1,609
0
17,892
W
2,652
946
31
925
2,662
635
0
1,099
1,563
0
17,241
W
Hercules
HabKeinMana
Hercules
1,675
393
0
1,134
2,360
911
0
0
2,360
0
16,710
L
Chaac
R2_Bebop
Chaac
1,652
187
0
2,031
4,807
1,587
0
0
4,572
0
21,347
L
Kukulkan
SavGaribay
Kukulkan
0
0
0
0
164
26
0
0
164
1,319
0
W
Anubis
3,154
174
0
2,279
4,222
1,911
28
0
4,222
20,890
0
L
Fenrir
1,980
325
0
952
5,477
1,082
0
3,154
2,323
0
14,901
W
Susano
465
0
0
1,815
3,634
899
0
0
3,634
0
13,595
W
Yemoja
x__Laura_x
Yemoja
1,286
240
1,194
988
2,798
798
0
1,402
1,396
8,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,997
Gold Earned
19,307
179
Minions Killed
140
0
Camps Cleared
0
622,181
Distance Traveled
509,579
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
4,054
579
6
1
0
122,635
0
L
Neith
3,605
515
40
6
0
114,295
0
W
Neith
3,586
512
36
5
0
117,054
1
W
Hercules
4,423
632
47
7
0
153,481
3
L
Chaac
4,423
632
59
8
0
115,270
2
L
Kukulkan
2,874
411
3
0
0
29,395
0
W
Anubis
5,373
768
49
7
0
99,570
0
L
Fenrir
4,351
622
32
5
0
127,984
1
W
Susano
3,690
527
37
5
0
135,565
0
W
Yemoja
3,925
561
10
1
0
116,511
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role