Player Matchup

Anubis
Anubis
AcidX_Valentine
Anubis
Level 62
God Stats
5W - 5L
1,554 SR
Queue Stats
198W - 212L
1,429 Elo+
Solo
Fenrir
Fenrir
Azayoi Sakuya
Fenrir
Level 129
God Stats
7W - 23L
1,242 SR
Queue Stats
775W - 812L
1,513 Elo+
Solo
Thoth
Thoth
DarthArquiex
Thoth
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Dragon_otk-XDXC
Hun Batz
Level 39
God Stats
0W - 4L
1,262 SR
Queue Stats
76W - 95L
1,433 Elo+
Solo
Artio
Artio
SRK DUCLING
Artio
Level 81
God Stats
4W - 5L
1,542 SR
Queue Stats
354W - 375L
1,560 Elo+
Solo
Team Averages
Level 79
1,420 SR
1,487 Elo+

VS

Team Averages
Level 117
1,487 SR
1,483 Elo+
Ymir
Ymir
Armored Rudolph
Ymir
Level 87
God Stats
12W - 10L
1,605 SR
Queue Stats
371W - 383L
1,442 Elo+
Solo
Merlin
Merlin
Frostfighter
Merlin
Level 121
God Stats
2W - 1L
1,266 SR
Queue Stats
172W - 147L
1,448 Elo+
Solo
Hades
Hades
MasterK002
Hades
Level 142
God Stats
3W - 0L
1,514 SR
Queue Stats
163W - 146L
1,491 Elo+
Solo
Nike
Nike
Mollywop99
Nike
Level 102
God Stats
2W - 3L
1,373 SR
Queue Stats
243W - 274L
1,529 Elo+
Solo
Bacchus
Bacchus
spamclam101
Bacchus
Level 132
God Stats
4W - 3L
1,677 SR
Queue Stats
204W - 227L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 3
5,015
1,003
4,313
4,194
2,230
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
2 / 1 / 0
4,792
958
1,909
1,618
1,274
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 2 / 2
5,428
1,086
4,145
2,587
919
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
11
1 / 2 / 4
5,518
1,104
4,576
3,813
1,350
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

6
0 / 2 / 1
4,458
892
916
3,165
1,737
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 4
5,667
1,133
2,029
7,153
4,235
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Merlin
11
2 / 1 / 7
5,964
1,193
2,779
3,025
1,013
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
12
4 / 0 / 4
6,776
1,355
2,558
5,087
2,208
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
2 / 1 / 5
5,661
1,132
3,060
8,068
2,860
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bacchus
spamclam101
Bacchus
7
0 / 2 / 7
5,115
1,023
3,021
5,874
3,020
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
5
Kills
10
10
Deaths
5
10
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
W
2
1
4
4
L
2
1
0
2
L
1
2
2
1
L
Hun Batz
1
2
4
1.5
W
Merlin
2
1
7
5.5
W
Hades
4
0
4
6
W
2
1
5
4.5
L
0
2
1
0.25
W
Bacchus
spamclam101
Bacchus
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,859
Damage
13,447
15,377
Taken
29,207
7,510
Mitigated
13,336
2,976
Healing
16,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,313
229
243
944
4,194
2,230
0
2,696
1,498
8,449
0
W
2,029
112
1,829
2,938
7,153
4,235
141
2,490
4,663
3,446
0
L
1,909
51
0
0
1,618
1,274
0
991
627
0
3,049
L
4,145
278
0
270
2,587
919
0
1,885
702
8,379
0
L
Hun Batz
4,576
1,413
220
448
3,813
1,350
0
2,393
1,420
0
9,790
W
Merlin
2,779
79
663
755
3,025
1,013
534
821
2,204
8,797
0
W
Hades
2,558
207
1,255
3,237
5,087
2,208
1,149
1,724
3,363
10,972
0
W
3,060
798
767
2,869
8,068
2,860
0
2,908
5,160
0
6,631
L
916
207
425
426
3,165
1,737
0
2,422
743
1,201
0
W
Bacchus
spamclam101
Bacchus
3,021
271
1,028
1,657
5,874
3,020
0
1,431
4,443
5,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,211
Gold Earned
29,183
31
Minions Killed
48
0
Camps Cleared
0
340,189
Distance Traveled
470,893
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,015
1,003
6
1
0
74,842
0
W
Ymir
5,667
1,133
0
0
0
101,739
0
L
Fenrir
4,792
958
2
0
0
49,586
0
L
Thoth
5,428
1,086
12
2
0
79,653
2
L
Hun Batz
5,518
1,104
10
2
0
105,635
1
W
Merlin
5,964
1,193
12
2
0
76,073
0
W
Hades
6,776
1,355
26
5
0
105,004
0
W
Nike
5,661
1,132
5
1
0
101,587
0
L
Artio
4,458
892
1
0
0
30,473
0
W
Bacchus
5,115
1,023
5
1
0
86,490
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role