Player Matchup

Atlas
Atlas
Bishopnater
Atlas
Level 89
God Stats
1W - 2L
1,308 SR
Queue Stats
37W - 25L
1,619 Elo+
Party 3
Zeus
Zeus
Phenphen
Zeus
Level 83
God Stats
0W - 1L
1,460 SR
Queue Stats
73W - 54L
1,597 Elo+
Party 3
Cthulhu
Cthulhu
Wiicked3uphoria
Cthulhu
Level 87
God Stats
2W - 11L
1,307 SR
Queue Stats
341W - 322L
1,550 Elo+
Party 2
Medusa
Medusa
iAmThe1ManArmy
Medusa
Level 159
God Stats
2W - 2L
1,692 SR
Queue Stats
362W - 354L
1,573 Elo+
Party 2
Ravana
Ravana
lxljerrylxl
Ravana
Level 160
God Stats
3W - 2L
1,765 SR
Queue Stats
462W - 447L
1,582 Elo+
Solo
Team Averages
Level 116
1,506 SR
1,584 Elo+

VS

Team Averages
Level 113
1,538 SR
1,614 Elo+
Artio
Artio
Budweizerd
Artio
Level 137
God Stats
2W - 2L
1,562 SR
Queue Stats
51W - 57L
1,544 Elo+
Solo
Xbalanque
Xbalanque
GoldTerlets
Xbalanque
Level 104
God Stats
1W - 1L
1,595 SR
Queue Stats
189W - 137L
1,609 Elo+
Party 1
Cliodhna
Cliodhna
Gungun86
Cliodhna
Level 124
God Stats
27W - 14L
1,671 SR
Queue Stats
501W - 478L
1,602 Elo+
Solo
Achilles
Achilles
Remnant96
Achilles
Level 120
God Stats
4W - 2L
1,729 SR
Queue Stats
131W - 115L
1,605 Elo+
Solo
Agni
Agni
VVKool
Agni
Level 82
God Stats
2W - 0L
1,132 SR
Queue Stats
38W - 23L
1,710 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 0
5,235
524
1,174
8,496
5,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zeus
9
0 / 4 / 1
5,175
518
2,803
6,127
2,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
2 / 2 / 0
5,123
512
2,012
6,174
2,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 3 / 1
5,605
561
4,392
7,624
1,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
10
1 / 3 / 2
5,846
585
4,302
7,274
4,726
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
8
1 / 1 / 6
5,314
531
3,208
6,149
3,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
GoldTerlets
Xbalanque
10
1 / 1 / 4
5,613
561
6,753
6,231
1,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
Gungun86
Cliodhna
11
7 / 1 / 0
6,437
644
4,466
5,419
1,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Remnant96
Achilles
10
1 / 2 / 1
5,712
571
4,245
7,027
3,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Agni
VVKool
Agni
12
3 / 1 / 3
6,739
674
5,479
4,824
1,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
5
Kills
13
13
Deaths
6
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
Artio
1
1
6
4
W
Xbalanque
GoldTerlets
Xbalanque
1
1
4
3
W
Cliodhna
Gungun86
Cliodhna
7
1
0
7
L
Zeus
0
4
1
0.13
W
Achilles
Remnant96
Achilles
1
2
1
0.75
W
Agni
VVKool
Agni
3
1
3
4.5
L
2
2
0
1
L
1
3
1
0.5
L
Ravana
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,683
Damage
24,151
35,695
Taken
29,650
16,285
Mitigated
11,526
12,352
Healing
11,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,174
496
95
4,298
8,496
5,326
0
1,467
6,826
19,675
0
W
Artio
3,208
366
358
1,863
6,149
3,544
0
1,481
4,593
14,496
0
W
Xbalanque
GoldTerlets
Xbalanque
6,753
3,617
0
1,920
6,231
1,373
0
663
5,568
0
34,497
W
Cliodhna
Gungun86
Cliodhna
4,466
1,071
0
2,984
5,419
1,823
0
1,251
4,129
0
37,754
L
Zeus
2,803
522
0
1,621
6,127
2,292
0
2,479
3,432
25,165
0
W
Achilles
Remnant96
Achilles
4,245
1,418
0
2,580
7,027
3,129
0
1,034
5,993
0
28,486
W
Agni
VVKool
Agni
5,479
580
0
1,526
4,824
1,657
150
2,209
2,463
43,655
0
L
2,012
294
387
1,214
6,174
2,441
0
1,428
4,738
9,756
0
L
4,392
1,848
0
2,420
7,624
1,500
0
1,509
6,115
0
35,308
L
Ravana
4,302
1,272
0
2,317
7,274
4,726
0
1,456
5,384
5,469
23,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,984
Gold Earned
29,815
266
Minions Killed
333
0
Camps Cleared
0
868,695
Distance Traveled
1,033,525
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,235
524
53
5
0
162,480
0
W
Artio
5,314
531
18
2
0
194,793
2
W
Xbalanque
5,613
561
74
7
0
189,965
1
W
Cliodhna
6,437
644
73
7
0
233,110
3
L
Zeus
5,175
518
64
6
0
164,617
4
W
Achilles
5,712
571
65
7
0
219,402
6
W
Agni
6,739
674
103
10
0
196,255
4
L
Cthulhu
5,123
512
22
2
0
195,620
4
L
Medusa
5,605
561
65
7
0
173,924
4
L
Ravana
5,846
585
62
6
0
172,054
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role