Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
BestialShadow
Bellona
Level 106
God Stats
0W - 1L
1,522 SR
Queue Stats
70W - 60L
1,560 Elo+
Party 1
Aphrodite
Aphrodite
Ravenheartmeril
Aphrodite
Level 14
God Stats
2W - 2L
1,729 SR
Queue Stats
23W - 24L
1,476 Elo+
Party 2
Ra
Ra
azraelex
Ra
Level 66
God Stats
9W - 10L
1,602 SR
Queue Stats
72W - 94L
1,412 Elo+
Party 1
Jing Wei
Jing Wei
drachwal91
Jing Wei
Level 63
God Stats
44W - 65L
1,454 SR
Queue Stats
127W - 164L
1,418 Elo+
Party 2
Team Averages
Level 82
1,561 SR
1,473 Elo+

VS

Team Averages
Level 83
1,529 SR
1,570 Elo+
Rama
Rama
Jsteelers1143
Rama
Level 109
God Stats
20W - 15L
1,614 SR
Queue Stats
369W - 362L
1,516 Elo+
Solo
Vamana
Vamana
Litzin
Vamana
Level 48
God Stats
4W - 2L
1,581 SR
Queue Stats
209W - 96L
1,758 Elo+
Party 3
Medusa
Medusa
SomeNerd101
Medusa
Level 88
God Stats
10W - 5L
1,685 SR
Queue Stats
303W - 269L
1,513 Elo+
Solo
Atlas
Atlas
ajatzio
Atlas
Level 147
God Stats
2W - 2L
1,264 SR
Queue Stats
725W - 703L
1,475 Elo+
Solo
The Morrigan
The Morrigan
zTimmss
The Morrigan
Level 22
God Stats
9W - 9L
1,501 SR
Queue Stats
67W - 71L
1,589 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
0 / 10 / 2
9,328
406
6,787
20,624
6,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
20
1 / 3 / 0
11,985
521
8,670
16,002
14,675
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
Ravenheartmeril
Aphrodite
15
0 / 3 / 1
9,496
413
4,380
17,308
18,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 7 / 0
8,767
381
3,456
10,671
3,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
drachwal91
Jing Wei
17
1 / 3 / 1
10,060
437
13,898
19,559
7,484
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 1 / 9
12,261
533
7,220
11,709
3,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
Litzin
Vamana
20
12 / 0 / 3
14,487
630
18,565
18,504
30,041
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Medusa
20
8 / 1 / 8
13,690
595
14,264
18,014
8,504
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atlas
ajatzio
Atlas
17
1 / 0 / 13
11,833
514
8,489
20,219
27,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Morrigan
zTimmss
The Morrigan
19
5 / 0 / 10
13,265
577
9,455
6,734
2,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
69
2
Kills
26
26
Deaths
2
4
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
0
10
2
0.1
L
Bellona
1
3
0
0.33
W
0
1
9
4.5
W
Vamana
Litzin
Vamana
12
0
3
13.5
L
Aphrodite
Ravenheartmeril
Aphrodite
0
3
1
0.17
W
Medusa
8
1
8
12
W
Atlas
ajatzio
Atlas
1
0
13
7.5
L
0
7
0
0
L
Jing Wei
drachwal91
Jing Wei
1
3
1
0.5
W
The Morrigan
zTimmss
The Morrigan
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,191
Damage
57,993
84,164
Taken
75,180
50,702
Mitigated
72,207
22,078
Healing
36,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
6,787
1,517
0
5,285
20,624
6,810
0
6,350
14,164
0
70,012
L
Bellona
8,670
2,173
0
2,912
16,002
14,675
2,633
1,087
13,859
5,326
84,261
W
7,220
5,286
0
5,021
11,709
3,773
3,719
1,295
10,414
0
80,116
W
Vamana
Litzin
Vamana
18,565
6,892
0
11,588
18,504
30,041
1,170
1,642
16,862
0
111,330
L
Aphrodite
Ravenheartmeril
Aphrodite
4,380
1,273
1,901
6,127
17,308
18,208
0
4,238
12,697
37,648
0
W
Medusa
14,264
5,261
0
9,647
18,014
8,504
7,345
2,168
15,846
0
127,962
W
Atlas
ajatzio
Atlas
8,489
3,173
0
8,203
20,219
27,073
490
2,774
17,445
31,361
0
L
3,456
161
232
1,347
10,671
3,525
0
3,685
6,888
49,236
0
L
Jing Wei
drachwal91
Jing Wei
13,898
12,059
0
4,274
19,559
7,484
0
2,284
17,125
0
97,497
W
The Morrigan
zTimmss
The Morrigan
9,455
1,331
0
2,231
6,734
2,816
1,040
2,166
4,568
96,794
1,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,636
Gold Earned
65,536
621
Minions Killed
690
0
Camps Cleared
0
2,047,443
Distance Traveled
2,266,480
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,328
406
108
5
0
397,147
6
L
Bellona
11,985
521
191
8
0
446,294
2
W
Rama
12,261
533
148
6
0
433,839
2
W
Vamana
14,487
630
187
8
0
459,091
3
L
Aphrodite
9,496
413
42
2
0
449,725
2
W
Medusa
13,690
595
161
7
0
467,734
4
W
Atlas
11,833
514
18
1
0
468,837
2
L
Ra
8,767
381
105
5
0
343,156
1
L
Jing Wei
10,060
437
175
8
0
411,121
4
W
The Morrigan
13,265
577
176
8
0
436,979
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role