Player Matchup

Geb
Geb
ImComininUrMom
Geb
Level 68
God Stats
2W - 5L
1,645 SR
Queue Stats
80W - 91L
1,520 Elo+
Solo
Zeus
Zeus
InsanityATLSS
Zeus
Level 17
God Stats
14W - 17L
1,380 SR
Queue Stats
136W - 126L
1,425 Elo+
Party 2
Cliodhna
Cliodhna
Tickl3MeElmoO
Cliodhna
Level 39
God Stats
5W - 12L
1,384 SR
Queue Stats
329W - 273L
1,456 Elo+
Party 2
Team Averages
Level 41
1,469 SR
1,467 Elo+

VS

Team Averages
Level 76
1,446 SR
1,488 Elo+
Atlas
Atlas
Beatgama
Atlas
Level 156
God Stats
1W - 0L
1,411 SR
Queue Stats
10W - 5L
1,758 Elo+
Solo
Xbalanque
Xbalanque
grande42
Xbalanque
Level 42
God Stats
1W - 1L
1,518 SR
Queue Stats
14W - 13L
1,353 Elo+
Party 1
Sol
Sol
strwbrrybnny
Sol
Level 29
God Stats
8W - 7L
1,410 SR
Queue Stats
14W - 13L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 2
10,532
585
9,076
17,476
20,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
0 / 7 / 2
9,553
531
7,532
12,189
4,732
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
Tickl3MeElmoO
Cliodhna
14
2 / 4 / 2
10,216
568
13,160
18,806
13,396
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Beatgama
Atlas
16
6 / 0 / 6
12,654
703
13,478
15,750
18,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xbalanque
grande42
Xbalanque
16
7 / 3 / 6
12,063
670
17,252
14,380
5,511
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 1 / 9
10,457
581
9,223
9,949
3,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
4
Kills
13
13
Deaths
4
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Atlas
Beatgama
Atlas
6
0
6
9
L
2
2
2
1.5
L
0
7
2
0.14
L
Cliodhna
Tickl3MeElmoO
Cliodhna
2
4
2
0.75
W
Xbalanque
grande42
Xbalanque
7
3
6
3.33
W
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,768
Damage
39,953
48,471
Taken
40,079
38,458
Mitigated
27,274
6,789
Healing
11,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Beatgama
Atlas
13,478
5,669
0
4,264
15,750
18,605
216
5,308
10,442
40,532
0
L
9,076
406
0
2,183
17,476
20,330
0
7,646
9,345
30,785
0
L
7,532
1,071
0
741
12,189
4,732
76
5,053
6,966
26,558
0
L
Cliodhna
Tickl3MeElmoO
Cliodhna
13,160
1,098
0
3,865
18,806
13,396
48
9,725
8,695
0
39,435
W
Xbalanque
grande42
Xbalanque
17,252
10,106
0
5,370
14,380
5,511
2,433
8,207
6,173
0
54,815
W
9,223
1,772
0
2,257
9,949
3,158
109
4,077
5,872
29,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,301
Gold Earned
35,174
147
Minions Killed
159
7
Camps Cleared
6
939,918
Distance Traveled
1,011,713
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
12,654
703
43
2
1
361,479
5
L
Geb
10,532
585
41
2
3
295,128
2
L
Zeus
9,553
531
45
3
0
292,017
4
L
Cliodhna
10,216
568
61
3
4
352,773
4
W
Xbalanque
12,063
670
67
4
3
300,495
4
W
Sol
10,457
581
49
3
2
349,739
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role