Player Matchup

Xbalanque
Xbalanque
Diamond V
 
Xbalanque
Diamond V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Diamond V
Prospectbozz
Camazotz
Diamond V
Level 154
God Stats
2W - 2L
1,578 SR
Queue Stats
146W - 135L
2,056 MMR
Solo
Merlin
Merlin
Diamond IV
Raffigi
Merlin
Diamond IV
Level 154
God Stats
11W - 8L
1,620 SR
Queue Stats
285W - 278L
2,113 MMR
Solo
Serqet
Serqet
Diamond V
Wolmy
Serqet
Diamond V
Level 107
God Stats
3W - 2L
1,305 SR
Queue Stats
281W - 299L
1,996 MMR
Solo
Xing Tian
Xing Tian
Diamond IV
Yunο
Xing Tian
Diamond IV
Level 160
God Stats
5W - 0L
1,962 SR
Queue Stats
33W - 28L
2,089 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 147
1,593 SR
1,951 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 143
1,611 SR
1,946 MMR
Bacchus
Bacchus
Masters
 
Bacchus
Masters
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Diamond V
NeoLightAngel10
Odin
Diamond V
Level 142
God Stats
12W - 10L
1,655 SR
Queue Stats
817W - 827L
2,002 MMR
Solo
Hel
Hel
Diamond IV
Sulі
Hel
Diamond IV
Level 104
God Stats
1W - 3L
1,602 SR
Queue Stats
48W - 49L
2,090 MMR
Party 1
Loki
Loki
Diamond V
kevinRQ123
Loki
Diamond V
Level 157
God Stats
13W - 14L
1,513 SR
Queue Stats
351W - 341L
1,985 MMR
Solo
Rama
Rama
Masters
moonjumping
Rama
Masters
Level 156
God Stats
3W - 3L
1,784 SR
Queue Stats
188W - 177L
2,153 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
6
3 / 2 / 0
3,918
784
4,016
5,558
1,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Camazotz
Prospectbozz
Camazotz
7
2 / 0 / 0
3,970
794
2,354
4,179
1,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Merlin
Raffigi
Merlin
6
0 / 2 / 1
3,898
780
829
2,418
604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Serqet
Wolmy
Serqet
6
1 / 0 / 2
3,944
789
1,633
2,863
869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
Yunο
Xing Tian
6
1 / 1 / 3
3,724
745
1,908
4,428
1,525
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
Erlang ShenAchillesBastetCliodhna

VS

Bans
AthenaZeusGebNike
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
5
0 / 2 / 0
3,313
663
2,155
3,754
2,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

3
0 / 2 / 0
2,988
598
764
2,707
747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hel
Sulі
Hel
6
3 / 1 / 1
4,072
814
2,931
2,944
614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

7
2 / 1 / 1
4,034
807
2,286
3,526
672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 1 / 2
3,569
714
2,949
3,360
624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
9
7
Kills
5
5
Deaths
7
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
3
2
0
1.5
L
Bacchus
 
Bacchus
0
2
0
0
L
0
2
0
0
W
Camazotz
Prospectbozz
Camazotz
2
0
0
2
W
Merlin
Raffigi
Merlin
0
2
1
0.25
L
Hel
Sulі
Hel
3
1
1
3.5
W
Serqet
Wolmy
Serqet
1
0
2
2
W
Xing Tian
Yunο
Xing Tian
1
1
3
2.5
L
2
1
1
2.5
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,740
Damage
11,085
19,446
Taken
16,291
5,705
Mitigated
4,677
8,289
Healing
6,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
4,016
1,946
0
2,450
5,558
1,110
0
1,037
4,419
0
16,155
L
Bacchus
 
Bacchus
2,155
401
0
1,520
3,754
2,020
0
0
3,505
7,782
842
L
764
190
0
744
2,707
747
0
664
2,043
0
4,410
W
Camazotz
Prospectbozz
Camazotz
2,354
746
0
3,124
4,179
1,597
0
1,776
2,403
0
15,352
W
Merlin
Raffigi
Merlin
829
164
0
510
2,418
604
0
917
1,405
15,556
0
L
Hel
Sulі
Hel
2,931
75
269
1,324
2,944
614
0
773
2,097
14,875
0
W
Serqet
Wolmy
Serqet
1,633
434
0
601
2,863
869
0
330
2,511
0
13,645
W
Xing Tian
Yunο
Xing Tian
1,908
185
417
1,187
4,428
1,525
0
523
3,853
5,031
0
L
2,286
776
0
1,564
3,526
672
0
531
2,975
0
14,674
L
2,949
2,622
0
750
3,360
624
0
675
2,562
0
16,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,454
Gold Earned
17,976
137
Minions Killed
143
0
Camps Cleared
0
564,975
Distance Traveled
524,548
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
3,918
784
32
6
0
98,753
1
L
Bacchus
3,313
663
23
5
0
125,615
3
L
Odin
2,988
598
10
2
0
73,472
2
W
Camazotz
3,970
794
33
7
0
114,879
0
W
Merlin
3,898
780
35
7
0
106,700
1
L
Hel
4,072
814
39
8
0
108,826
2
W
Serqet
3,944
789
29
6
0
122,609
0
W
Xing Tian
3,724
745
8
2
0
122,034
0
L
Loki
4,034
807
34
7
0
125,724
1
L
Rama
3,569
714
37
7
0
90,911
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role