Player Matchup

Set
Set
LethalityAlways
Set
Level 21
God Stats
1W - 5L
1,325 SR
Queue Stats
36W - 32L
1,490 Elo+
Party 1
Neith
Neith
Maknificant
Neith
Level 15
God Stats
2W - 4L
1,600 SR
Queue Stats
15W - 13L
1,489 Elo+
Party 1
Danzaburou
Danzaburou
SirRinge
Danzaburou
Level 17
God Stats
2W - 4L
1,500 SR
Queue Stats
9W - 7L
1,610 Elo+
Party 1
Khepri
Khepri
Tuggles2015
Khepri
Level 124
God Stats
1W - 1L
1,574 SR
Queue Stats
34W - 19L
1,542 Elo+
Party 1
Sol
Sol
spicyypickles
Sol
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
23W - 16L
1,487 Elo+
Party 1
Team Averages
Level 39
1,500 SR
1,524 Elo+

VS

Team Averages
Level 55
1,598 SR
1,669 Elo+
Tsukuyomi
Tsukuyomi
Berthhhh
Tsukuyomi
Level 5
God Stats
9W - 1L
1,925 SR
Queue Stats
15W - 3L
1,770 Elo+
Party 2
Persephone
Persephone
H20btw
Persephone
Level 86
God Stats
2W - 1L
1,705 SR
Queue Stats
144W - 123L
1,582 Elo+
Party 2
Ullr
Ullr
JayLaFuze
Ullr
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 12L
1,669 Elo+
Party 2
Neith
Neith
ShanElariel
Neith
Level 30
God Stats
4W - 3L
1,576 SR
Queue Stats
91W - 29L
1,728 Elo+
Solo
Hercules
Hercules
TssiiiKevLaSauce
Hercules
Level 141
God Stats
1W - 0L
1,285 SR
Queue Stats
265W - 277L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 1
5,393
539
2,308
10,118
2,527
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
2 / 6 / 1
5,168
517
4,685
7,518
1,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
SirRinge
Danzaburou
9
1 / 5 / 1
5,400
540
3,547
7,716
1,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
7
1 / 7 / 2
4,984
498
2,184
10,752
5,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 5 / 0
4,700
470
275
6,018
1,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Berthhhh
Tsukuyomi
10
4 / 2 / 7
6,529
653
6,846
5,854
1,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
H20btw
Persephone
11
4 / 0 / 6
7,013
701
4,833
3,173
869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
12
8 / 1 / 4
7,447
745
5,864
4,879
1,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
6 / 2 / 7
7,158
716
10,962
5,853
2,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
6 / 0 / 1
7,289
729
4,939
7,159
5,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
53
5
Kills
28
29
Deaths
5
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Berthhhh
Tsukuyomi
4
2
7
3.75
W
Persephone
H20btw
Persephone
4
0
6
7
W
Ullr
8
1
4
10
L
1
6
1
0.25
L
2
6
1
0.42
W
6
2
7
4.75
L
Danzaburou
SirRinge
Danzaburou
1
5
1
0.3
W
6
0
1
6.5
L
Khepri
1
7
2
0.29
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,999
Damage
33,444
42,122
Taken
26,918
14,120
Mitigated
11,753
6,820
Healing
8,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Berthhhh
Tsukuyomi
6,846
2,333
0
644
5,854
1,840
0
448
5,406
0
35,456
W
Persephone
H20btw
Persephone
4,833
550
0
1,303
3,173
869
232
250
2,923
33,260
0
W
Ullr
5,864
3,202
0
1,913
4,879
1,430
286
1,047
3,832
0
39,376
L
2,308
1,110
0
1,947
10,118
2,527
0
823
9,179
0
20,895
L
4,685
2,630
0
1,615
7,518
1,795
0
407
7,037
0
24,431
W
10,962
4,005
0
1,666
5,853
2,070
0
830
5,023
0
45,849
L
Danzaburou
SirRinge
Danzaburou
3,547
2,097
0
1,035
7,716
1,982
0
380
6,955
0
18,792
W
4,939
1,314
0
3,250
7,159
5,544
202
0
7,159
0
36,226
L
Khepri
2,184
397
0
1,207
10,752
5,839
0
968
9,680
8,414
0
L
275
143
0
1,016
6,018
1,977
0
1,857
3,981
17,100
1,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,645
Gold Earned
35,436
212
Minions Killed
393
0
Camps Cleared
0
928,254
Distance Traveled
1,039,318
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,529
653
63
6
0
231,715
1
W
Persephone
7,013
701
75
8
0
206,143
2
W
Ullr
7,447
745
76
8
0
185,535
0
L
Set
5,393
539
56
6
0
196,135
0
L
Neith
5,168
517
45
5
0
179,359
0
W
Neith
7,158
716
79
8
0
200,959
0
L
Danzaburou
5,400
540
52
5
0
177,652
0
W
Hercules
7,289
729
100
10
0
214,966
1
L
Khepri
4,984
498
12
1
0
189,600
0
L
Sol
4,700
470
47
5
0
185,508
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role