Player Matchup

Chaac
Chaac
Platinum III
AthenaOrTroll
Chaac
Platinum III
Level 86
God Stats
109W - 81L
1,611 SR
Queue Stats
460W - 470L
1,877 MMR
Solo
Terra
Terra
Platinum IV
FirstBlindLord
Terra
Platinum IV
Level 147
God Stats
5W - 4L
1,513 SR
Queue Stats
54W - 37L
1,945 MMR
Solo
Hou Yi
Hou Yi
Diamond V
Løgїc
Hou Yi
Diamond V
Level 108
God Stats
25W - 17L
1,730 SR
Queue Stats
133W - 122L
2,089 MMR
Party 1
Janus
Janus
Platinum I
legendario66662
Janus
Platinum I
Level 143
God Stats
7W - 10L
1,557 SR
Queue Stats
951W - 952L
1,910 MMR
Solo
Awilix
Awilix
Diamond V
xI-Lucario-Ix
Awilix
Diamond V
Level 84
God Stats
188W - 126L
1,728 SR
Queue Stats
606W - 609L
2,115 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 114
1,628 SR
1,987 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 136
1,552 SR
1,883 MMR
Erlang Shen
Erlang Shen
Diamond V
 
Erlang Shen
Diamond V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Diamond III
Pancuga
Sol
Diamond III
Level 148
God Stats
4W - 4L
1,647 SR
Queue Stats
432W - 428L
2,122 MMR
Solo
Artio
Artio
Platinum I
SCOPEY137
Artio
Platinum I
Level 128
God Stats
1W - 6L
1,303 SR
Queue Stats
284W - 279L
1,922 MMR
Solo
Khepri
Khepri
Diamond V
T4MROBO
Khepri
Diamond V
Level 123
God Stats
14W - 10L
1,683 SR
Queue Stats
222W - 213L
1,998 MMR
Solo
Chiron
Chiron
Platinum IV
cibuX11X
Chiron
Platinum IV
Level 122
God Stats
0W - 3L
1,626 SR
Queue Stats
98W - 98L
1,874 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 1
7,989
571
9,385
12,368
8,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
2 / 1 / 12
7,138
510
4,435
12,359
9,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hou Yi
Løgїc
Hou Yi
14
9 / 0 / 6
8,834
631
11,727
7,379
2,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 1 / 11
8,279
591
8,497
7,420
2,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

15
12 / 0 / 7
9,239
660
10,182
8,377
3,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
GilgameshGebCliodhna

VS

Bans
MulanAthenaLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
9
0 / 5 / 1
5,987
428
2,799
8,702
3,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
11
1 / 6 / 1
6,633
474
8,404
9,747
4,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Artio
SCOPEY137
Artio
11
0 / 3 / 1
6,435
460
7,322
12,453
10,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Khepri
T4MROBO
Khepri
10
1 / 6 / 1
5,996
428
3,345
12,857
8,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chiron
cibuX11X
Chiron
10
0 / 7 / 0
6,241
446
5,035
11,780
2,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
6
27
Kills
2
3
Deaths
27
37
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
5
1
0.1
W
2
1
1
2.5
W
2
1
12
8
W
Hou Yi
Løgїc
Hou Yi
9
0
6
12
L
Sol
1
6
1
0.25
L
Artio
SCOPEY137
Artio
0
3
1
0.17
L
Khepri
T4MROBO
Khepri
1
6
1
0.25
L
Chiron
cibuX11X
Chiron
0
7
0
0
W
2
1
11
7.5
W
12
0
7
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,226
Damage
26,905
47,903
Taken
55,539
26,413
Mitigated
29,114
22,440
Healing
13,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
2,799
1,181
0
2,545
8,702
3,718
0
1,852
6,814
0
33,329
W
9,385
3,028
0
7,581
12,368
8,900
0
6,396
5,129
3,534
45,900
W
4,435
974
1,121
3,799
12,359
9,439
0
4,074
8,285
12,843
0
W
Hou Yi
Løgїc
Hou Yi
11,727
8,006
0
3,503
7,379
2,472
1,334
1,465
5,914
0
55,938
L
Sol
8,404
3,136
0
2,060
9,747
4,082
0
4,475
5,001
43,611
6,092
L
Artio
SCOPEY137
Artio
7,322
1,586
0
4,632
12,453
10,242
0
878
10,619
37,622
0
L
Khepri
T4MROBO
Khepri
3,345
373
0
798
12,857
8,636
0
3,901
8,824
14,596
0
L
Chiron
cibuX11X
Chiron
5,035
2,208
100
2,886
11,780
2,436
0
2,223
9,515
0
36,862
W
8,497
876
0
2,451
7,420
2,542
0
3,171
4,249
63,036
0
W
10,182
2,910
0
3,985
8,377
3,060
0
2,196
6,181
0
55,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,479
Gold Earned
31,292
414
Minions Killed
343
0
Camps Cleared
0
1,443,230
Distance Traveled
1,154,514
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,987
428
74
5
0
204,752
0
W
Chaac
7,989
571
99
7
0
289,301
2
W
Terra
7,138
510
11
1
0
293,842
3
W
Hou Yi
8,834
631
96
7
0
256,841
1
L
Sol
6,633
474
107
8
0
230,761
1
L
Artio
6,435
460
76
5
0
235,687
3
L
Khepri
5,996
428
18
1
0
253,525
2
L
Chiron
6,241
446
68
5
0
229,789
2
W
Janus
8,279
591
111
8
0
272,273
1
W
Awilix
9,239
660
97
7
0
330,973
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role