Player Matchup

Medusa
Medusa
BlueHawk1018
Medusa
Level 126
God Stats
1W - 5L
1,017 SR
Queue Stats
664W - 686L
1,423 Elo+
Party 2
Atlas
Atlas
braindeaad
Atlas
Level 81
God Stats
2W - 2L
1,500 SR
Queue Stats
351W - 326L
1,443 Elo+
Party 2
Ra
Ra
cobgoblin2
Ra
Level 109
God Stats
18W - 17L
1,520 SR
Queue Stats
590W - 550L
1,499 Elo+
Solo
Rama
Rama
skydush
Rama
Level 145
God Stats
1W - 0L
1,656 SR
Queue Stats
92W - 97L
1,507 Elo+
Solo
Gilgamesh
Gilgamesh
zvllu
Gilgamesh
Level 64
God Stats
45W - 39L
1,739 SR
Queue Stats
349W - 352L
1,570 Elo+
Solo
Team Averages
Level 105
1,486 SR
1,488 Elo+

VS

Team Averages
Level 107
1,515 SR
1,507 Elo+
Chaac
Chaac
Buba-Villside
Chaac
Level 151
God Stats
6W - 7L
1,688 SR
Queue Stats
34W - 50L
1,458 Elo+
Solo
Thanatos
Thanatos
CopArmyDude
Thanatos
Level 113
God Stats
18W - 22L
1,436 SR
Queue Stats
500W - 522L
1,493 Elo+
Party 1
Atlas
Atlas
Warman9876
Atlas
Level 103
God Stats
6W - 7L
1,299 SR
Queue Stats
526W - 540L
1,519 Elo+
Party 1
Jing Wei
Jing Wei
ariel_p_j2
Jing Wei
Level 81
God Stats
0W - 1L
1,473 SR
Queue Stats
353W - 397L
1,492 Elo+
Party 1
Chronos
Chronos
ÿämï
Chronos
Level 89
God Stats
37W - 33L
1,680 SR
Queue Stats
263W - 273L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
8
2 / 3 / 1
5,001
500
3,530
5,474
1,033
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Atlas
6
1 / 3 / 1
4,345
435
3,496
7,391
2,703
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 1 / 1
5,122
512
4,693
5,036
1,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rama
skydush
Rama
9
0 / 4 / 1
5,262
526
3,473
5,992
1,614
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
zvllu
Gilgamesh
9
3 / 1 / 2
5,470
547
3,046
5,303
1,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 2
6,545
655
4,195
7,434
5,068
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
CopArmyDude
Thanatos
11
7 / 0 / 2
6,606
661
5,738
5,937
1,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
7
1 / 3 / 4
4,843
484
3,077
8,118
4,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
ariel_p_j2
Jing Wei
9
1 / 2 / 6
5,441
544
3,931
6,206
1,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
ÿämï
Chronos
10
1 / 1 / 3
5,870
587
3,257
5,353
1,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
6
Kills
12
12
Deaths
7
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Medusa
2
3
1
0.83
L
2
1
2
3
L
Thanatos
CopArmyDude
Thanatos
7
0
2
8
L
Atlas
1
3
4
1
L
Jing Wei
ariel_p_j2
Jing Wei
1
2
6
2
W
Atlas
1
3
1
0.5
W
0
1
1
0.5
W
Rama
skydush
Rama
0
4
1
0.13
W
Gilgamesh
zvllu
Gilgamesh
3
1
2
4
L
Chronos
ÿämï
Chronos
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,238
Damage
20,198
29,196
Taken
33,048
8,589
Mitigated
14,254
9,902
Healing
14,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
3,530
2,557
0
1,541
5,474
1,033
108
1,226
4,248
0
24,597
L
4,195
185
0
2,873
7,434
5,068
500
0
7,434
4,669
30,912
L
Thanatos
CopArmyDude
Thanatos
5,738
1,586
0
7,004
5,937
1,753
0
1,369
4,568
0
30,421
L
Atlas
3,077
1,484
231
1,512
8,118
4,439
261
2,872
5,246
10,861
0
L
Jing Wei
ariel_p_j2
Jing Wei
3,931
2,911
0
1,589
6,206
1,313
716
1,412
4,794
0
27,551
W
Atlas
3,496
1,407
460
1,729
7,391
2,703
0
1,719
5,672
8,196
0
W
4,693
575
348
2,767
5,036
1,498
0
2,693
2,343
30,862
0
W
Rama
skydush
Rama
3,473
2,968
0
1,029
5,992
1,614
0
257
5,735
0
28,761
W
Gilgamesh
zvllu
Gilgamesh
3,046
787
0
2,028
5,303
1,741
0
696
4,607
0
22,972
L
Chronos
ÿämï
Chronos
3,257
1,379
0
1,347
5,353
1,681
117
2,536
2,817
36,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,200
Gold Earned
29,305
237
Minions Killed
279
0
Camps Cleared
0
957,403
Distance Traveled
955,259
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,001
500
57
6
0
185,074
0
L
Chaac
6,545
655
85
9
0
200,762
1
L
Thanatos
6,606
661
63
6
0
206,915
2
L
Atlas
4,843
484
10
1
0
178,694
1
L
Jing Wei
5,441
544
43
4
0
178,002
0
W
Atlas
4,345
435
6
1
0
188,214
2
W
Ra
5,122
512
59
6
0
200,382
7
W
Rama
5,262
526
64
6
0
157,480
1
W
Gilgamesh
5,470
547
51
5
0
226,253
3
L
Chronos
5,870
587
78
8
0
190,886
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role