Player Matchup

Atlas
Atlas
ALL HAIL HAL0
Atlas
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 125L
1,522 Elo+
Party 1
Bastet
Bastet
DatMexican2002
Bastet
Level 108
God Stats
1W - 0L
1,742 SR
Queue Stats
52W - 43L
1,550 Elo+
Party 1
Loki
Loki
ZwaYZeRo
Loki
Level 43
God Stats
28W - 21L
1,659 SR
Queue Stats
110W - 75L
1,644 Elo+
Party 1
Sylvanus
Sylvanus
jojo38baller
Sylvanus
Level 112
God Stats
1W - 1L
1,476 SR
Queue Stats
121W - 114L
1,577 Elo+
Party 1
Tsukuyomi
Tsukuyomi
poodahead1
Tsukuyomi
Level 82
God Stats
9W - 3L
1,602 SR
Queue Stats
330W - 369L
1,406 Elo+
Solo
Team Averages
Level 98
1,596 SR
1,540 Elo+

VS

Team Averages
Level 50
1,622 SR
1,505 Elo+
Loki
Loki
InfuriatedIncel
Loki
Level 36
God Stats
14W - 5L
1,800 SR
Queue Stats
63W - 57L
1,522 Elo+
Party 3
Tyr
Tyr
Pick6969
Tyr
Level 81
God Stats
6W - 3L
1,596 SR
Queue Stats
81W - 83L
1,460 Elo+
Party 3
Ra
Ra
Ravenheartmeril
Ra
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 24L
1,694 Elo+
Party 2
Atlas
Atlas
charming-force
Atlas
Level 55
God Stats
1W - 2L
1,763 SR
Queue Stats
118W - 117L
1,424 Elo+
Solo
Skadi
Skadi
drachwal91
Skadi
Level 63
God Stats
12W - 17L
1,454 SR
Queue Stats
127W - 164L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
4 / 1 / 3
5,172
517
3,006
4,385
1,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
2 / 2 / 6
5,312
531
5,958
4,476
1,119
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Loki
11
3 / 0 / 0
6,163
616
3,842
3,304
982
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sylvanus
jojo38baller
Sylvanus
12
8 / 0 / 1
7,206
721
6,227
7,448
3,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
poodahead1
Tsukuyomi
9
4 / 1 / 5
5,975
598
4,515
5,791
1,569
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
4,981
498
1,337
6,280
1,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 2 / 0
5,240
524
2,575
6,621
3,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 8 / 0
4,716
472
4,177
7,441
2,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
1 / 3 / 1
4,674
467
3,087
7,380
3,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Skadi
7
1 / 6 / 2
4,838
484
2,831
6,367
1,372
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
21
Kills
3
4
Deaths
21
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
1
3
5.5
W
2
2
6
2.5
L
0
2
0
0
L
1
2
0
0.5
L
0
8
0
0
W
Loki
3
0
0
3
L
1
3
1
0.5
L
Skadi
1
6
2
0.33
W
Sylvanus
jojo38baller
Sylvanus
8
0
1
8.5
W
Tsukuyomi
poodahead1
Tsukuyomi
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,548
Damage
14,007
25,404
Taken
34,089
8,456
Mitigated
12,359
8,031
Healing
9,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,006
813
0
750
4,385
1,348
34
1,535
2,850
11,899
0
W
5,958
1,431
0
679
4,476
1,119
111
1,192
3,284
0
23,294
L
1,337
437
0
3,155
6,280
1,423
0
901
5,379
0
29,784
L
2,575
652
0
2,792
6,621
3,110
0
0
6,621
0
25,075
L
4,177
1,277
37
1,147
7,441
2,474
0
4,511
2,930
22,480
0
W
Loki
3,842
1,065
0
1,625
3,304
982
0
0
3,135
0
33,204
L
3,087
872
0
2,048
7,380
3,980
0
1,657
5,723
10,575
0
L
Skadi
2,831
914
0
250
6,367
1,372
0
1,544
4,823
0
18,887
W
Sylvanus
jojo38baller
Sylvanus
6,227
1,837
0
3,809
7,448
3,438
0
4,254
2,912
33,124
6,139
W
Tsukuyomi
poodahead1
Tsukuyomi
4,515
1,732
209
959
5,791
1,569
0
225
5,412
0
29,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,828
Gold Earned
24,449
247
Minions Killed
237
0
Camps Cleared
0
1,015,261
Distance Traveled
930,930
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
5,172
517
18
2
0
213,752
0
W
Bastet
5,312
531
36
4
0
190,734
4
L
Loki
4,981
498
62
6
0
199,950
1
L
Tyr
5,240
524
65
7
0
211,664
3
L
Ra
4,716
472
50
5
0
161,663
1
W
Loki
6,163
616
62
6
0
229,354
1
L
Atlas
4,674
467
14
1
0
185,793
1
L
Skadi
4,838
484
46
5
0
171,860
0
W
Sylvanus
7,206
721
80
8
0
176,336
0
W
Tsukuyomi
5,975
598
51
5
0
205,085
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role