Player Matchup

Artemis
Artemis
FEDGE8568
Artemis
Level 6
God Stats
0W - 1L
1,460 SR
Queue Stats
1W - 6L
1,374 Elo+
Party 1
Baron Samedi
Baron Samedi
Fist a negua
Baron Samedi
Level 67
God Stats
7W - 2L
1,371 SR
Queue Stats
158W - 187L
1,350 Elo+
Party 1
Izanami
Izanami
Zwindwaker
Izanami
Level 5
God Stats
1W - 2L
1,448 SR
Queue Stats
1W - 6L
1,374 Elo+
Party 1
Team Averages
Level 26
1,426 SR
1,366 Elo+

VS

Team Averages
Level 78
1,295 SR
1,511 Elo+
Chiron
Chiron
AdorkablePony
Chiron
Level 126
God Stats
3W - 4L
1,080 SR
Queue Stats
151W - 148L
1,480 Elo+
Party 2
Atlas
Atlas
MajorVertigo
Atlas
Level 81
God Stats
10W - 13L
1,304 SR
Queue Stats
215W - 237L
1,554 Elo+
Solo
Ra
Ra
SkullBarrel
Ra
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FEDGE8568
Artemis
13
3 / 9 / 2
9,819
655
11,901
16,127
5,740
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
Fist a negua
Baron Samedi
12
2 / 9 / 3
9,207
614
12,580
19,261
9,568
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Zwindwaker
Izanami
13
1 / 9 / 4
9,322
621
10,989
17,084
8,739
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
22 / 2 / 5
13,136
876
25,576
16,382
6,679
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
1 / 4 / 19
11,218
748
11,489
20,477
21,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
4 / 0 / 22
11,537
769
10,174
8,949
3,975
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
73
6
Kills
27
27
Deaths
6
9
Assists
46
Player
Kills
Deaths
Assists
KDA
W
22
2
5
12.25
L
Artemis
FEDGE8568
Artemis
3
9
2
0.44
L
Baron Samedi
Fist a negua
Baron Samedi
2
9
3
0.39
W
1
4
19
2.63
W
4
0
22
15
L
Izanami
Zwindwaker
Izanami
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,470
Damage
47,239
52,472
Taken
45,808
24,047
Mitigated
32,326
12,111
Healing
22,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,576
12,735
1,631
4,335
16,382
6,679
2,204
4,825
11,557
0
60,999
L
Artemis
FEDGE8568
Artemis
11,901
6,245
334
2,586
16,127
5,740
0
9,375
6,752
0
21,418
L
Baron Samedi
Fist a negua
Baron Samedi
12,580
1,026
2,273
5,466
19,261
9,568
0
8,031
11,230
37,816
0
W
11,489
3,894
688
5,848
20,477
21,672
418
6,452
14,025
30,821
0
W
10,174
2,556
6,438
3,916
8,949
3,975
689
1,905
7,044
32,808
0
L
Izanami
Zwindwaker
Izanami
10,989
6,794
406
1,046
17,084
8,739
0
4,539
12,461
0
29,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,348
Gold Earned
35,891
113
Minions Killed
161
3
Camps Cleared
9
641,618
Distance Traveled
798,625
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
13,136
876
61
4
4
256,212
2
L
Artemis
9,819
655
19
1
2
210,715
0
L
Baron Samedi
9,207
614
48
3
1
225,374
2
W
Atlas
11,218
748
42
3
4
262,964
1
W
Ra
11,537
769
58
4
1
279,449
4
L
Izanami
9,322
621
46
3
0
205,529
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role