Player Matchup

Sol
Sol
 
Sol
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
GTV435
Nike
Level 141
God Stats
15W - 13L
1,673 SR
Queue Stats
476W - 434L
1,589 Elo+
Solo
Artemis
Artemis
GoldenCaelum
Artemis
Level 160
God Stats
0W - 4L
1,402 SR
Queue Stats
596W - 550L
1,487 Elo+
Party 1
Fenrir
Fenrir
GoldenYazrio
Fenrir
Level 160
God Stats
135W - 112L
1,617 SR
Queue Stats
836W - 802L
1,604 Elo+
Party 1
Atlas
Atlas
Killimanjaro23
Atlas
Level 160
God Stats
4W - 2L
1,707 SR
Queue Stats
183W - 171L
1,643 Elo+
Solo
Team Averages
Level 154
1,580 SR
1,565 Elo+

VS

Team Averages
Level 122
1,582 SR
1,592 Elo+
Vulcan
Vulcan
MAXTORR
Vulcan
Level 142
God Stats
11W - 9L
1,674 SR
Queue Stats
477W - 404L
1,610 Elo+
Solo
Sun Wukong
Sun Wukong
Qynchu_
Sun Wukong
Level 101
God Stats
2W - 2L
1,489 SR
Queue Stats
132W - 146L
1,610 Elo+
Solo
Xbalanque
Xbalanque
TEQUETE
Xbalanque
Level 120
God Stats
12W - 12L
1,558 SR
Queue Stats
857W - 866L
1,575 Elo+
Solo
Atlas
Atlas
intangibility
Atlas
Level 160
God Stats
7W - 11L
1,316 SR
Queue Stats
518W - 414L
1,656 Elo+
Solo
Bastet
Bastet
zZsavagewolfZz
Bastet
Level 85
God Stats
10W - 3L
1,873 SR
Queue Stats
333W - 344L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
1 / 0 / 3
8,895
890
13,811
8,769
2,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nike
GTV435
Nike
16
1 / 4 / 4
9,756
976
10,404
20,644
17,281
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Artemis
GoldenCaelum
Artemis
15
3 / 6 / 2
9,528
953
8,827
13,237
4,094
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
14
0 / 1 / 0
7,564
756
440
804
321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

15
0 / 3 / 5
8,772
877
10,325
14,364
16,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

194

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
MAXTORR
Vulcan
16
5 / 1 / 7
10,104
1,010
13,397
7,015
3,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Qynchu_
Sun Wukong
16
6 / 2 / 7
10,619
1,062
14,536
13,326
8,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Xbalanque
TEQUETE
Xbalanque
16
0 / 0 / 10
9,038
904
10,563
10,574
3,378
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 1 / 10
9,194
919
10,415
9,644
8,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
2 / 1 / 9
8,973
897
5,853
6,708
2,595
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
57
5
Kills
14
14
Deaths
5
14
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
0
3
2.5
L
Nike
GTV435
Nike
1
4
4
0.75
L
Artemis
GoldenCaelum
Artemis
3
6
2
0.67
L
Fenrir
0
1
0
0
L
0
3
5
0.83
W
Vulcan
MAXTORR
Vulcan
5
1
7
8.5
W
Sun Wukong
Qynchu_
Sun Wukong
6
2
7
4.75
W
Xbalanque
TEQUETE
Xbalanque
0
0
10
5
W
1
1
10
6
W
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,807
Damage
54,764
57,818
Taken
47,267
40,930
Mitigated
25,396
3,630
Healing
11,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
13,811
2,880
0
819
8,769
2,643
0
5,088
3,452
29,543
0
L
Nike
GTV435
Nike
10,404
1,196
465
766
20,644
17,281
0
4,424
15,257
2,616
24,693
L
Artemis
GoldenCaelum
Artemis
8,827
3,984
0
597
13,237
4,094
0
8,463
4,391
0
37,026
L
Fenrir
440
79
0
27
804
321
0
166
638
0
1,280
L
10,325
2,056
0
956
14,364
16,591
0
4,607
9,037
30,854
0
W
Vulcan
MAXTORR
Vulcan
13,397
5,204
0
699
7,015
3,030
0
2,650
4,190
32,923
0
W
Sun Wukong
Qynchu_
Sun Wukong
14,536
3,427
0
4,116
13,326
8,263
0
7,258
5,684
0
30,256
W
Xbalanque
TEQUETE
Xbalanque
10,563
4,889
0
2,674
10,574
3,378
0
6,144
4,192
0
36,996
W
10,415
2,245
0
3,363
9,644
8,130
0
5,373
4,012
21,116
0
W
5,853
2,001
0
594
6,708
2,595
0
3,188
3,385
0
8,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,515
Gold Earned
47,928
199
Minions Killed
193
5
Camps Cleared
7
797,575
Distance Traveled
1,001,368
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,895
890
31
3
2
221,717
0
L
Nike
9,756
976
45
5
1
202,920
0
L
Artemis
9,528
953
80
8
2
171,940
3
L
Fenrir
7,564
756
1
0
0
16,760
0
L
Atlas
8,772
877
42
4
0
184,238
3
W
Vulcan
10,104
1,010
50
5
2
216,799
3
W
Sun Wukong
10,619
1,062
44
4
2
208,414
0
W
Xbalanque
9,038
904
60
6
2
181,220
0
W
Atlas
9,194
919
29
3
1
199,450
1
W
Bastet
8,973
897
10
1
0
195,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role