Player Matchup

Cliodhna
Cliodhna
Arbiter D10
Cliodhna
Level 80
God Stats
4W - 11L
1,284 SR
Queue Stats
299W - 380L
1,342 Elo+
Party 2
Cernunnos
Cernunnos
CptHuggieFace17
Cernunnos
Level 68
God Stats
6W - 11L
1,413 SR
Queue Stats
28W - 29L
1,424 Elo+
Solo
Sol
Sol
DeathHazard636
Sol
Level 69
God Stats
2W - 0L
1,765 SR
Queue Stats
55W - 72L
1,460 Elo+
Party 2
Atlas
Atlas
General Bado
Atlas
Level 89
God Stats
2W - 1L
1,265 SR
Queue Stats
133W - 167L
1,391 Elo+
Party 2
Danzaburou
Danzaburou
sleepy13194
Danzaburou
Level 28
God Stats
50W - 71L
1,311 SR
Queue Stats
80W - 123L
1,247 Elo+
Party 2
Team Averages
Level 67
1,408 SR
1,373 Elo+

VS

Team Averages
Level 83
1,403 SR
1,404 Elo+
Atlas
Atlas
AnthraxGas
Atlas
Level 69
God Stats
3W - 1L
1,500 SR
Queue Stats
178W - 214L
1,359 Elo+
Solo
Pele
Pele
DOGXRealdude
Pele
Level 108
God Stats
1W - 3L
1,364 SR
Queue Stats
890W - 996L
1,415 Elo+
Party 1
Hel
Hel
DOGxTopSyde
Hel
Level 107
God Stats
14W - 13L
1,161 SR
Queue Stats
892W - 982L
1,429 Elo+
Party 1
Chernobog
Chernobog
HPNOTIQ-JOE
Chernobog
Level 68
God Stats
39W - 38L
1,535 SR
Queue Stats
402W - 452L
1,376 Elo+
Solo
Danzaburou
Danzaburou
whompingwillow6
Danzaburou
Level 65
God Stats
157W - 162L
1,456 SR
Queue Stats
267W - 254L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Arbiter D10
Cliodhna
18
6 / 3 / 24
12,068
1,207
16,529
12,977
5,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
CptHuggieFace17
Cernunnos
19
7 / 3 / 17
11,134
1,113
16,750
10,969
5,165
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
21 / 4 / 18
14,790
1,479
38,313
16,412
7,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
5 / 1 / 31
12,399
1,240
15,886
17,166
18,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
sleepy13194
Danzaburou
18
10 / 3 / 19
11,712
1,171
14,338
10,705
4,981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

230

VS

Team 2 Tickets

25

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
17
5 / 6 / 6
12,503
1,250
10,170
26,736
19,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

17
2 / 19 / 8
10,111
1,011
17,169
28,454
11,208
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
1 / 10 / 9
9,858
986
5,417
16,469
7,084
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chernobog
HPNOTIQ-JOE
Chernobog
17
2 / 6 / 10
10,641
1,064
16,685
17,635
6,987
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
whompingwillow6
Danzaburou
17
4 / 8 / 8
11,394
1,139
13,250
21,185
8,295
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
55
49
Kills
14
14
Deaths
49
109
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Atlas
5
6
6
1.33
W
Cliodhna
Arbiter D10
Cliodhna
6
3
24
6
W
Cernunnos
CptHuggieFace17
Cernunnos
7
3
17
5.17
L
2
19
8
0.32
L
1
10
9
0.55
W
21
4
18
7.5
W
5
1
31
20.5
L
Chernobog
HPNOTIQ-JOE
Chernobog
2
6
10
1.17
W
Danzaburou
sleepy13194
Danzaburou
10
3
19
6.5
L
Danzaburou
whompingwillow6
Danzaburou
4
8
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,816
Damage
62,691
68,229
Taken
110,479
42,407
Mitigated
53,538
20,292
Healing
16,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
10,170
3,321
0
2,605
26,736
19,964
0
12,504
14,232
23,759
0
W
Cliodhna
Arbiter D10
Cliodhna
16,529
416
0
2,550
12,977
5,879
0
2,542
10,328
0
35,878
W
Cernunnos
CptHuggieFace17
Cernunnos
16,750
10,051
73
3,723
10,969
5,165
0
2,550
8,419
0
36,495
L
17,169
6,088
49
753
28,454
11,208
0
10,518
17,936
0
28,059
L
5,417
1,654
5,458
2,416
16,469
7,084
0
9,469
7,000
9,838
0
W
38,313
16,464
0
8,430
16,412
7,704
0
3,402
13,010
50,783
4,201
W
15,886
5,309
486
3,878
17,166
18,678
0
4,883
12,283
24,355
0
L
Chernobog
HPNOTIQ-JOE
Chernobog
16,685
8,003
0
1,549
17,635
6,987
0
8,679
8,956
0
43,031
W
Danzaburou
sleepy13194
Danzaburou
14,338
8,322
208
944
10,705
4,981
0
2,210
8,495
0
26,811
L
Danzaburou
whompingwillow6
Danzaburou
13,250
7,320
0
3,347
21,185
8,295
0
10,131
11,054
0
47,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,103
Gold Earned
54,507
190
Minions Killed
175
5
Camps Cleared
3
858,209
Distance Traveled
879,605
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
12,503
1,250
13
1
0
175,879
0
W
Cliodhna
12,068
1,207
56
6
0
223,336
0
W
Cernunnos
11,134
1,113
48
5
0
100,993
0
L
Pele
10,111
1,011
21
2
1
179,441
0
L
Hel
9,858
986
8
1
0
160,896
0
W
Sol
14,790
1,479
40
4
3
163,579
1
W
Atlas
12,399
1,240
15
2
2
204,903
0
L
Chernobog
10,641
1,064
69
7
0
187,195
0
W
Danzaburou
11,712
1,171
31
3
0
165,398
0
L
Danzaburou
11,394
1,139
64
6
2
176,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role