Player Matchup

Atlas
Atlas
ASlappedDrunk
Atlas
Level 46
God Stats
26W - 3L
1,718 SR
Queue Stats
76W - 7L
2,005 Elo+
Party 1
Tsukuyomi
Tsukuyomi
BadgerCBof17
Tsukuyomi
Level 139
God Stats
5W - 0L
1,920 SR
Queue Stats
143W - 137L
1,503 Elo+
Party 1
Neith
Neith
FLINTGIVEN
Neith
Level 157
God Stats
17W - 4L
1,769 SR
Queue Stats
1,395W - 308L
1,696 Elo+
Party 1
Amaterasu
Amaterasu
KillerQueen14DU
Amaterasu
Level 84
God Stats
13W - 10L
1,557 SR
Queue Stats
95W - 97L
1,526 Elo+
Solo
Nox
Nox
jake341
Nox
Level 58
God Stats
101W - 72L
1,516 SR
Queue Stats
193W - 168L
1,517 Elo+
Solo
Team Averages
Level 97
1,696 SR
1,650 Elo+

VS

Team Averages
Level 70
1,502 SR
1,533 Elo+
Sol
Sol
 
Sol
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
 
Atlas
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Lemon Virtue
Jing Wei
Level 98
God Stats
21W - 30L
1,434 SR
Queue Stats
307W - 306L
1,502 Elo+
Solo
Medusa
Medusa
Shift83
Medusa
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
245W - 135L
1,645 Elo+
Party 2
Ao Kuang
Ao Kuang
yuki_flakez
Ao Kuang
Level 40
God Stats
185W - 174L
1,577 SR
Queue Stats
319W - 293L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 5
7,117
1,423
4,796
3,961
3,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
BadgerCBof17
Tsukuyomi
11
1 / 2 / 6
5,797
1,159
5,173
3,956
1,530
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
11
2 / 1 / 5
6,204
1,241
5,823
4,124
1,534
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
KillerQueen14DU
Amaterasu
11
2 / 0 / 6
6,316
1,263
4,014
4,713
3,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nox
11
2 / 1 / 8
6,520
1,304
3,604
3,538
1,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

366

VS

Team 2 Tickets

345

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
0 / 1 / 2
5,902
1,180
4,336
4,686
1,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Atlas
 
Atlas
11
1 / 3 / 2
5,713
1,143
6,677
8,398
3,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
Lemon Virtue
Jing Wei
10
0 / 2 / 2
5,349
1,070
1,779
5,993
1,903
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Medusa
Shift83
Medusa
11
2 / 3 / 1
5,862
1,172
4,622
4,812
1,489
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
yuki_flakez
Ao Kuang
10
1 / 1 / 0
5,345
1,069
381
1,829
656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
10
Kills
4
4
Deaths
10
30
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
1
2
1
L
Atlas
 
Atlas
1
3
2
0.67
W
3
0
5
5.5
W
Tsukuyomi
BadgerCBof17
Tsukuyomi
1
2
6
2
W
Neith
2
1
5
4.5
W
Amaterasu
KillerQueen14DU
Amaterasu
2
0
6
5
L
Jing Wei
Lemon Virtue
Jing Wei
0
2
2
0.5
L
Medusa
Shift83
Medusa
2
3
1
0.83
W
Nox
2
1
8
6
L
Ao Kuang
yuki_flakez
Ao Kuang
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,410
Damage
17,795
20,292
Taken
25,718
11,036
Mitigated
8,688
2,868
Healing
2,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,336
1,473
0
1,147
4,686
1,475
0
2,109
2,537
21,621
0
L
Atlas
 
Atlas
6,677
1,919
0
736
8,398
3,165
0
2,725
5,535
11,929
0
W
4,796
1,648
0
737
3,961
3,506
0
2,274
1,499
8,406
0
W
Tsukuyomi
BadgerCBof17
Tsukuyomi
5,173
1,295
0
17
3,956
1,530
0
1,870
1,944
0
15,157
W
Neith
5,823
2,833
0
613
4,124
1,534
0
2,012
1,980
0
12,634
W
Amaterasu
KillerQueen14DU
Amaterasu
4,014
1,647
0
1,271
4,713
3,204
0
2,790
1,671
0
8,869
L
Jing Wei
Lemon Virtue
Jing Wei
1,779
1,653
0
0
5,993
1,903
0
1,890
3,990
0
9,582
L
Medusa
Shift83
Medusa
4,622
994
0
236
4,812
1,489
0
1,372
3,292
0
12,597
W
Nox
3,604
381
0
230
3,538
1,262
0
1,581
1,831
21,226
0
L
Ao Kuang
yuki_flakez
Ao Kuang
381
57
0
200
1,829
656
0
304
1,525
2,931
689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,954
Gold Earned
28,171
106
Minions Killed
109
7
Camps Cleared
3
590,150
Distance Traveled
460,561
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,902
1,180
51
10
1
101,129
0
L
Atlas
5,713
1,143
7
1
1
100,588
0
W
Atlas
7,117
1,423
8
2
1
127,214
0
W
Tsukuyomi
5,797
1,159
16
3
0
119,412
1
W
Neith
6,204
1,241
15
3
0
113,715
3
W
Amaterasu
6,316
1,263
10
2
4
121,274
0
L
Jing Wei
5,349
1,070
22
4
0
125,069
0
L
Medusa
5,862
1,172
22
4
0
79,988
0
W
Nox
6,520
1,304
57
11
2
108,535
1
L
Ao Kuang
5,345
1,069
7
1
1
53,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role