Player Matchup

Anubis
Anubis
DasGingerBeard
Anubis
Level 127
God Stats
19W - 14L
1,541 SR
Queue Stats
768W - 831L
1,383 Elo+
Party 2
Hel
Hel
Intensebug
Hel
Level 101
God Stats
6W - 1L
1,905 SR
Queue Stats
181W - 162L
1,443 Elo+
Solo
Cabrakan
Cabrakan
IrishSolaire
Cabrakan
Level 67
God Stats
3W - 2L
1,402 SR
Queue Stats
162W - 181L
1,461 Elo+
Party 2
Poseidon
Poseidon
Rebelhippy99
Poseidon
Level 27
God Stats
4W - 3L
1,483 SR
Queue Stats
83W - 122L
1,363 Elo+
Party 2
Artio
Artio
ysam
Artio
Level 92
God Stats
10W - 2L
1,711 SR
Queue Stats
325W - 331L
1,396 Elo+
Party 2
Team Averages
Level 83
1,608 SR
1,409 Elo+

VS

Team Averages
Level 83
1,439 SR
1,344 Elo+
Mulan
Mulan
ADC Patrick
Mulan
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,287 Elo+
Solo
Mercury
Mercury
ANG3L Killer979
Mercury
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,220 Elo+
Party 3
Pele
Pele
FallenNebula
Pele
Level 102
God Stats
1W - 3L
1,484 SR
Queue Stats
114W - 115L
1,380 Elo+
Party 1
Hel
Hel
Hey_KennysDaddy
Hel
Level 140
God Stats
1W - 1L
1,209 SR
Queue Stats
63W - 76L
1,475 Elo+
Party 1
Ao Kuang
Ao Kuang
Synesthesia7445
Ao Kuang
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
128W - 162L
1,360 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 3 / 13
10,111
1,011
14,791
16,113
11,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 1 / 18
9,068
907
6,601
10,356
6,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
IrishSolaire
Cabrakan
16
6 / 2 / 17
10,035
1,004
6,706
20,478
25,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
Rebelhippy99
Poseidon
16
6 / 1 / 17
9,631
963
14,873
8,755
5,407
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
ysam
Artio
14
1 / 2 / 18
8,936
894
6,408
19,702
21,236
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 6
6,797
680
11,233
14,657
11,488
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 7 / 3
7,304
730
5,419
10,284
3,398
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
4 / 1 / 3
8,279
828
12,567
10,018
3,467
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 2 / 4
8,222
822
15,090
5,991
2,227
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ao Kuang
12
0 / 8 / 4
6,907
691
5,605
12,664
3,671
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
28
26
Kills
8
9
Deaths
26
83
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
8
6
0.38
L
1
7
3
0.36
W
9
3
13
5.17
L
4
1
3
5.5
L
3
2
4
2.5
W
4
1
18
13
W
Cabrakan
IrishSolaire
Cabrakan
6
2
17
7.25
W
Poseidon
Rebelhippy99
Poseidon
6
1
17
14.5
L
Ao Kuang
0
8
4
0.25
W
Artio
ysam
Artio
1
2
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,379
Damage
49,914
75,404
Taken
53,614
69,728
Mitigated
24,251
42,305
Healing
14,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,233
2,071
0
1,405
14,657
11,488
0
13,392
1,265
0
16,586
L
5,419
1,609
0
916
10,284
3,398
0
8,964
1,320
0
10,465
W
14,791
797
1,708
3,632
16,113
11,251
866
4,450
11,663
36,992
0
L
12,567
1,018
855
1,902
10,018
3,467
0
9,139
879
0
32,406
L
15,090
1,885
4,903
2,800
5,991
2,227
0
5,672
319
24,093
0
W
6,601
1,307
16,997
5,947
10,356
6,225
2,204
3,452
6,904
12,698
0
W
Cabrakan
IrishSolaire
Cabrakan
6,706
1,140
831
2,182
20,478
25,609
292
3,754
16,724
12,491
0
W
Poseidon
Rebelhippy99
Poseidon
14,873
2,010
1,958
2,081
8,755
5,407
955
1,742
7,013
35,287
0
L
Ao Kuang
5,605
840
227
1,480
12,664
3,671
0
12,212
452
8,367
0
W
Artio
ysam
Artio
6,408
627
2,270
4,699
19,702
21,236
340
7,297
12,405
10,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,781
Gold Earned
37,509
115
Minions Killed
90
0
Camps Cleared
0
1,010,539
Distance Traveled
952,317
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,797
680
9
1
0
169,027
0
L
Mercury
7,304
730
11
1
0
191,103
0
W
Anubis
10,111
1,011
41
4
0
175,351
1
L
Pele
8,279
828
38
4
0
217,014
0
L
Hel
8,222
822
22
2
0
193,443
0
W
Hel
9,068
907
19
2
0
201,891
1
W
Cabrakan
10,035
1,004
12
1
0
202,649
1
W
Poseidon
9,631
963
40
4
0
208,673
0
L
Ao Kuang
6,907
691
10
1
0
181,730
0
W
Artio
8,936
894
3
0
0
221,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role