Player Matchup

Medusa
Medusa
BootyfulZorua
Medusa
Level 69
God Stats
15W - 18L
1,423 SR
Queue Stats
597W - 546L
1,506 Elo+
Party 3
Ah Puch
Ah Puch
DarqPrismSatem
Ah Puch
Level 113
God Stats
5W - 1L
1,505 SR
Queue Stats
514W - 476L
1,541 Elo+
Party 3
Da Ji
Da Ji
PacMan0015
Da Ji
Level 82
God Stats
10W - 9L
1,528 SR
Queue Stats
743W - 665L
1,568 Elo+
Party 3
Atlas
Atlas
elencajatronky69
Atlas
Level 42
God Stats
29W - 8L
1,764 SR
Queue Stats
248W - 224L
1,562 Elo+
Party 3
Chaac
Chaac
machinebunbelly
Chaac
Level 100
God Stats
32W - 21L
1,599 SR
Queue Stats
1,118W - 1,051L
1,552 Elo+
Party 3
Team Averages
Level 81
1,564 SR
1,546 Elo+

VS

Team Averages
Level 33
1,283 SR
1,363 Elo+
Cthulhu
Cthulhu
Boop135
Cthulhu
Level 57
God Stats
6W - 9L
1,420 SR
Queue Stats
271W - 300L
1,422 Elo+
Party 2
Scylla
Scylla
Lil S1oth
Scylla
Level 14
God Stats
0W - 2L
1,238 SR
Queue Stats
20W - 34L
1,310 Elo+
Party 2
Bastet
Bastet
RoyaltyOvaRichis
Bastet
Level 38
God Stats
1W - 8L
1,256 SR
Queue Stats
219W - 248L
1,306 Elo+
Party 1
Danzaburou
Danzaburou
ZetsuboOkami
Danzaburou
Level 31
God Stats
3W - 3L
1,410 SR
Queue Stats
16W - 15L
1,457 Elo+
Solo
Charybdis
Charybdis
jcfogg23
Charybdis
Level 26
God Stats
0W - 7L
1,093 SR
Queue Stats
117W - 164L
1,322 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 4 / 16
12,737
1,158
17,869
12,713
6,520
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
12 / 2 / 20
13,044
1,186
28,399
8,352
3,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Da Ji
19
10 / 1 / 15
12,609
1,146
12,941
6,201
3,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
3 / 0 / 25
11,846
1,077
12,031
15,257
17,320
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
7 / 2 / 25
12,092
1,099
21,385
11,489
13,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

278

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Boop135
Cthulhu
16
2 / 8 / 5
11,076
1,007
14,457
26,196
30,189
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
Lil S1oth
Scylla
16
1 / 8 / 4
9,617
874
5,399
15,297
5,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
4 / 9 / 4
10,952
996
9,906
16,606
6,027
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
ZetsuboOkami
Danzaburou
16
2 / 13 / 3
10,423
948
13,035
21,361
7,915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charybdis
jcfogg23
Charybdis
16
0 / 5 / 5
9,551
868
6,370
18,307
6,907
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
30
43
Kills
9
9
Deaths
43
101
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Boop135
Cthulhu
2
8
5
0.56
W
11
4
16
4.75
W
12
2
20
11
L
Scylla
Lil S1oth
Scylla
1
8
4
0.38
W
Da Ji
10
1
15
17.5
L
4
9
4
0.67
L
Danzaburou
ZetsuboOkami
Danzaburou
2
13
3
0.27
W
3
0
25
15.5
L
Charybdis
jcfogg23
Charybdis
0
5
5
0.5
W
7
2
25
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,625
Damage
49,167
54,012
Taken
97,767
44,789
Mitigated
56,496
11,264
Healing
5,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Boop135
Cthulhu
14,457
505
1,750
1,761
26,196
30,189
0
11,390
13,967
29,217
0
W
17,869
10,087
455
1,184
12,713
6,520
0
5,396
7,273
0
33,966
W
28,399
967
0
2,289
8,352
3,909
0
3,389
4,963
53,642
0
L
Scylla
Lil S1oth
Scylla
5,399
1,284
0
492
15,297
5,458
0
4,130
10,911
12,306
0
W
Da Ji
12,941
3,823
0
1,019
6,201
3,709
0
2,197
4,004
0
28,443
L
9,906
2,200
0
640
16,606
6,027
0
7,210
8,973
0
19,538
L
Danzaburou
ZetsuboOkami
Danzaburou
13,035
4,189
0
475
21,361
7,915
0
9,145
11,702
0
32,742
W
12,031
3,553
481
2,339
15,257
17,320
0
4,230
10,733
26,470
0
L
Charybdis
jcfogg23
Charybdis
6,370
4,103
0
0
18,307
6,907
0
7,639
10,095
0
22,152
W
21,385
2,986
0
3,497
11,489
13,331
0
4,206
7,183
354
26,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,328
Gold Earned
51,619
198
Minions Killed
160
13
Camps Cleared
3
1,078,515
Distance Traveled
946,813
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,076
1,007
38
3
0
220,278
0
W
Medusa
12,737
1,158
43
4
0
210,907
0
W
Ah Puch
13,044
1,186
87
8
0
208,095
1
L
Scylla
9,617
874
20
2
1
172,498
0
W
Da Ji
12,609
1,146
29
3
12
229,360
1
L
Bastet
10,952
996
21
2
2
210,999
0
L
Danzaburou
10,423
948
50
5
0
152,192
0
W
Atlas
11,846
1,077
22
2
1
218,398
0
L
Charybdis
9,551
868
31
3
0
190,846
0
W
Chaac
12,092
1,099
17
2
0
211,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role